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Brennen
158 posts

Brennen
@Sploingus412
LVL 20 | Moves keyframes to bend to will | Currently spending ungodly amounts of time with Maya and Blender Say Hi: [email protected] Discord: quill1247
Caldwell, ID Katılım Ağustos 2021
174 Takip Edilen1.6K Takipçiler


@ohle_mathiebe I’m extraordinarily excited to see what comes of this! I wish you nothing but the best!
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Big news today!
We're insanely proud to announce the launch of Revive, our new games studio!
At Revive, we believe gaming is best experienced together. Our small team of AAA developers is dedicated to building engaging, fun worlds that you and your friends can dive into – worlds truly far from the norm.
Our first venture into these new worlds is a game called AFTERLIFE!
A SOULS-LITE CO-OP SHOOTER SET IN A DEMON INFESTED WORLD with a heavy dose of GOLDEN ERA ANIME!
Please share it to the world if you want to see more!
GIF
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Hehe I got bored
Brennen@Sploingus412
@itsBaffled Yeah! Making this project has made me realize just how difficult it is to "sync" the music to the shots with this kind of level design. I was considering adding little sound cues for when you chain your shots, something like the tricks in Jet Set Radio.
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@HackDotSlash Maybe one day! I’ve always had this idea to make a game with ideas like this, and despite how this showcase appears, it would take a mountain of effort that I certainly don’t think I could do alone.
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@Sploingus412 Please tell me this will be a real game
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@lukeman3000 Every animation is made by creating the poses, timing, spacing, and everything else manually, as opposed to relying on motion capture :)
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@Sploingus412 Nice! The music is a satisfying mechanic! I've been working on something similar. youtu.be/T4VFKXvLYaE?si…

YouTube
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@I_am_Signal Its manually set up with assets from a "shoot house" pack from FAB. Though a procedurally set up system would certainly be interesting.
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@Sploingus412 I had this idea for a different game style about a month ago and wanted to build something, but this is way way better than that would have turned out lol. Is this a manually placed level or is it generated according to the song?
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@Sploingus412 im not sure, bro MIGHT like animation... MIGHT
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@itsBaffled Yeah! Making this project has made me realize just how difficult it is to "sync" the music to the shots with this kind of level design. I was considering adding little sound cues for when you chain your shots, something like the tricks in Jet Set Radio.
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@Sploingus412 Thats awesome dude!
I feel like some kind of on screen rhythm score multiplier for successions of shots would add a lot
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@fokjupitch That could be an interesting way to add interactivity in first person games! I just added the fumble as a way to convey realism and lengthen the reload time.
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@Sploingus412 With the “botched” reload where he misses the magwell is it gonna be like the gears reload system where you gotta time it right?
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@AliDashtian2 It has elements of true FPS! It's fairly basic in comparison to the weapon animations, but its implemented :)
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@Sploingus412 Amazing! Is it true FPS? or hands only with lower body mesh?
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