@TomAccoDesign@rive_app I couldn’t really understand the tutorials on Rive’s official youtube either. Maybe I just have trouble grasping things in general. I’ll check out yours and get back to you. 😀
You don't need to know code to use Rive scripting.
You need to know how to talk to the AI agent.
Here's a Free Rive scripting course. 4 lessons + real examples.
rivemasterclass.com/scripting@rive_app#rivescripting
@interplato@rive_app Rive is the best for text animation! You can bind text values to make it dynamic, split into sections with different styles and animations, fit to container size. Endless possibilities. I cover all this in the Rive Masterclass. What are you building?
@TomAccoDesign@rive_app Hey - How is Rive for text animation? not string appearing/in-out effects but more intricate things like masks, sketching effects, changing font variables etc?
@GergGulys51432@rive_app That's exactly why I made this. Data binding and scripting are where Rive gets really powerful but most tutorials skip over them. The 2-4 tutorials show you how to use data binding with scripting. What part did you get stuck on?
@TomAccoDesign@rive_app I’m curious about this. I’ve been using Rive for a few years now, but I never quite got the data binding or the scripting in Rive to fully click. Maybe this will help now.
4 scripts. 1 component. Live in production.
Built with @rive_app scripting: 3 particle scripts + 1 bone-driven bar.
It gets interesting when scripting meets animation and serves actual UX.
#Rive#RiveScripting
I can’t believe it’s been over a year.
And I never made this official.
Rive Masterclass has been live for over a year.
Two years in the making.
Late nights. Weekends.
A lot of hours.
Here it is.
Rive Masterclass for Designers.
Link below 👇
@rive_app
Trying out the new audio capabilities of scripting in @rive_app. Now includes starting, stoping, volume, and seeking. So, you can define a custom loop, sync up tracks and adjust levels on the fly!
I built a free iOS app to preview @rive_app animations on a real device.
Load .riv files from URL or device, test inputs, data binding, artboards, fit modes, and debug live.
Would love your feedback.
Download here 👇
apps.apple.com/il/app/riv-fil…#rive#motiondesign#iosdev
@pardipbhattipro@rive_app Appreciate it! I cared a lot about UX here, you can hide controls for recording, move buttons around, quick-access joystick, etc.
Let me know if you have more ideas to make it better