TurtleQuestDev

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TurtleQuestDev

TurtleQuestDev

@TurtleQuestDev

Fortnite Developer - UEFN & Verse Turtley awesome games 🐢 Player-first, quality-of-life, and fun experiences. Join https://t.co/pdHZKbPvZF to get involved!

Central Florida Katılım Şubat 2025
77 Takip Edilen7 Takipçiler
TurtleQuestDev
TurtleQuestDev@TurtleQuestDev·
@ChetterGaming I think reducing the necessity for multiple island publishes would go a long way. Consolidating legit island copies into one would make finding the illegitimate copies easier.
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TurtleQuestDev
TurtleQuestDev@TurtleQuestDev·
@ChetterGaming Limiting publishing hurt those with legitimate reasons to have multiple islands. Matchmaking is the ultimate hurdle: Can't consolidate players across island instances, allowing Ranked & Casual in a single instance may skew players one way, team size differences, etc.
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TurtleQuestDev
TurtleQuestDev@TurtleQuestDev·
@RabiesFPS "cry babies" is a tad harsh, but I ultimately agree. There's a lot of negativity about the brainrot stuff but it does well because the enough of the player base likes that's stuff.
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itsRabies
itsRabies@RabiesFPS·
Twitter cry babies: nobody will buy these. More twitter babies: I will quit fortnite if it's released. Actual Player Base: $10 Million Sales in 24 hrs Another example of the few screaming & crying to be heard over the majority 🤣 The player base isn't even on twitter to show support, 10 million sales in 24 hours speaks for itself. This collab is 🔥 Thank you @FNCreate @FortniteGame for bringing this amazing collab to the game 🙏
itsRabies tweet media
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Ethan 🛠️
Ethan 🛠️@BloomEthan_·
Going to start posting more about Zombie Escape. Quite proud of the menu system UI I did for this project, so I'll start with that. The layout is inspired by Fortnite's lobby menu on mobile, and it was built using a combination of WBPs, custom buttons, and verse fields.
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Fortnite Developers
Fortnite Developers@FNCreate·
Join our next UEFN Build Along Livestream: Creating Live Events We’re diving into Verse and Scene Graph to build a live event from scratch, step by step. 📅 April 7 at 2pm ET 🔔 Get notified: fn.gg/uefn-build-alo…
Fortnite Developers tweet media
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Matt | MFTFGames
Matt | MFTFGames@MFTFGames·
You ever come back to an OLD project and be like : "WTF was I trying to do here"😭
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TurtleQuestDev
TurtleQuestDev@TurtleQuestDev·
@TrickTyger Favorite the island here: @tricktyger/6621-8270-5093?lang=en-US" target="_blank" rel="nofollow noopener">fortnite.com/@tricktyger/66… I was looking to favorite it because I'm on my phone. Sharing link for others. Looks fun!
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TrickTyger
TrickTyger@TrickTyger·
I'm proud of this one... Introducting Eat Everything! Entirely built in scenegraph, supports up to 8 players and has friendly (or not so) wandering NPC slimes for you to battle it out with. Eat Everything! Can you collect all 1000+ stickers? #UEFN play.fn.gg/island/6621-82…
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TurtleQuestDev
TurtleQuestDev@TurtleQuestDev·
@ChetterGaming I'm fine with GenAI but there are caveats. Modify what it produces or use it for inspiration. I've been using Perplexity AI every day and learning how to better utilize it. I believe these AIs are more challenging to use effectively than most people think. There's no free lunch
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Chetter
Chetter@ChetterGaming·
I am curious what peoples takes are on using GenAI as a solo developer vs GenAI as a corporation/studio
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TurtleQuestDev
TurtleQuestDev@TurtleQuestDev·
@starlighthay Something's going around here in Florida. Hopefully it'll be shortlived!
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hay
hay@starlighthay·
Nothing like a fever on Christmas Eve 🤒
GIF
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Mikey @ Datalus
Mikey @ Datalus@DatalusStudios·
Thank you!! 🙏 Because it’s in Beta, Scene Graph will break and that is something to be concerned about for sure. However, Scene Graph is the future of UEFN and I think it’s a vital tool to learn. So I would say that if you are looking to publish, avoid Scene Graph. But it’ll be good to learn on the side. I can say that I’m using it very heavily in a project I intend to publish soon. But I can’t say that it won’t be broken af with any certainty.
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Mikey @ Datalus
Mikey @ Datalus@DatalusStudios·
For all those new to Scene Graph 🆕🧩 This week's episode shows you how to make a Locked Door System using Scene Graph! 🚪🔒🔑 Learn: - Scene Graph Basics - Custom Components - Interaction Between Components #UEFN #Verse @FNCreate
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Immature
Immature@ImmatureGamer·
Like this tweet if you’re a CREATOR. 👀 Then, reply with proof. 👇
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