CrownOfStorms
202 posts




Urbex in femboy clothes is so much fun :3 . . . #femboy #urbex #urbanexploration














Edmund McMillen spoke with Mark Warren and addressed the criticism surrounding some of his choices for voice actors (including Ethan & Hila Klein, Chris Chan, and Matan) Some highlights “I wanted this game to feature a huge array of iconic voices I’ve been hearing echoing across the internet for most of my time making games” “The inclusion of Ethan and Hila was counter balanced by iDubbbz and Anisa..I made sure to contact them both to make sure they were ok..both very adult about it..and I really respected that” “I included Chris but also liquid Chris..I didn’t realize Matan was controversial” “If I only included people who share the same exact opinions as me, I’d be the only one meowing in the game” “If a cat appears with the voice of someone you hate…you can literally throw it in the trash…or worse!” (Via Rock Paper Shotgun)


Puppy on the train :3 (I'm gonna bite the train driver if we're running late :3)







It’s been a week since we announced Divinity, our next RPG, and a lot has become lost in translation. Larian’s DNA is agency. Everything we work towards is to the benefit of our teams, games, and players. A better work day, and a better game. Our successes come from empowering people to work in their own way and bring the best out of their skill & craft, so that we can make the best RPGs we can possibly make. In that context, it would be irresponsible for us not to evaluate new technologies. However, our processes are always evolving, and where they are not efficient or fail to align with who we are, we will make changes. To give you more insight, we’ll do an AMA featuring our different departments after the holiday break, in which you’ll get the opportunity to ask us any questions you have about Divinity and our dev process directly. We’ll announce the date in the new year. In the meantime, I wish you all happy holidays!


























