Teagan
601 posts


@SynthPotato Not with that pricetag on it. New ip? First project from their studio? Crazy
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The Blood of Dawnwalker, an upcoming vampire RPG by former The Witcher 3 & Cyberpunk 2077 developers just got a massive amount of new information!
Main features:
- Releasing September 3rd on PS5, Xbox and PC
- Open world vampire RPG, with a unique twist where time matters and certain quests/actions only show up on a specific date
- You can turn into a wolf for much quicker traversal as a vampire at night
- Human by Day, Vampire by night where the entire gameplay is different depending on the time of day
- Time does not move forward unless specific actions are made, for example, some skills require time to move forward or quests.
- Some side activities in the open world are exclusive to day time and some are exclusive to night time
- Dialogue options seem to really matter, and different choices can affect outcomes for quests
- Restore health by feeding on humans or animals, the more you feed, the more vampire abilities are unlocked
- They added abilities quick slots option after community feedback
- Perks are acquired at shrines by spending XP points at them, there is a full skill tree with many abilities to unlock
- Some abilities are shared between the vampire and human forms
- You can use shrines to fast travel, storage or to wait.
- Every new day, new edicts are enacted and the higher your infamy is, the more you will be punished for your actions but also new questlines may unlock
- With infamy, you can anger specific major vampires that unlock new questlines. it fully depends on how your actions influence that specific person
- You play as Coen, after being turned into a vampire, you go on a revenge against the vampire who turned you, called Brencis. It is all about gathering allies and staging a rebellion.
- Seems like there is romance, likely a choice in the story!
The Blood of Dawnwalker's gameplay reminds me most of The Witcher 2 in specific, the camera angle, the world, it really reminds me of that fantastic game! My only feedback from the great gameplay reveal is the movement animations look janky, I hope they get polished for launch.
Aside from that, I am seriously excited for the release in just 4 months, I think this will be a great RPG and if the story is as great as everything else these guys have worked on, then I am sure this will be a fantastic game overall. Are you excited for it?




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@DawnwalkerGame coming out with their first project with a 70$ price tag is insane. What's their reasoning behind this?
GIF
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@SacrificedSins We are just waiting on Judas, Bioshock, Prey 2 etc. Shits been taking forever. No idea why development for these games runs into so many problems.
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one of my top of all time
its sad immersive sim genre has fallen off
Bel@itsmebelb
This game has so much sauce man🤤
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First look at combat in Assassin's Creed Black Flag Resynced.
"It is NOT an RPG - this remains a solo adventure and character driven experience."
#AssassinsCreed #BlackFlag #BlackFlagResynced
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@SSGELLEON Aspects single handedly overcomplicated the game and in turn has been a huge detriment. Dev time wasted on it, leading to less polish and balance in all other areas of the game. All we get now is rushed gods and aspects. Core gameplay elements have been put on the backend.
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@tyminski_marek This was crucial. Audio in all the trailers was severely lacking. Best of luck
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@INDUSTRIA_game @NVIDIAGeForce Coming along nicely. Looting looks drastically better in comparison to the closed test, along with hit feedback on enemies. Keep it up!
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some fresh gameplay from the fish cannery captured on @NVIDIAGeForce RTX 5080
poor machines get to know Nora's shotgun better
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