Slava Cherk
4.8K posts

Slava Cherk
@SlavaCherk
Developer and co-founder of an independent gamedev studio @LazyBearGames. Love global strategies, tycoons, RPGs. Writing for a personal gamedev tech blog.


Chill please


Graveyard Keeper is free to own on Steam (offer ends April 13) buff.ly/OQasnWS US PSN buff.ly/lANbxXx Xbox buff.ly/DLklhvr Deck playable








Pinterest are you ok? It's my artwork from 2012!!!!



Starting Thursday, we'll be updating our revenue sharing incentives to better reward the content we want on X: We will be giving more weight to impressions from your home region—to encourage content that resonates with people in your country, in neighboring countries and people who speak your language. While we appreciate everyone's opinion on American politics, we hope this will disincentivize gaming the attention of US or Japanese accounts and instead, drive diverse conversations on the platform. We invite creators to start building an audience locally. X will be a much richer community when there's relevant posts for people in all parts of the world.

Starting Thursday, we'll be updating our revenue sharing incentives to better reward the content we want on X: We will be giving more weight to impressions from your home region—to encourage content that resonates with people in your country, in neighboring countries and people who speak your language. While we appreciate everyone's opinion on American politics, we hope this will disincentivize gaming the attention of US or Japanese accounts and instead, drive diverse conversations on the platform. We invite creators to start building an audience locally. X will be a much richer community when there's relevant posts for people in all parts of the world.



Composer 2 is now available in Cursor.


Testing off-axis projection demo. Basic scene layout in Blender glb -> detailed splat via World Labs Three.js for engine MediaPipe for face tracking Next step is to add a character you can move around in the environment





Indie game devs are about to love me (or hate me) for this... I built an AI workflow (app included) that spits out spritesheets in minutes, from assets created on freepik. Breaking it all down below 👇



