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TommyRegular 🇹🇹
987 posts



#REDSEC Ranked BR is here. Time to squad up 🔰
Ready to climb the boards and earn rewards? Here’s how to get started.
Here’s how to get started: x.ea.com/89239

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@TommyRegular @Battlefield Yes yes explain it to yourself Battlefield expert
fckg streamer knows the best about this game 🤡
GIF
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@TommyRegular @Battlefield You use too much vaseline and you know shit about this game 🤡 streamers...
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Battlefield 6 player gets a close haircut 💇
🎥: @NIGHTMARE
Submit your best clip for a chance to win $500: pcgamer.com/clips/?utm_sou…
#battlefield6 #pcgamerclips
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@archyg_ @InsiderGamingIG Who other publisher is stupid to do this? Only rockstar can do this and only for gta
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80% of Our Audience Would Pay $100 For Grand Theft Auto 6
insider-gaming.com/audience-pay-o…
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Yeah im sure the call of duty aim assist enjoyers are happy with this one
CharlieIntel@charlieINTEL
Call of Duty had 4.95M players on PS5 this week Battlefield had 1.5M players on PS5 this week
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In a recent interview with @techradar (ahead of the Season 3 launch), Executive Producer Philippe Ducharme said Battlefield Studios is "100% dedicated" and "delivering extremely compelling new content" every #Battlefield6 season.
Apart from Railway to Golmud, Philippe said Season 4 maps will also be "very big," claiming they're looking at it as an "overall portfolio," while making sure that they're providing maps that fit well with the "different play styles" and that fit well with the themes of the season.
"We did have a need to have larger size maps, which is something that we're filling now with Golmud, and that we're going to keep iterating on for future seasons."
Their goal is to provide the "right balance" between small maps (often called 'meat grinders') and big maps for #Battlefield6's next seasons.
"The meat grinders are always fun. They're different, and they can be very frustrating, but they're fun and engaging maps as well. It's about making sure that we're able to strike that right balance between what we're offering our players with every season to make them excited to come back."
techradar.com/gaming/battlef…

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@TommyRegular @BFBulletin @techradar That’s a medium sized map and it’s a remake. Not one original big map yet 7 months in. Idiot
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@BFBulletin @techradar Wanted a balance yet the game didn’t launch with one truly large map. Makes no sense
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@MelancholyyyAim @Rovanite Most of these is just 3 kill streaks lol
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@erectus_e @Battlefield So u are upset than ppl can play the game and get better at it
while u play the game and can never learn because you're terrible and unable to learn?
okkkkkkkk
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@Battlefield BF has become unplayable because of the lvl 400+ people who’ve got nothing else to do.
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@MelancholyyyAim @Rovanite I play it every day
u must be bad
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@Rovanite Play Hagental Base for 2 hour then report back
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@ItzaMePizza @Firzo1101 Bro just repeating what enders saying 😅😂
Such mindless behavior
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- Netcode is worse than pre s3
- Weird issues with inputs not working correctly (press grenade button, delay before it starts)
- Gunplay going for more random recoil instead of going for predictable recoil and increased spread
- RPG hipfire bloom still existing after velocity nerfs and ads speed being super slow
- attachments that are stupid (buffer to reduce visual recoil, should be minimal in the first place)
- golmud optimization wise is bad
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@Battlefield We didnt ask for this. Only loud mouth nobody's did who arent the majority and yall ate it up because you're are lazy pos's
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@ModernWarzone The map is good for what it is made for which is vehicles and long range weapons
So its not bad at all
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@ottrTweets I mean the direct purpose of golmud is to be a vehicle playground
which it is great at
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