@elonmusk If you’re in the initial setup you can also setup a local account by just entering your local username as the “email” and hitting next. It will ask you if you want to setup a local account. At least that’s what windows 11 did a few weeks ago for me.
Just bought a new PC laptop and it won’t let me use it unless I create a Microsoft account, which also means giving their AI access to my computer! This is messed up.
There used to be an option to skip signing into or creating a Microsoft account.
Are you seeing this too?
@DetroitBORG I work late - so if I think of something I want to tell someone I write the text and schedule it for the morning when people are awake. It's amazing.
Hello everyone!
Phantom Hound Studios is #hiring remote candidates for our first indie production - Nekonomicon !
Info and positions in replies, positions may update occasionally so be sure to check in! We hire outside the US too!
(We do NOT work with 🅲🆁🆈 P 🆃 O or 🅽🅵🆃s)
Could this be the ONE…you WIN?
To celebrate @TheMatrixMovie we challenged modders to create their own custom GeForce PCs inspired by The Matrix👀
Our final build is up for grabs and entering is easy:
🟢 RT this post
🟢 Comment #TheMatrix
🚨 RTX3080 GAMING PC #GIVEAWAY 🚨
Celebrate our 12th anniversary with us! We partnered up with @ABSGamingPC to giveaway this beast of a #gamingpc with an #RTX3080 graphics card inside 🔥
HOW TO ENTER:
1️⃣ RETWEET us
2️⃣ Follow this link: newegg.io/tw12annigiveaw…
It's a new giveaway video, and Linus just dropped it. It’s @LinusTech vs. @RobeyTech in a PC build off for #IntelGamerDays. Watch his build, vote who built it better, and get your chances to win these amazing systems!
newegg.io/igdlinus
Moduwar is an RTS game about modular creatures living in an alien water world. You can grow, split and merge them in order to form different combinations and interesting strategies!
This is our dream game project!
#indiedev#indiegame#PitchYaGame
@Vanessa_Capito@FrozenMachine Honestly, I would use Raknet over unity’s solutions right now. Mainly because it’s more compatible with multithreading. You can find a C# wrapper for it so there’s really no reason not to. I believe I read somewhere that it can even be used in web players but I may be wrong.
#gamedev community, how do you all approach online multiplayer in Unity? With everything in a transition period I don’t even know where to begin looking. Any ideas? Tips? Help? Tutorials?
I just spent 10 hours reading - understanding very little. I’m tired.
#indiedev