@elbio_laculos33 assuming you're talking about gameoverse, it isn't trying to be that first thing at all. it has characters froma bunch of different worlds but it's not trying to convey that through artstyle
I still don't know what Space Godzilla/Supernova is going to look like for the actual design, but based on the other 5 Toho design (6 if we include Kong), it's probably going to be faithful to the original, but slightly redesigned; grounded yet iconic.
@context1954@BraxtonJs Not having fate in your own project's kinda sad but understandable, Though I think that only works as an explanation not justification
My main problem with Gameoverse is that it tries to fit a full emotional arc into the literal pilot, so the pacing for emotional moments feels like this except unironically
Which monster hunter monster would ya'll be?
for the 3 people who I know are guaranteed to see this, gravios, jyuratodus, and steel uragaan are all great choices