Unofficial Joe
104 posts

Unofficial Joe
@UnofficialJoe
Game Dev - https://t.co/tuEs2ivq13







s&box is now open source — we're pleased to share our .NET 10 game engine source under the MIT license. Our goal with the play fund, royalty free game exporting and open source are all about giving back to the community so everyone wins. 👉github.com/Facepunch/sbox…



A Valve designer recently dropped some oadvice for anyone building a game on Steam: “You should make a good game” if you want attention on the platform. There’s no “secret thing you have to know.” The single best move you can make is to focus entirely on creating a genuinely excellent game that players will actually enjoy and talk about. In a platform flooded with thousands of new releases every month, that emphasis on quality is what still drives real organic discovery. Positive reviews, strong player retention, and word-of-mouth spread far more effectively than any short-term marketing gimmick. It’s simple

























