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TAAT

@TAAT626

Software Engineer at Cluster, Inc. / iOS, visionOS, Unity / Metaverse, Spatial Computing, AI Coding / VRoid

Katılım Şubat 2015
1.3K Takip Edilen521 Takipçiler
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TAAT
TAAT@TAAT626·
#AppleVisionPro#ClaudeCode のエージェント活動を3Dのカニで可視化するアプリを作ってます!🦀 Bash・WebSearch・Skillなどツールごとに異なるアニメーションを再生し、サブエージェントの呼び出 しでカニが増殖していきます!UDP + WebSocketでリアルタイムに連携してます
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SATOSHI ᯅ
SATOSHI ᯅ@shmdevelop·
次回のvisionOS Engineet Meetup、5/8(金)の夜にオンライン開催します! 色々調整ありこの日程になりました! 最近はImmersive Videoの話題を聞くことが多いですね ライブストリーミングは胸熱 visionOS関連の面白い深掘りや機能やナレッジを共有していきましょう #visionOS
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Boris Cherny
Boris Cherny@bcherny·
Dogfooding Opus 4.7 the last few weeks, I've been feeling incredibly productive. Sharing a few tips to get more out of 4.7 🧵
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TAAT@TAAT626·
#MacBookNeo を買った! メイン機はMac miniで、MacBook Neoはモバイル用のサブ機として運用 外出先で軽い作業はMacBook Neoで完結させて、ビルドやCIなどの処理はTailscale + 画面共有でMac miniにリモート接続すればいける
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try! Swift Tokyo
try! Swift Tokyo@tryswiftconf·
try! Swiftに参加してみたいですか?今年のカンファレンス初日のハイライトをみてどんな雰囲気なのか観てみましょう! #tryswift
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Claude
Claude@claudeai·
We've redesigned Claude Code on desktop. You can now run multiple Claude sessions side by side from one window, with a new sidebar to manage them all.
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TAAT
TAAT@TAAT626·
実は初参加の #tryswift 楽しかった〜!👏また来年も参加したい! ワークショップやトークでインプットした知見を消化して、実践していきたい!🙌
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蔀(しとみ)
蔀(しとみ)@0si43·
「iOS開発の教科書」、書き終わりました!全19章のなかなかのボリュームになりました。よろしくお願いします zenn.dev/st43/books/bb5…
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TAAT@TAAT626·
今日から #tryswift! 初日はワークショップに参加します
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Claude
Claude@claudeai·
We're bringing the advisor strategy to the Claude Platform. Pair Opus as an advisor with Sonnet or Haiku as an executor, and get near Opus-level intelligence in your agents at a fraction of the cost.
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TAAT
TAAT@TAAT626·
AIを使ってアーキテクチャの学習サイトを生成、ドキュメントに記載されたルールの理解度クイズを出すアプローチめっちゃ良い! techblog.zozo.com/entry/zozotown…
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Aakash Gupta
Aakash Gupta@aakashgupta·
Let me explain exactly why Apple still uses drag-to-install in 2026, because the joke here accidentally proves Apple right. A macOS .app is a single self-contained folder disguised as a file. Every dependency, every framework, every resource lives inside it. Drag it to Applications, it works. Drag it to Trash, it's gone. No registry entries. No leftover DLLs. No uninstaller that misses half the files. Windows installers scatter fragments across Program Files, AppData, the registry, system32, and a dozen temp directories. Uninstalling a Windows app is an archaeological dig. Five years later you're still finding config files from software you forgot you owned. Linux is worse. Dependency hell is so common they named it. Entire package managers exist to solve the problem of "I installed something and now nothing else works." Flatpak and Snap were invented specifically to copy what macOS bundles already did natively. The macOS bundle architecture came from NeXTSTEP in 1989. Steve Jobs brought it to OS X in 2001. The core design hasn't changed because the core design was correct. An app is a folder. Installation is a copy. Removal is a delete. Three operations that map perfectly to how humans already think about files. The drag-to-install window with the arrow isn't lazy UX. It's the entire thesis of the system made visible. You are literally just moving a folder. There is no "installation" step because there's nothing to install. The app is already complete. Every other OS eventually tried to get here. Windows got MSIX. Linux got Flatpak. Mobile figured it out from day one because phones shipped after Apple proved the model. The pattern everyone else converged toward is the pattern this tweet is calling outdated. The funniest part: the app being dragged in that screenshot is Claude. An AI that can write code, analyze documents, and reason about complex systems. And the most advanced step in getting it onto your machine is holding down a mouse button and moving your wrist two inches to the right. That's not a design failure. That's a 37-year-old architecture so good that the most sophisticated software on earth still ships inside it.
Noah Cat@Cartidise

it’s 2026 and this is how you install apps on macOS

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ELASTIC sea
ELASTIC sea@ElasticSea·
Add a digital mirror to your physical room in Blockworks via RealityKit
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Boris Cherny
Boris Cherny@bcherny·
Today we're excited to announce NO_FLICKER mode for Claude Code in the terminal It uses an experimental new renderer that we're excited about. The renderer is early and has tradeoffs, but already we've found that most internal users prefer it over the old renderer. It also supports mouse events (yes, in a terminal). Try it: CLAUDE_CODE_NO_FLICKER=1 claude
Curt Tigges@CurtTigges

@bcherny @UltraLinx please at least fix the uncontrollable scrolling/flickering before the next 3000 features

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