Concode|Graytail Demo Out!🤠

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Concode|Graytail Demo Out!🤠

Concode|Graytail Demo Out!🤠

@TeamConcode

Working on "Graytail" and "The Way Home". (🚫NFT) Indie game dev team run by @SyntaxFossil, @PixelRoseBud and guest composer @Captain_Gimgi

대한민국 Katılım Mart 2021
16 Takip Edilen13.3K Takipçiler
admiralbreakstudio
admiralbreakstudio@AdmiralBreak_St·
@TeamConcode @TaipeiGameShow "Félicitations pour la nomination ! J'adore la vibe visuelle, peut-être un peu de cette énergie explosive que l'on trouve dans certains jeux arcade ?"
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Concode|Graytail Demo Out!🤠 retweetledi
Taipei Game Show
Taipei Game Show@TaipeiGameShow·
✨Best Mobile Game at IGA goes to Graytail A 2.5D pixel-art puzzle adventure from Korean studio @TeamConcode When a legendary pilot vanishes mid-flight over the Pacific and you step in to investigate but the deeper you go, the harder it becomes to separate reality from hallucination. Join developer MyeongJin as he walks us through the journey of building a world where the line between what's real and what isn't keeps shifting. 📷 Check out the Video: youtu.be/YXpsvyzOL7k #TaipeiGameShow2026 #IndieGameAward2026 #IndieGame #IndieDev #MobileGame
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James
James@James8045831037·
@TeamConcode Looks great! Will it be coming to consoles like Xbox in the future?
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NomLad
NomLad@nomladd·
@TeamConcode 5 seconds for me. I really loved the way home when I played it a few years ago and I'm looking forward to playing this one too
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おりヴぃえ月嶋おどらん
◆本日の配信◇ ⏰22時 START⟡.· The Way Home: Pixel Roguelike 【@TeamConcode】 予定変更すみません💦 あまりにも悔しすぎたので連日ですがリベンジさせてー!💪😭 あともうちょっと! #新人VTuber #おはようVTuber ▼待機所!▼ youtube.com/live/tBkk5JfHR…
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Azrhyga
Azrhyga@azrhyga·
@TeamConcode Great little tutorial, thanks a lot for sharing about it!! Also hope all the best with the game!!
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おりヴぃえ月嶋おどらん
◆本日の配信◇ ⏰22時 START⟡.· The Way Home: Pixel Roguelike 【@TeamConcode】 昨日はおやすみ満喫ー! そして今日は楽しみだったThe Way Homeの続き!😽🎶 なにやらまた新しい島が出現!? 今日もたくさん冒険するぞー! #新人VTuber #おはようVTuber ▼待機所!▼ youtube.com/live/RK8hUgM31…
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Concode|Graytail Demo Out!🤠
@QuystQuyst Really depends on the case. How much you build yourself vs use assets, what kind of movement you want. We're using our own nav system, so hard to put a single number on it.
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Germany TWO
Germany TWO@QuystQuyst·
@TeamConcode Hi, I’m curious—how long do you think it would take a mid-level Unity developer to implement a wall-climbing spider mechanic?
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