Franco Soler | Wishlist Scrappy Craft
21 posts

Franco Soler | Wishlist Scrappy Craft
@SolerFranco
Programmer at @TeamMomoy 🇦🇷






ガラクタを組み合わせてヘンテコ装備を作ろう!鍛冶屋シム『Scrappy Craft』 バナナの剣や、フリスビーの盾など、どんな装備を作るかは発想力次第! ゴミ箱を漁って素材を回収し、新しい装備をクラフト ミイラやスパゲッティ・モンスターなど奇妙な客に販売しよう #IFPick store.steampowered.com/app/4359360/Sc…


Consider this when pricing your indie game

We’re officially on Steam! 🎉 You can now wishlist the game and follow the journey as we get closer to launch. Your support helps us more than you know. Wishlist now → store.steampowered.com/app/4359360/Sc… #SteamWishlist #IndieGame





Players have been asking for the ability to filter out games made with Gen AI. We've added an automatic tag on SteamDB based on the AI gen content disclosures on the store pages.







Happy to announce that we will collaborate with @TlonIndustries to publish and distribute Dreamcore






Godot engine is limited. People are frustrated by this fact because the engine can't do everything. "You can't create your dream game" They say. But this is not the game dev mindset. Technology has always been limited since the days games were written in assembly. Game dev is not limitless potential it never was, it's asking yourself: what can I do with my limited resources within the limits of technology, not the other way around. Simplicity is good, Limitation is good, embrace them. BTW, you're never going to make that open world RPG you're dreaming of anyway.






















