Ruins of The Titan - wishlist on steam!

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Ruins of The Titan - wishlist on steam! banner
Ruins of The Titan - wishlist on steam!

Ruins of The Titan - wishlist on steam!

@Titan_GStudio

A 2D Rougelike action game with exhilarating combat, smooth action & dazzling combo--made by a group of freshly graduates https://t.co/Nyr8JSWmVr

Katılım Eylül 2024
26 Takip Edilen1.1K Takipçiler
KRANGE
KRANGE@KRANG_with_SIGA·
@Titan_GStudio How do you use animations and characters from the game Duelyst? Did you acquire the rights to use them? I don't think so.
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Ruins of The Titan - wishlist on steam!
@HypersomniacArt The character assets are from Duelyst’s publicly available and open-use materials. I’ve added new attack animations based on the original design, and the visual effects will be completely remade. so, no worries about licensing.😀
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Emil Anticevic
Emil Anticevic@eanticev·
@Titan_GStudio We open sourced all of Duelyst (including sprites) as CC0 on GitHub so it’s cool to see that folks are using the assets in their own games
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Ruins of The Titan - wishlist on steam!
@WipeoutVasusu The character assets are from Duelyst’s publicly available and open-use materials. I’ve added new attack animations based on the original design, and the visual effects will be completely remade. so, no worries about licensing.😀
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Ruins of The Titan - wishlist on steam!
How I started making #indiegames: -graduated into unemployment -started making a prototype with friends -friend left the project when life got tough -kept building the world alone anyway and refused to give up
Awesome Games Studio | wishlist HELLREAPER! 🔥@AwesomeGamesStd

How we started making #indiegames: - made our first game in spare time after work - it flopped hard (less than one month’s salary) - made a second game anyway: huge success - stayed fully independent: developing games on our own terms

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6ix
6ix@666px_·
@Titan_GStudio lmao those are duelyst assets! amazing! are they actually free?
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Ruins of The Titan - wishlist on steam!
@Suukuf Probably sometime in next year (I’m aiming to have everything done by May)! And yes, it definitely supports controllers — I’ve been actively polishing the controller feel as well.
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