Upamanyu Yavalkar

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Upamanyu Yavalkar

Upamanyu Yavalkar

@Upawhat

Game Designer | Film Enthusiast | Musician | I was on a podcast twice | Full Sail University | George Brown College |

Toronto, Ontario Katılım Temmuz 2009
284 Takip Edilen182 Takipçiler
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David Lynch
David Lynch@DAVID_LYNCH·
I'm pretty sure I'm connected to the moon.
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luigi nono )))
luigi nono )))@400Peliculas·
💔
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Dream's Longest Day
Dream's Longest Day@Dreamboum·
David Lynch was your favorite game designer's favorite creator. So much of what I love about video games, and especially Japanese creators, was inspired by his work. Lynch was the guiding light in making a conscious attempt to approach things outside of the norm. The eye-opener
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Best Indie Games
Best Indie Games@clemmygames·
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ZXX
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Tom Looman
Tom Looman@t_looman·
You can visualize buffers/textures in Unreal while playing using the VisualizeTexture command. Example: "vis CustomDepth" for a picture-in-picture view of the custom depth buffer. (vis CustomDepth uv1 for full-screen). Use "vis pool" or "vis *" to find names to use.
Tom Looman tweet media
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chatpile roan
chatpile roan@chatpileroan·
feeding a xenomorph apple slices with an open palm like it’s a horse
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quirk chungus SHODAN
quirk chungus SHODAN@kyotocosmology·
If you want to improve your bark writing read poetry. If you want to improve your cutscene pacing watch music videos. If you want to improve your dialogue flow watch reality tv. That's it, that's the secret
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Upamanyu Yavalkar
Upamanyu Yavalkar@Upawhat·
Pinball tables have a more satisfying narrative design than you think. Every board is laid out with paths, an order to achieve multi ball, quests/side quests. It is a sensory overload but, deeper, it's a skill based-interactive media.
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Yashmanyu Bharij
Yashmanyu Bharij@yashbharij·
Any narrative designers here with me on twitter? I just had some questions for a friend.
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Paweł Sasko
Paweł Sasko@PaweSasko·
Arrived back to Boston! Thank you for a very warm welcome dear Brazil, last week was hell of a ride. Also, Pacoquita delivered successfully to the office! 🥰
Paweł Sasko tweet media
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Arnau Aguilar
Arnau Aguilar@arnau_aguilar·
I’ve been working on a serial communication plugin/library to be able to communicate external hardware with @UnrealEngine . I've built this simple example with them and an @arduino! #UE5 #arduino
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Upamanyu Yavalkar
Upamanyu Yavalkar@Upawhat·
#gamedevtwitter Trying to make sense of a quest system in UE using Event Dispatchers. If any designers/programmers who have worked on such systems would like to help me - my DMs are open
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Emma Kent
Emma Kent@GoneEFK·
Just got absolutely roasted by Google Docs😢
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vx-underground
vx-underground@vxunderground·
C programmers watching Python programmers work
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Tyler Walpole - Magic Artist 💙🌻
Every magic shop in your D&D campaign should have a discount bin of potions that have no labels.
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Mike Bithell
Mike Bithell@mikeBithell·
Ok, thread of good Disney design 1. Pedestrian pace control. Benches, planters, trees, objects are placed to slow people approaching gates and avoid stampedes. Also it looks nice
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Upamanyu Yavalkar
Upamanyu Yavalkar@Upawhat·
@DokuGamesLTD I played your PvP demo. After watching all the dev videos I was quite pleased to get a feel for the player controller. I'm working on something similar in 3rd person and I'd love to pick your brain about certain decisions you made for Out of Action
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