@_RevStudio I prefer making the shader manually and using the hair asset as a guide for the shape
For rigging, the Add Hair Rig is useful cuz' it gives you the weights automatically, so is important to shape it before
Don't hide the bones and mark Separate Rig and control with IK
@TeamNINJAStudio Rest in peace Ms. Yamazaki 💜
Thank you very much for bringing life to one of the most iconic characters I met in my life.
I'm eternally grateful for your great work.
You are a legend 🦋
山崎和佳奈さんのご逝去の報に接し、心よりお悔やみ申し上げます。
山崎さんには、あやね役として
「DEAD OR ALIVE」・「NINJA GAIDEN」シリーズを始めとした作品に長年にわたってご出演いただきました。
ご生前のご功績を偲ぶとともに、心よりご冥福をお祈りいたします。
Team NINJA 一同
@Mirasol_Bernard@SmutNetwork Heey, thank you very much ❤️
I don't take commissions at the moment. At the moment I'm improving my workflow to become able to deliver with quality consistently.
Maybe in 2 months I'll be able to start accepting it 🤞
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#SmutNetwork
Animation Log 001: Avoid clipping is time demanding, but after Post-Production the result is satisfactory.
Also, a good interpolation can make it look way better than it really is.
#animation#b3d
Hello humans! 💖
You were thinking I was gone? No!
I was just studying better ways to approach you...
I still a bit shy, but I must conduct my research 🫣