Ukendio

15 posts

Ukendio

Ukendio

@Ukendio

Operations Manager at https://t.co/cVS7W0k3K2 // became a programmer because I failed as a pro gamer

Katılım Kasım 2015
0 Takip Edilen349 Takipçiler
Ukendio
Ukendio@Ukendio·
The modern animation stack: - 3 libs - 1000 lines of springs/damping/cleanup hell - still stuttery My grandpa since 2008:
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Ukendio
Ukendio@Ukendio·
@POnlyne Actually it does affect the shadow! The horse models that I used in this demo came from my game that just happen to have them disabled for performance reasons.
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PandaOnlyne
PandaOnlyne@POnlyne·
@Ukendio The only thing I hate is that it doesn't cast shadows on the editable mesh, to use it on trees without shade, it is very boring not to have shade.
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SLPM
SLPM@LasoorGaming·
@Ukendio I'm able to do that in Roblox Studio. Used to do it a lot before Blender took over the market. Something like that is very detailed and time consuming though. Would cost a lot
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Ukendio@Ukendio·
want to error when something is yielding? run the code in this block for _ in function() dontYield() end do break end
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Ukendio@Ukendio·
TIL I learned that manual next() calls were not optimized in the VM.. Manually indexing the array made Jecs 60% faster in iteration... in other news Jecs can iterate 585,000 entities at 60 FPS now!
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Ukendio@Ukendio·
Did I just make the fastest ECS on Roblox? 21,000 entities iterated in a single millisecond.
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Ukendio@Ukendio·
@sleitnick 😲That plasma widget.. are you using Matter and Plasma for this project?
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sleitnick
sleitnick@sleitnick·
My 1-week game jam ends today! It's been a fun project, and I'll continue working on it in my spare time. Here's a quick snippet of day 1, 2, 4, and 7. #Roblox #RobloxDev
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Ukendio@Ukendio·
I have been cooking. Making "QueryResult:without()" negate archetypes has huge gains relative to how much further it can narrow it down. There is more! Rework to QueryResult and additionally potentially a new API "View" for fast repeated random access to a corresponding entity
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Ukendio@Ukendio·
@EgoMoose With [Matter] the debugging UI is distributed to the client that requires [Plasma]. This is done via dependency injection. #L113C1-L134C5" target="_blank" rel="nofollow noopener">github.com/evaera/matter/…
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EgoMoose
EgoMoose@EgoMoose·
If I have a server side wally package that will distribute a client side interface on runtime (similar to cmdr), but has dependencies that are needed on the client, what would be the ideal way to handle that? Is there any package that has done it well / set a precedence?
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Ukendio@Ukendio·
@Rogerle62918450 Hey, are you open for commissions to build similar houses like this?
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