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Smiley🔜RQ Hartford
804 posts


This one is probably my favorite leader alter I've done so far! Irelia!
#riftbound #cardalter

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@VALORANT This is the IGL who won Champions with a Tier 3 team, then won multiple domestic and international titles with various other teams. Known for his ability to manage superstars better than anyone else. Respect Jose Mourinho
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Smiley🔜RQ Hartford retweetledi
Smiley🔜RQ Hartford retweetledi

@Selp765 Enemy Teemo has shrooms all over the entire map, friendly Teemo forgot his shrooms at home
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@Rhaimundos1 @LSXYZ9 Rule 509.3 states that if no new information has been revealed, you’re allowed to rewind. I think this is not a bad thing
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@LSXYZ9 The thing that bothers me the most is the tapping runes and playing a unit and then taking it back. Seriously need a policy change about take backs like that, it’s very egregious that people aren’t punished for misplays. Just don’t play the card to begin with.
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Smiley🔜RQ Hartford retweetledi

We have a mix of all three sets in the meta mix at #RQSydney!
See the full meta breakdown below! ⬇️

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@BarbellFi In what part of the country are two people living on $40k a year ??
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@DAKKADAKKA1 “And also make it way less cool, so he has to switch AND be upset about the aesthetic as well”
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@SoLaggyToday Gotcha ty! Follow-up question, on turn 2 with 5 runes up, are you playing a 5drop dragon, or 4 drop herald of scales ? Can never seem to figure out which is better to get out
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@SmileyFGC It's a tough call, I usually prefer mobilize unless the opponent can potentially have cull the weak or you think you will ramp to 12 easily and use mobilize for a card draw. The downside with sage is your opponent could potentially kill it if they are in a good spot.
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@SoLaggyToday hey! Question: mobilize and dragonsoul are both in hand for turn 1, which do you play first? ( I know context matters but as a general rule which makes more sense)
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@drewlevin Thank GOD! This should’ve been implemented years ago and should become the standard across the board for all competitive video games
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@RandyyyTCG They need to make it a spell card. You can cheat out 3 units per game
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This whole aurora skill or not debate is useless and besides the issue
Playing vs Aurora feels like a complete waste of time and that’s the problem
You miss turn 1 => you lose
They miss aurora => they lose
They see aurora t3 => you lose
They see gust + aurora and ramp => you lose
You remove aurora from their hand => they lose
You destroy aurora on the spot => they lose
In All of these scenarios the games are boring af and a complete waste of time, neither player has a chance to display any skill
You only play a real game when they get to aurora a bit later and need to be crafty and smart, that’s the « difference in skill » between aurora players
The truth is, that skill diff exists, but the issue is that we went from games being winnable vs t4 aurora to almost unwinnable if you don’t draw your immediate out
Aurora is too strong right now so this problem is very apparent, but it’s just a design issue and the card should be banned imo because of how unfun it is to play against and how it limits design and deckbuilding for orange
Ps dont come at me with skilled aurora players win without it its complete cope only aurora yi could do that into spell decks because of deadbloom+zhonya set 1
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@SmileyFGC Will probably make a YouTube video sometime soon, but my thoughts haven't changed much from my previous ones
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Someone shared an infinite energy infinite power combo in Unleashed so I had to showcase how it works! Miracle is nothing compared to this LOL #riftbound
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@SoLaggyToday Are you playing akshan in sideboard for anti aurora ??
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@SmileyFGC Matchups definitely can break a run. I think overall it's decently favoured against many decks
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