Trapadenrot

120 posts

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Trapadenrot

Trapadenrot

@Tonal018

Indie Game Developer. I think they confuse My Creative saying its talent but Narrr its simply hard work and sleepless nights. Gotta go Gabbyyy

South Africa Katılım Nisan 2024
55 Takip Edilen25 Takipçiler
Trapadenrot
Trapadenrot@Tonal018·
@CivicAmar I need help. How do you keep developing the same game. Me after 1 month i quit and start a new project. please help me i have a serious problem!!!
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Trapadenrot
Trapadenrot@Tonal018·
@libbypeteanim I thought myself to animate and seeing this video it means my animating instinct have always been right. Completely animated from memory and assumption No References just pure Instincts...
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Libby Peterson
Libby Peterson@libbypeteanim·
What I learned at Pixar for creating fluid animation, Part 2 ⬇️ I thought I would make another quick video going into more detail of how extremes create fluid animation. Focusing on your extremes automatically incorporates arcs, overlap and drag. Study your video reference to see where extremes naturally occur and exaggerate as needed for your animation style
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Trapadenrot
Trapadenrot@Tonal018·
@neural_avb Aint gonna lie the idea already is already kabooooom!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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AVB
AVB@neural_avb·
Hands down the craziest RL project of my life. Competitive self playing agents learning to shoot and evade (jump/dash/duck) bullets. Trained from scratch in 4 hours on my mac. This was in 2022, before vibe coding.
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Trapadenrot
Trapadenrot@Tonal018·
@DeadSetWarriors I wanted to blur the UI background too but it looked good enough so I let it be.
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ZombieDev
ZombieDev@DeadSetWarriors·
@Tonal018 I think simplifying it first might be the play! I might take out the still background image, have subtle blurred out models passing by in the menu, thanks for giving feedback! Your UI looks clean!💪🦾
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ZombieDev
ZombieDev@DeadSetWarriors·
Not the best when it comes to UI, but here's a little more progress on the Menus! I really like the vibe of the crunchy SFX but would like to know what you think about it! Plus a look at the glossary! Check character pros & cons plus their stats! #indiegame #indiedev #gamedev
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Napas
Napas@NapasGames·
Testing interactive camera and godot 2D lighting. I must have been living under a rock not knowing aseprite HAS a normal maps tool!
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Studio Monoblok
Studio Monoblok@StudioMonoblok·
The most requested feature from our players was Active Pause, so we added it to the game! Now you can move the earthlings around while the time is stopped. Go and give it a try on Steam! #IndieGameDev #indiegame
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Trapadenrot
Trapadenrot@Tonal018·
@arleq1n White World that's my vibe that's how I effortlessly create better worlds with no XP
Trapadenrot tweet media
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Bilal El Moussaoui
Bilal El Moussaoui@arleq1n·
if programming were a train track, conditions would be switches! i’m prototyping SUDO LOCO a game about trains, logic, and decisions
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