Emil Anticevic

215 posts

Emil Anticevic

Emil Anticevic

@eanticev

founder CTO at https://t.co/ewShd5IufB EP / Tech Director for @PlayGodfall Tech Director for @PlayDuelyst Previous life as an independent iOS developer

San Francisco Katılım Mayıs 2009
240 Takip Edilen348 Takipçiler
Emil Anticevic
Emil Anticevic@eanticev·
@Titan_GStudio We open sourced all of Duelyst (including sprites) as CC0 on GitHub so it’s cool to see that folks are using the assets in their own games
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Emil Anticevic
Emil Anticevic@eanticev·
@OutoftheboxP Unfortunately just a react remotion explainer animation; going to try to get Claude to turn it into something similar to ship as a live debug view.
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Alex 🦅
Alex 🦅@OutoftheboxP·
@eanticev Is this the actual UI/debugger of the plugin or just some animations to explain what it does?
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Emil Anticevic
Emil Anticevic@eanticev·
I re-wrote some tech from my time as CTO at Counterplay Games. Gameplay Work Balancer - a #ue5 plugin that helps you spread work (time slice it) across multiple frames. A helpful #gamedev tool to maintain stable FPS. github.com/eanticev/ue-ga… More in 🧵
GIF
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Emil Anticevic
Emil Anticevic@eanticev·
I had a lot of fun revisiting this concept. Roadmap: - Improve singleton lifecycle to be on a per-world basis vs. global. - Provide a promise/future based interface in addition to delegates. - Render a visual debugger to the screen. - Add an optional re-prioritization extension.
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