Sus Magus
3.8K posts

Sus Magus
@SusMagus
Don't be suspicious. yeah, I mean you
Ontario, Canada Katılım Ağustos 2021
194 Takip Edilen196 Takipçiler

If you look her directly in the eyes and firmly say "Calm Down" your good to go.
Declaration of Memes@LibertyCappy
Any tips that actually work?
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@SusMagus Not too different than a tennis ball! It deff didn’t bounce as high tho lol so most of my hits were bent down lmao
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@Grummz The real question is what is their relevancy? Their scores are not reflected in player numbers of units sold & unless I'm missing something that's all. We should have a no-journalist month where we just don't care about their articles / scores in any media and see how that goes.
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@SusMagus Probably, but it's more likely that some village or a larger family circle just eat it over a longer period. Why would anyone want to sell kitkat?
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Won't the government notice if some random dude is suddenly selling 1000s of KitKats? Or do they sell so many KitKats over there no one will notice?
KITKAT@KITKAT
Regarding recent press coverage
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@Imperf3ktS You should admit such a horrible thing. Playing fortnite ewwwww
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@RavenCoreXIII @bkp_sgng @YouTube :) I don't know how well it works or anything. I got 1 hype on 2k views, course either didn't ask people to do it in the video. And it doesn't work on shorts...which is weird. :/ lol cause it being mobile only and everything
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@bkp_sgng @RavenCoreXIII @YouTube So if 10 people hype the 2k sub guys video it's 10*2000 points. If 10 people hype the 190k guys video it's 10*20 points. So the guy with more subs need more people to hype. It supposedly pushes the video harder if you get lots of hypes. It's only on mobile unless that changed
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@bkp_sgng @RavenCoreXIII @YouTube You have to be monitized to be able to be hyped. It's like a leader board you get put on, how many hype points you get depends on how many subs you have. If someone has 2k subs and gets hyped they might get 2000 hype points, while someone with 190k subs gets 20 hype points.
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@SandyofCthulhu Canadian Geese. It's just to embarrassing to let people know
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I have lived in California, Maryland, Texas, and Utah, and can absolutely confirm these are the correct causes of death for those states.
I call on you guys to report likewise from your homes. Also, if you don't live in the USA, what are YOUR secret death causes? I'm pretty sure in Ontario it's Wendigos and Alberta it's Rogue Albertosauruses though.

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@SusMagus @SusMagus you are right. If you are interested I made a short video about it too x.com/MuseumCommodor…
Commodore Computer Museum 🕹@MuseumCommodore
Commodore 64, PET, VIC-20, Amiga...the Star Trek connections.
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"Oh, boy", Did you know the Commodore Amiga helped power the visual effects for the classic sci-fi show Quantum Leap (1989-1993)?
Quantum Leap premiered 37 years ago! Did you know there is an important Commodore Amiga connection with this ground breaking TV Series?
Quantum Leap premiered on March 26, 1989, on NBC. It starred Scott Bakula as Dr. Sam Beckett, who jumped through time, inhabiting different lives. If you have never watched it, this sounds strange but it was one of the best premises for a sci-fi show ever, trust me, it was fun.
Sam was guided by Al (Dean Stockwell) a hologram and they would work to fix history’s mistakes, one leap at a time. It ran for 5 seasons, and it was a hoot.
While Dr. Sam Beckett was leaping through time with help from Al and the fictional supercomputer Ziggy, real-world TV production was using Amiga hardware to create those futuristic looks!
The secret weapon? NewTek's Video Toaster — a revolutionary video card + software bundle that ran on the Amiga 2000/3000/4000.
It included the legendary LightWave 3D for 3D modeling, animation, and rendering. For a few thousand dollars, you could do high-end TV effects that once cost tens of thousands on big studio gear.
This combo was a true 'quantum leap' in desktop video production in the early '90s.
Shows from that era (including effects work and titling on Quantum Leap, Babylon 5 and Seaquest DSV) relied on Amigas for compositing, 3D animations, character generation, and more.
The Amiga's advanced graphics chipset made genlocking and real-time video magic possible like nothing else at the time.
The Amiga didn't just play games — it helped make the TV sci-fi we loved! Only Amiga Makes It Possible!
What’s your favorite Quantum Leap moment?

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"Simply listing" he says. I wonder if life is more fulfilling when your stupid like this guy.
Seth Dirks@SirDustyDirks
Valve: 350 employees Epic Games: 4,000 employees Valve: $17B annual revenue Epic Games: $5-6B Valve charges devs 30% of their revenue for simply listing their game. Epic Games charges devs 0% revenue share on the first $1,000,000 Valve is one of the greediest companies in gaming. You cannot be pro valve and be pro developer at the same time.
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