DEV1ATE

363 posts

DEV1ATE

DEV1ATE

@TheDEV1ATE

s'up

N/a Katılım Şubat 2018
23 Takip Edilen4 Takipçiler
DEV1ATE
DEV1ATE@TheDEV1ATE·
@VVEEDVVIZARD24 S.t.a.l.k.e.r. puts you up against an even playing field against enemies, and every fight winds up feeling like a genuine gunfight, with both you and the enemies taking little to kill. Enemies also get absurdly more accurate, forcing you to play fights out tactically.
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vinchester
vinchester@VVEEDVVIZARD24·
>play our game at the hardest difficulty! >"is it numbers difficulty or mechanics difficulty?" >what? >pull out detailed chart explaining the difference between the two >its a difficult game sir >its numbers difficulty again
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DEV1ATE
DEV1ATE@TheDEV1ATE·
@japan_nobunaga Be careful, waffle house plays host to some awesome mma-style fistfights.
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NOBUNAGA🇯🇵🏯_夏樹蒼依
I left Alabama. I am in Georgia now. At 3 a.m. I saw a yellow sign glowing beside the highway. Waffle House. I went in. The parking lot was full. At 3 a.m. I asked the waitress when they close. She looked at me the way you look at a child who has asked when gravity ends. She said, "We don't close, baby." Two things happened in that sentence. One: I learned Waffle House has never closed. Not at night. Not on Christmas. Not during hurricanes. Two: she called me "baby." I am a grown man. I have a mortgage. It repaired something in me I did not know was broken. I ordered hash browns. She said, "Scattered, smothered, covered, chunked, diced, peppered, capped, or topped?" I did not understand a single word in that sentence. I said, "Yes." She nodded and wrote it down. Apparently that was a correct answer. Then I learned something, and I need you to know I did not invent this. The United States government measures the strength of hurricanes by whether the Waffle House is open. Open: the storm is fine. Limited menu: the storm is serious. Closed: evacuate. It is over. This is called the Waffle House Index. FEMA uses it. FEMA. The disaster agency. Japan built earthquake satellites. America watches a diner. Both systems work. At 3 a.m., the Waffle House contained: two truck drivers. A nurse still in scrubs. Four teenagers in prom clothes. One man who had clearly made several mistakes that evening. And one Japanese man with a notebook. Nobody asked anybody why they were there. At Waffle House, being there is the answer. Then a man at the counter noticed my Alabama shirt. It was a gift. Long story. He did not speak. He pointed at the shirt and shook his head slowly, the way you correct someone in church. Then he said, quietly: "Go Dawgs." I panicked and used the only word I own. "Roll Tide." Every fork in the building stopped. The cook looked up from the eggs. The waitress said, "Baby, no." I understand now. Every state here has its own word. My word is from one state ago. The man bought my waffle anyway. He said, and I am quoting him exactly: "You didn't know. Bless your heart." I have been told that phrase has two meanings. I believe I received the gentle one. I believe.
NOBUNAGA🇯🇵🏯_夏樹蒼依@japan_nobunaga

In Alabama a man said "Roll Tide" to me as a greeting. Later that same day, the same man said "Roll Tide" as a goodbye. I asked a woman at the store what it means. She said, "Roll Tide." I asked what it means. She said, "It means Roll Tide, sugar." So I began collecting evidence. I kept a list. I am not embarrassed about the list. I have now heard "Roll Tide" used as: hello. Goodbye. Thank you. I am sorry. Congratulations. That is unfortunate. I agree. I disagree. And once, in a hardware store, as a complete set of instructions for installing a ceiling fan. I heard it said at a funeral. It was appropriate. It was the most appropriate thing anyone said that day. I began using it. Carefully at first, the way a man handles a borrowed sword. I said it to a cashier. She said it back. I said it to a police officer who had stopped me for a broken taillight. He looked at me for a long moment. He looked at my face. He looked at my taillight. Then he said it back, and nodded once, and did not write the ticket. I wish to be extremely clear that I am not claiming those two events are related. I am also not claiming they are unrelated. A man at a gas station heard my accent and asked where I was from. I told him Japan. He said, "Roll Tide." He meant welcome. I knew he meant welcome. There was no ambiguity at all. I have been in Alabama eleven days. I have one word. It has been enough for everything. I have started saying it in other states. It does not work in other states. I said it in a warehouse store in Oregon. One man turned around. He was from Alabama. He said it back. We did not speak after that. We did not have to. I say it anyway.

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DEV1ATE
DEV1ATE@TheDEV1ATE·
@MuchRockness Bonelab isn't a kids game? Or at least last I checked it wasn't. It followed up Boneworks, which was well-recieved if a bit divisive. Got me there though, it is popular.
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James Kelley
James Kelley@MuchRockness·
@TheDEV1ATE Bonelab is #6 actually. How many units do you think it sold last year?
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James Kelley
James Kelley@MuchRockness·
So the VR games you like are doing poorly commercially, while the kinds of games you can't stand are doing well. But sure, I guess that makes you an expert on what VR needs next.
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DEV1ATE
DEV1ATE@TheDEV1ATE·
@SaoGalaxyVr @MuchRockness VR ain't the same market, and the sales numbers of games prove it. Meta, who expected to profit off their ecosystem after selling every hmd at a loss, has never once broke even let alone profited from sales on their store.
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SaoGalaxyVR
SaoGalaxyVR@SaoGalaxyVr·
@TheDEV1ATE @MuchRockness the kids don't spend money agreement doesn't make sense at all when fortnite and robox are beating out most other game companies. minecraft been out here carrying all of xbox on its back.
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DEV1ATE
DEV1ATE@TheDEV1ATE·
@MuchRockness "Top sellers" and it's all free shit down to the 7th listing. Yeah, kids don't buy shit.
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James Kelley
James Kelley@MuchRockness·
@TheDEV1ATE "Look at the topsellers, they're all kids games. See? Proof that kids don't buy games."
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DEV1ATE
DEV1ATE@TheDEV1ATE·
@VA_Kay_Six @Leon_220406 @JohnTitorVT Neat as in it was pretty good. Didn't hit the same high notes as the older games but I didn't really have huge complaints compared to the last 2. Sure, the gameplay was a bit wonk but overall the campaign wasn't bad at all.
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John Titor, Timewalker.
John Titor, Timewalker.@JohnTitorVT·
This is exactly, **precisely** what I mean every time I say 'they just don't get it'. If I didn't know any better, I'd swear everything (good and bad) about this game is a psyop to turn me specifically into a video essay YouTuber. > UNSC is fighting a war for survival, one that they're losing horrifically > Somehow decide to spend resources and RnD to switch from ammo pouches with mags in them, a solution that has worked perfectly fine for literal centuries in game (and is a real method to cheaply store ammo IRL but that's less relevant) > The problem is the solution they came up with is worse in EVERY conceiveable way. > Obviously more expensive since they're using a milled and assembled block of steel instead of a simple bag. Even cheap steel would be a premium resouce in the war at this point. > Weighs more and takes up more space, both of which are premium resources on a starship. > The ammo isn't even IN a mag, just nonsensically wedged in some foam? fitted inserts and presumably layered, meaning for the same volume you get less actual bullets and seemingly no actual extra mags??? Casuals and/or dullards will say it doesn't matter or isn't a big deal but if that's the case why not just keep the bags lol? A pointless asset change done to 'modernize' the game or make the setting more 'sci-fi' without actually thinking it through. Something that casuals won't even notice, but that erodes the veracity of the worldbuilding for anyone who spends even a minute actually looking at the asset and trying to appreciate it! Truly emblematic of the main problem at hand: they still don't get it!
why@why_xbox

The magnum ammo pickup has a new look in Campaign Evolved.

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DEV1ATE
DEV1ATE@TheDEV1ATE·
@VA_Kay_Six @Leon_220406 @JohnTitorVT It was primarily because microsoft hired a shitload of contractors and dropped them upon release- pretty well documented on the part of hintze when he took over infinite. It's the one thing on the trilogy I can't blame 343 for.
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Kay Six
Kay Six@VA_Kay_Six·
@TheDEV1ATE @Leon_220406 @JohnTitorVT This is the first I've ever heard of that, personally. But that is still a technical issue rather than a design level issue. Engineers need to engineer better.
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Byron’s Knife
Byron’s Knife@swordkillspen·
@kiwitalkz Yeah project management in the gaming industry is ineffective. Industry needed a correction. I will argue that devs inability to embrace AI as a tool is a self inflicted wound.
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Reece “Kiwi Talkz” Reilly
It's clear to me now that Microsoft's management were just looking at numbers on a spreadsheet and don't understand the LONG TERM implications of these layoffs. The only restructuring that needed to happen at all at Bethesda was in regards to the layers of management, laying off the devs is so damn stupid, they are your golden goose. At this point, Elder Scrolls 6 might as well be the next Half-Life 3, a myth.
Hunter 🎮@NextGenPlayer

“The Elder Scrolls 6 will suffer because of Xbox layoffs,” Bethesda staff say They expect: ▪️ delays ▪️ crunch ▪️ losing generational talent ▪️ staff being replaced by contractors "This has had a crushing effect on morale." ▶️ ign.com/articles/the-e…

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DEV1ATE
DEV1ATE@TheDEV1ATE·
@VA_Kay_Six @Leon_220406 @JohnTitorVT Infinite didn't just have bugs, it was *unmodifiable*. As in, the engine-level code spaghetti was barely workable up to the end of 343's tenure. Also i'll give you that 4 was a workable game, its multiplayer felt kinda reach-like but was missing something I couldn't quite mark.
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Kay Six
Kay Six@VA_Kay_Six·
@TheDEV1ATE @Leon_220406 @JohnTitorVT Bugs do not constitute design level problems. Those are issues at the technical level. 343 era halo is a mixed bag at worst. 4 with the reflow mod, which is exclusively a gameplay rework, was the most enjoyable halo experience I've ever had.
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DEV1ATE
DEV1ATE@TheDEV1ATE·
@VA_Kay_Six @Leon_220406 @JohnTitorVT 4 was "oooh scary didact" that took all the mythos and mystery out of OG halo lore, 5 was cortana becoming skynet, and infinite was a neat plot down to the end where "oh my god here's another absurdly powerful race that didn't exist before that even the forerunners feared"
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Kay Six
Kay Six@VA_Kay_Six·
@TheDEV1ATE @Leon_220406 @JohnTitorVT The gameplay degredation? Sure. The art direction isn't *bad*, just wrong for Halo, and they fixed that since post-5. The narrative for 4 was great. I can't speak to 5, but different doesn't mean bad. Infinite's gameplay design is fine, if not great.
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DEV1ATE
DEV1ATE@TheDEV1ATE·
@HaloStuffDaily The magnum ammo was a valid art direction complaint, this literally is inoffensive lmao. What a dumb thing to complain about.
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DEV1ATE
DEV1ATE@TheDEV1ATE·
@VA_Kay_Six @Leon_220406 @JohnTitorVT So you're saying that 4 and 5 were failures lmao? "It had degraded gameplay, shit story, and a bad art direction, but they definitely didn't make bad games". Aside from sprint being the most heavily criticized element of 5, twisting it even more into a COD shooter, but eh.
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Kay Six
Kay Six@VA_Kay_Six·
@TheDEV1ATE @Leon_220406 @JohnTitorVT Not only did the guy who said that explain that "hating halo" isn't what he meant, he's also not part of microsoft anymore. The thing that made 4 and 5 so critically panned was the dramatic shift in art style, gameplay degradation, and 5's colossaly stupid narrative shift.
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DEV1ATE
DEV1ATE@TheDEV1ATE·
@VA_Kay_Six @Leon_220406 @JohnTitorVT It was the first to define run-and-gun in a non-arena-shooter where loadouts were a thing. Everything fps-wise was compared to COD at one point. To dismiss that claim because it's "cookie cutter" is disengenuous, because that's the point.
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Kay Six
Kay Six@VA_Kay_Six·
@TheDEV1ATE @Leon_220406 @JohnTitorVT "Cod-like" Bro, cod is the most cookie cutter fps on the market. Having sprint does not make anything a "cod-like." That's such a stupid take.
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DEV1ATE
DEV1ATE@TheDEV1ATE·
@VA_Kay_Six @Leon_220406 @JohnTitorVT Infinite was fine enough that the singleplayer needed to be patched to have proper functionality and the multiplayer was both unfinished and barely modifiable by the remaining dev team. It was successful for like a month.
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Kay Six
Kay Six@VA_Kay_Six·
@TheDEV1ATE @Leon_220406 @JohnTitorVT Infinite was perfectly fine. Buggy perhaps, but what games aren't, these days? Not that that's not a bad thing, but your rubric here is based entirely on your own misunderstanding of how critique works. As is the case with most gamers.
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DEV1ATE
DEV1ATE@TheDEV1ATE·
@VA_Kay_Six @Leon_220406 @JohnTitorVT COD's style of shooter is defined by it, to the point where "COD-like" is a valid descriptor. Yes, sprint can appear in other games, but for multiplayer arena-based FPSes it's the crowning definition of its modern implementation.
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Kay Six
Kay Six@VA_Kay_Six·
@TheDEV1ATE @Leon_220406 @JohnTitorVT Also there are *so many* games with sprints in their functions, cod is not distinguishing itself by virtue of having it. It may be the case that it popularized it, but it's not core to its identity and didn't even exist until the fourth flagship game.
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DEV1ATE
DEV1ATE@TheDEV1ATE·
@VA_Kay_Six @Leon_220406 @JohnTitorVT Oh idk, the sales numbers and income from 5 onward were bad, every game since 4 has been critically panned, and microsoft who has been historically lenient with 343 gutted the team and replaced it with another one. Whaddaya know, hiring people who "hate halo" didn't exactly work.
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DEV1ATE
DEV1ATE@TheDEV1ATE·
@VA_Kay_Six @Leon_220406 @JohnTitorVT It literally does, it's part of COD's fast paced FPS identity as contrasted with halo's more historically slow gameplay. Also, if we didn't comprise as much of the community as we think we did, why has every 343 halo post-4 been seen as an objective failure with the same problems
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