BL | StrikeMist
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BL | StrikeMist
@StrikeMist
Corey Aing, New Head of @battleloungepdx & T8 Competitor, Software Engineer 🇨🇳 🇰🇭 29 PSU ‘16 Alum Teammates: @tekkenishida @caderoberts6
Portland, OR Katılım Mayıs 2018
1.2K Takip Edilen611 Takipçiler
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Weird how this is never explained
The Hangman Kid@hangmankid
New Video: Did you know there is a secret homing mechanic in Tekken 8 that triggers only under specific circumstances? I wager most players, or even high Ranked players would not even have heard of something like this. But it has been around since at least Tekken 7.
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BL | StrikeMist retweetledi
BL | StrikeMist retweetledi
BL | StrikeMist retweetledi

Never seen this clip, I didn't know they were putting him through it too 😭
Nillstan@nillstan
@PhiDXGames VF and DOA players will read this whole thing and deadass say "Okay but what about VF tho???"
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@heyitssage_ Need a point of reference window to start counting from
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BL | StrikeMist retweetledi
BL | StrikeMist retweetledi
BL | StrikeMist retweetledi
BL | StrikeMist retweetledi

Make leo db4 and df2+3 i19 then.
Jokes aside there are other ways to open up people than doing lows……
Alex@Burndust112
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BL | StrikeMist retweetledi
BL | StrikeMist retweetledi
BL | StrikeMist retweetledi

"motion inputs are clunky and slow to perform"
When did fighting games attract these type of players?
I'm so serious
DanikxGrey🏳️🌈🏳️⚧️🇩🇪🥛🇵🇸🍉🇷🇺👑🔱☭@Nakatsu1178
@MUGBEEZY @TommyKairaTK Modern controls are better, motion inputs are clunky and slow to perform
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@EditsRecluse @BuffGigas I do this especially with any heat smashes, so I don’t get hit behind. I wait for it to end
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