tenebris.via

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tenebris.via

tenebris.via

@TenebrisVia

🇲🇾 🇦🇺 generative artist - tenebrisvia.skr - emotional expression doesnt distill down to noise fields

Sydney, Australia Katılım Mart 2022
1.2K Takip Edilen1.7K Takipçiler
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tenebris.via
tenebris.via@TenebrisVia·
I've hung onto a long-form work for so long now (7 months), but it's time to let go, am curating it down to 64 pieces to release slowly as an @objktcom collection 4xtz (or $2.30!) for us old Tezos diehards. Thank you to @drleenft yes we're still here, doing what we love 🫡 🍻
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tenebris.via
tenebris.via@TenebrisVia·
@thisis0xbenj Thank you ser! Am fascinated with just zooming around and taking snapshots, 3gb of outputs and counting.... 🍀🍀 Want to go for a loose kind of sketchbook / scribble aesthetic
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0xbenj🥨
0xbenj🥨@thisis0xbenj·
@TenebrisVia I like where this is going. This one makes me think of being "beneath the mushrooms". Very cool.
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Marielle Redclaw
Marielle Redclaw@MarieleRedclaw·
I beat the Crimson Desert arm wrestling mini game before the patch
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David Braben
David Braben@DavidBraben·
Very sad to see Philip Castle has died. He painted the iconic artwork for the original Elite:
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Akashi 🌮
Akashi 🌮@akashitez·
NFTプラットフォームは次々と閉鎖されていますが、オブジェクト( objkt )はまだここにいます👏👏👏
UnknownCollector@UnknownCo123

This is an appreciation post for @objktcom. They are a small team doing a job that most people underestimate. Day in, day out, showing up for artists, collectors, curators, trying to keep something alive that is bigger than any single person involved. And they do it in a market that has been anything but easy. You can feel that they care, the willingness to listen, even when the feedback is harsh or unfair. They haven’t taken shortcuts that would have been easier or more profitable in the short term. They never sold out. And at the same time, they are a business. Not a non profit. They have to survive, pay people, make decisions that keep the platform running. And still they choose to put in all this extra work for the community, for artists, for the space as a whole. That balance is not easy and the work under appreciated. They are holding together big parts of this ecosystem that gave thousands of artists a place to start, to experiment, to be seen without needing permission or big budgets. A place where collectors could discover work early, support directly, and build real relationships. I saw some criticism coming up lately and I feel it comes from frustration. And frustration is understandable. Everyone wants more visibility, more support, more recognition. But it often gets projected onto the very people who are already doing the work. Calling it gatekeeping is easier than looking at the full picture. There are real constraints like limited time and resources and tough decisions that have to balance fairness, sustainability, and growth. You can’t please everyone at the same time, especially in a space where expectations are high and attention is scarce. And still, they keep trying to include the community. They open up conversations. They test new features. They give space to different kinds of work. They don’t just build for the top of the market. They keep the door open for those who are still finding their way. That’s not something to take for granted. Negativity comes from a place of personal expectation. People want to be seen, supported, pushed forward. But it can turn into entitlement without noticing. Into the idea that if something doesn’t benefit you directly, it must be broken. That mindset misses what’s actually being built here. objkt has never been about serving a few. It has always tried to serve many. Keeping things open while still maintaining quality. Supporting growth without losing direction. Surviving without selling out. Some people act like they know it all. This is hard. Platforms are closing left and right. objkt is still here, doing the work. My deepest admiration👏

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tenebris.via
tenebris.via@TenebrisVia·
@zancan @toThePixel Stencilling was a lot of fun! I remember spending hours experimenting with outline widths to remove intersecting lines, using Gabor's article / library. With heavy outer margins, would almost end up with a woodcut sort of effect. Getting nostalgic🥹
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zancan 🌿
zancan 🌿@zancan·
😎YESSS zancan OG Nice, obviously that technique is the perfect use case for shaders. On the other hand, one shouldn't overlook the power of built-in JS canvas functions to draw in the mask and achieve many tricks. For instance with blend modes you can confine a complex line pattern inside a random shape. You can manage safe space around shapes and strokes by just drawing the outlines in the mask with bolder strokes (@toThePixel 's current topic it seemed). I've been using this on my plots to avoid penetration of strokes into each other and get rid of many plotting artefacts. Lots of fun tricks when using the R/G/B channels of the mask for different purposes. In the paper the performance of JS can be dramatically improved when optimizing the getImageData usage which is the real bottleneck, so eventually the benefit of turning on the GPU would be just for real time clipping, otherwise straight JS seems very fine to me.
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James Merrill
James Merrill@toThePixel·
Line to line occlusion. A seemingly very useful utility for pen plotter that is surprisingly challenging. I threw this to AI, it failed as I expected, so I spent the day writing it myself.
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zancan 🌿
zancan 🌿@zancan·
@toThePixel Offscreen canvas technique. You know it : ) Just draw the line in the mask with a larger stroke width. Done.
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tenebris.via
tenebris.via@TenebrisVia·
Gemini saves my day yet again
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Tezos
Tezos@tezos·
Generative art or glitch aesthetics: which reigns supreme? Reply with examples.
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tenebris.via
tenebris.via@TenebrisVia·
Mistakes in my background hatching routine - might keep!
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agoston nagy
agoston nagy@_stc·
M3MP%L (excerpt) Text based audiovisual composition that represents associative spaces. Exhibited at @Binalebudapest Published on @manifoldxyz 2025
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tenebris.via
tenebris.via@TenebrisVia·
@thisis0xbenj I need to get plotting again - it sits at the entrance to my study, gathering dust🥹 This way there's no excuses!
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tenebris.via
tenebris.via@TenebrisVia·
Back to gardening
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tenebris.via
tenebris.via@TenebrisVia·
Next challenge
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tenebris.via
tenebris.via@TenebrisVia·
Insane power in our hands. This was stumping me for hours, done in seconds now
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Video Game History
Video Game History@VideoGameHstry·
Without saying anything, how long have you been playing video games?
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tenebris.via
tenebris.via@TenebrisVia·
Crease / Silhouette lines, SVG progress
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