Stone Legion

1.1K posts

Stone Legion banner
Stone Legion

Stone Legion

@StoneLegion

https://t.co/3MaZnb66cc Youtuber (Previews & Let's Play Series)

Canada Katılım Ağustos 2013
115 Takip Edilen50 Takipçiler
Sabitlenmiş Tweet
Stone Legion
Stone Legion@StoneLegion·
Have you heard of #starsreach? This is a new MMORPG in Pre-Alpha that is now on Kickstarter. You can't back it yet, but you can follow it and get updates on their progress. This game reminds me of EQ Next Landmarks Meets No Mans Skys Meets Eco the Game! kickstarter.com/projects/stars…
Stone Legion tweet media
English
2
0
6
312
Stone Legion
Stone Legion@StoneLegion·
@Simon_Hypixel Sorry you say Hotfixes, but I have not seen any hotfixes yesterday, today on Feb 6th when the client had a update. Can you please start sharing the hotfixes notes?
English
0
0
0
924
Simon
Simon@Simon_Hypixel·
A lot more was added to the backend, including some prep work for proximity voice chat.
English
34
30
1.3K
55.9K
Simon
Simon@Simon_Hypixel·
Pre-Release Patch Notes (Feb 19, 2026) Update 4 (Part 1) Enable via Launcher → Settings → Pre-Release Update 3 was rolled out earlier this week, on top of a few hotfixes rolled out today and yesterday, so we kept this Update 4 Part 1 a bit lighter. Headline Features -Players may now have multiple instances of Hytale running simultaneously. To reduce the risk of save corruption, players are advised against opening the same world multiple times simultaneously. -The Mod Management UI has been updated and moved to its own section within the World Settings Screen. You can now view mod versions, icons, and other details. A warning icon is displayed when a mod targets a different game version. -Hosts can now specify a fallback server for when players disconnect unexpectedly. -Added a Backup management interface that will attempt to recover broken worlds. Avatar & Cosmetics -One of the Basic Sandals cosmetics is now referred to as Leather Sandals. -Long Sleeved Tunic is now referred to as Cotton Tunic. -Puffy Ponytail is now referred to as Puffy Bun. Items & Equipment -Fishing traps may now be placed closer to other blocks, in shallow water, and will now always display their placement preview. -The bow can no longer be drawn if you have no ammunition. -Hatchets, pickaxes, and shovels will now also lose durability if used on wood. World & Blocks -The Lumberjack Lamp may now be placed facing different directions. -Blue Winter Seaweed now produces bubbles and the amount of oxygen it grants has been modified. -Decorative chains and brick beams can now support more decorative blocks hanging from them. -Windows and Cloth Roof blocks no longer require other blocks to support them. -Chandeliers can hang from more block types. -Dirt and Grass block variations now have a family assigned. -A template has been created for Soils. NPCs & Encounters -Elemental Golems have had their animations and interactions updated. -Moose have been slowed down by 20%. Audio -Audio emitters have been updated to allow users to better specify where sounds are played from. -Genesis has been returned to the game in Zone 4. -Traveling Band has been added to Zone 1 during the night. UI & Quality of Life -You can now hold the Drop Item button and mouseover items in your inventory to drop stacks of items in Adventure Mode, or destroy them in Creative Mode. -Crafting Benches now display the rarity of items you can create. -Crafting Benches now display how many items are currently queued to be crafted. -Updated the charset to include the Latin Extended-A range. -Introduced a font fallback support cache. -Added additional translation support for map marker keys, the ui-gallery command window and backup frequency world settings. -Added additional translation support for the ui-gallery command window. -Updated the drag grip icon in the Creative Mode quick settings. -Added an option to the in-game reporting tool, granting permission to contact the user for more information. -Halved the bandwidth usage of the worldmap. -Cleaned up the input system. Modding & Tools -Added a new debug flag, VisPath, enabling visualization of NPC pathing. -Updated the protocol, supporting formatted and translated messages being displayed upon being disconnected from a server. -Added support for config schema generation. Implemented high DPI for the asset editor. -Added undo group size quick settings for Builder Tools, allowing for easier undoing of larger edits. -Added support for prefabs to undo in scripted brushes. -Enhanced the material support for Builder Tools to now include holders, fillers, fluids and other storable types. -Players can now specify a default rotation angle and axis for Creative Brushes. -Scripted brushes can now rotate shapes using rotation angle, axis and origin of rotation. -Server exits due to ‘MOD_ERROR (code 9)’ will now provide an option to navigate directly to the new Mod Management UI screen. -Added an icon to clearly identify modded worlds. World Generation -Reconfigured the Oasis Portal Spawns to ensure players spawn within the oasis basin. -Updated the Oasis Biome to improve performance. Bug Fixes Combat & Item Fixes -Fixed an edge case with NPCs getting stuck if they lost a jumping target under certain conditions. -Fixed some items, such as salt and tropical fences, dropping as something entirely different. -Tavern Planters now take multiple hits to break, and are broken faster with a hatchet. -Kebabs and Skewers will now be held properly in the hand. -Fixed a NullPointerException error that can occur with incorrectly configured gathering fields. World & Block Fixes -Stacked slabs should now consume and drop the correct number of items. -Fixed stalactites and rubble not belonging to the correct block sets. -Added some additional block set references to blocks that were missing them. -The T1 Furnace is now less transparent at certain angles. -Fixed an issue where portals could be invalidated by interacting with the device too quickly. -Fixed some incorrect references with the Rock_Shale_Cobble_Corner item. Creative Tool, Modding & Plugin Fixes -Fixed large previews rendering incorrectly with the Paste Tool. -Fixed the Machinima Tool’s ActiveKeyFrame being displayed when there was no active one. -Fixed entities not remaining frozen from the Entity Tool if the player leaves and rejoins the world. -The /importobj command once again allows singleplayer world owners to import any object from any path. -Fixed the /plugin reload command when a plugin has dependencies. UI & Display Fixes -Fixed various crashes that can occur if UI elements are missing. -Holding ENTER when opening the Chat no longer discards the next key pressed. -Fixed shutdown messages not being localized. -Magical Pigtails are no longer referred to as a Magical Ponytail. -Various typos have been removed. -Various incorrect translations have been rectified. Other Fixes -Fixed a crash that can occur when servers send null interface commands. -The Humanoid Detail Boxes have been updated to resolve a HitBox issue. -Added clamping to prevent fog from rendering inverted.
English
128
142
2.2K
172.4K
Stone Legion
Stone Legion@StoneLegion·
@elonmusk Gemini already did this and their less likely to be sleeping with the US Government.
English
0
0
0
4
Jones
Jones@Caernunnos·
@AlkernS71 @mattgaetz Abortion has killed 100 million American babies in 100 years. The far left is threat worse than war.
English
7
0
0
166
Stone Legion
Stone Legion@StoneLegion·
@AlkernS71 @mattgaetz What? 100 Million who? the Nazi's were Anti Communist and I think your mixing Dictator over Communism....
English
0
0
2
63
Stone Legion
Stone Legion@StoneLegion·
@mattgaetz Anyone who supports a Pedophile should be removed from earth instantly! BYE BYE MATT!
English
0
0
0
1
Stone Legion
Stone Legion@StoneLegion·
@Simon_Hypixel @Nixon_TNL This was a fun feature back in Second Life like 20 years ago maybe was more so long ago. We use to have Movie Theaters and such and everyone would come and watch movies and such within the world.. Was actually fun way to RP.
English
0
0
0
507
Simon
Simon@Simon_Hypixel·
@Nixon_TNL It was used for the youtube/twitch ingame player, will bring it back later :)
English
19
11
716
21.7K
Nixon
Nixon@Nixon_TNL·
Hmmm I wonder what @Simon_Hypixel and the Hytale team are cooking up with this Media Remote 🤔 Not sure if this is new or not but it’s new to me lol. Looking at the asset editor, it seems its interaction config has all entities checked off. So maybe it’s going to be used to control entities you spawn using the entity tool?
Nixon tweet mediaNixon tweet media
English
2
3
388
31.1K
Simon
Simon@Simon_Hypixel·
@Mogwaii11 @ScourgeHH @Hytale FYI, Update 3 has been ready to ship for a few days, but we have a responsibility to the modding/server community to give a heads-up on the update and to our team as well, so they can breathe on the weekends.
English
7
4
163
5.3K
Hytale
Hytale@Hytale·
Happy Valentine's Day! 💘 May your day be kind, cozy, and rawr-mantic! #Hytale
Hytale tweet media
English
49
301
5.5K
120.5K
Hytale
Hytale@Hytale·
The Hytale Original Soundtrack is now available on all streaming platforms! 🎵 Two volumes - 94 tracks - 7 hours and 17 minutes of music. 🎵 #Hytale
Hytale tweet media
English
92
251
2.5K
156.6K
Stone Legion
Stone Legion@StoneLegion·
@Simon_Hypixel I remembering selling Terraria Online to Curse. Mostly cuz the one dev who quit and made his own company pressured me into it and I thought maybe help build the community... They really let that site die and did nothing lost all my permissions and abilities overtime it was a mess
English
0
0
0
392
Tyron
Tyron@tyronmm·
Microsoft has filed a DMCA takedown on a tiny voxel game Allumeria on Steam. This is ridiculous. All their art and code is original, its not even in the same programming language. At the very least this demands an official statement from Mojang what the point of this is.
Tyron tweet media
English
102
703
6.7K
291.1K
Stone Legion
Stone Legion@StoneLegion·
@q_w_e_r_t_y_08 @tyronmm Thanks for posting a screenshot of Skeletons from a 1990's video game and art work from a 1980's video game lol... Not going to fly
English
1
0
0
188
A
A@q_w_e_r_t_y_08·
@tyronmm If something looks very similar and clearly derived from minecrafts look it can be considered copyright infringement even when they didn't steal their texture assets 1:1. Tbh if you look at the torches paintings, magma cube and skeleton entities I do believe MS will win this.
A tweet mediaA tweet media
English
4
1
14
3.4K
Simon
Simon@Simon_Hypixel·
@ErrnieGerrn can I steal your banner art? thx
English
9
1
776
32.1K