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@Treefnc
Solo UEFN Game Developer | Over 40 Million Plays | View my games here ⬇️
Katılım Mayıs 2020
318 Takip Edilen1.3K Takipçiler

Probably a revision control problem. If they load up when opening them from the project file, then open them from there and check in changes to revision control. That might fix the problem. But before you do this, Make a backup copy of the Fortnite Projects folder, you never know what may happen😬
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@PixelandPoly_FN If I open the map normally from UEFN it’s a fresh island but when I go to browse and open it from my project files it’s all there so I guess it’s resolved just weird I have to open them that way now 😅
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@Treefnc Wow, I would be freaking out too! I hope it get's resolved. Please give us an update!
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@Treefnc sorry said sync- ment verify-- click arrow in bottom left, itll open a window with 3 dots, click 3 dots, click manage, check the pop up if you need to verify or not --- idk if it will work , its a hunch-- I opened mine and my personal projects or teams i own were there but




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🌋Introducing: Dragons Peak: Bossfight
An Open World MMO game has arrived in #Fortnite.
❓100+ Quests
🗿Rare Spawning Enemies
⬆️Infinite Level Progression System
🪙In-Game Economy
.. and an #epic Dragon Bossfight with 3x difficulties. 🐉
Play Here: fortnite.com/play/island/74…
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@lizzelbizzel When I aim and throw it it’s super buggy but walking around is fine for me
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Is the carryable device buggy for anyone else or is it just me?….having problems with force player to carry. #UEFN #FortniteCreative
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Created this Proximity & Moving Material.
Customizable distance, smoothness & speed.
I'll send it to everyome who likes and comments on this tweet. Must be following me.
#UEFN #FortniteCreative #Tutorial
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@DolphinDom Glad to see it’s not just me hopefully they address it soon😭I’ll upvote it
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@Treefnc Yeah, I reported it here. You should upvote, super annoying. forums.unrealengine.com/t/transforming…
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This is also affecting Zephyrus which has NO verso code or devices whatsoever
EDMIRE@EDMIRE2k
Nah something is definitely wrong, every single version of our map except the currently live version magically has this looping verse persistence issue. What is going on.
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