Slippaz

283 posts

Slippaz

Slippaz

@Slippaz7

Fighting Game Enthusiast

Katılım Ocak 2014
61 Takip Edilen41 Takipçiler
Slippaz retweetledi
Varis
Varis@Varis_fgc·
#DBFZ_VGN I'm pretty sure this is the current scaled optimal. I worked on it with @Slippaz7. There is a big delay after the 5H. That way you can do @yxiao1988's disk setup for the right height without doing 214M or 236M which normally forces you to do a worse ender.
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Slippaz@Slippaz7·
@kirbopulous You shut your mouth when you're talkin' to me.
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Slippaz
Slippaz@Slippaz7·
#dbfz_rsh can link 5L off thundershock into j1SD midscreen. Not useful as far as I can tell, but cool.
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Slippaz
Slippaz@Slippaz7·
#dbfz_rsh thundershock into j1SD can add almost 100 damage in the corner, but it's not worth micromanaging the height in match conditions. Still interesting.
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Slippaz
Slippaz@Slippaz7·
@dragonballgames For Gotenks, please consider only having back (and not down-back) impact ghost releases. Being able to block during ghost oki is a core strength of the setup that balances out its several weaknesses.
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Dragon Ball Games
Dragon Ball Games@dragonballgames·
Thank you for playing #DRAGONBALLFighterZ. Following the recent Ver 1.40 update, we've identified several issues affecting gameplay. We are actively working on fixes, which will be addressed in a future update. Planned fixes include: - Cooldown time for Z Assist (Type A, Type B) - Hit: Instant Blow - Goku (Ultra Instinct): Unrestrained Will (Sparking! state only) - Gohan (Teen): Super Dragon Flight (Heavy) - Goku Black: Fierce God Kick (Heavy) - Zamasu (Fused): Wall of Light - Other unintended changes affecting certain moves and combos We sincerely apologize for the inconvenience and thank you for your continued support. #DBFZ
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Dragon Ball Games
Dragon Ball Games@dragonballgames·
DRAGON BALL FighterZ Ver.1.40 Balance Update is live! #DBFZ ✔️ Character adjustments ✔️ New mechanics: perfect Z Reflects now trigger screen blackouts and extend advantage time Full patch notes can be viewed here: bnent.eu/DBFZ_Patch140
Dragon Ball Games tweet media
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[𝓑]@kirbopulous·
@Slippaz7 I was hoping someone would notice and of course it had to be you 💀
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Slippaz
Slippaz@Slippaz7·
@pumpingpriest1 @HiKai68054383 Yeah all good on my end. Have some time off starting today actually, so gonna see about getting some dbfz in. Local scene pretty thin at this point, but it's still good for the soul.
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Hi Kai @Home😴
Hi Kai @Home😴@HiKai68054383·
Deinstall your game if you get killed by this combo! #dbfz_gin #dbfz_gyu #dbfz_gny OH MY FUCKING GOD I still working on my combo video and this combo made me laugh when I found it by accident :D
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Slippaz
Slippaz@Slippaz7·
@pumpingpriest1 @HiKai68054383 Ya I mean the game's fun (IMO) even if you're not sharp, but I wouldn't personally register Cell anchor for real haha. Learning a new character (forget Ginyu) at a truly competent level takes a lot of commitment, so don't blame you. Hope all's well, brother!
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Slippaz
Slippaz@Slippaz7·
@Never_Salty Does landing into cancel allow you to double up on beam? Like spark 2M5H 214L (allow kick) 236S j214S 236L(max) into land 236S again? That might be decent altho 214S isn't great the longer your combo goes. Solo like this you might get value out of jH 236H linking at the end.
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Slippaz
Slippaz@Slippaz7·
#dbfz_gtk Almost four years since non-moonjump ghost oki became irrelevant. If you're behind the times, get your drill on with this addition to the ghoki playlist, including advice on consistently reaction punishing reflect tag. youtu.be/fbNZkCD-mwM
YouTube video
YouTube
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Slippaz retweetledi
Varis
Varis@Varis_fgc·
#DBFZ_VGN #DBFZ_RSH #DBFZ_GTK If you input Roshi's super as 41236 assist instead of just pressing his assist, you can force it to whiff when it otherwise wouldn't. It gives you set ups like this. Thank you @BobbyDorf. I wouldn't know that it changed anything without you.
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Slippaz
Slippaz@Slippaz7·
@Coooooil Yeah it's an easy mistake to make the way people are talking about it. Rollback has been completely smooth for me on PC personally, and AFAIK the current understanding is that the spectator glitch doesn't even happen on Xbox and ps5. Either way, it's not gamebreaking at all, hah
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Coil
Coil@Coooooil·
@Slippaz7 Yea needs fixing but def thought it was just happening in matches just from the way clips were being spread around like nothing game breaking from what I’ve seen thankfully but even just spectating all I’ve seen is the audio bug so doesn’t seem frequent either hopfully?
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Coil
Coil@Coooooil·
So like I’m gonna be honest I’ve been playing ps5 dbfz and have seen like minimal bugs like the most I’ve seen is an audio bug none of the models sticking on the screen like I’ve been seeing either ppl are lying or there was a patch #dbfz
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Slippaz
Slippaz@Slippaz7·
@Coooooil It only happens to spectators and doesn't affect what the players see. People are confused or misrepresenting the glitch. Obviously needs fixing, but it's a TO problem basically.
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Coil
Coil@Coooooil·
Audio bug is the most notable one at least aside from like server issues here and there and the flashing character ui from the beta still being there if anyone knows how to recreate the models sticking on the screen I’d love to be proven wrong
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Slippaz
Slippaz@Slippaz7·
@BFG_Guzma @AquaEsprie Also don't know if it's easier, but it's usually 236L (land) 214M. You mainly do this off like a random air-to-air at an unknown rejump height... Say like arbitrary height jLL 214L~236L (land) 214M 236S. Or just for easy conversions j236L like this streamable.com/rtofgl
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Slippaz retweetledi
Varis
Varis@Varis_fgc·
#DBFZ_GTK #DBFZ_RSH tag combo for ghost oki. If you make it to the corner early, you can add a few more hits, but it will make beam SD drop midscreen. I got the idea from a tag rejump that @bryce9011 did to me.
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