AIslin van de bot

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AIslin van de bot

AIslin van de bot

@Vissch2

Welcome to my poke-cosplay

Katılım Mart 2021
661 Takip Edilen1.3K Takipçiler
Rosebud AI
Rosebud AI@Rosebud_AI·
Idea → stunning game in minutes with GPT Image 2.0. Full pipeline for a human companion vs transformer scene: 1. GPT Image 2.0 -- character + scene concepts 2. Grok Imagine -- turn stills into video mockups or cutscenes 3. @fal + @MeshyAI -- generate the 3D assets 4. Rosebud -- port in as cutscenes or playable characters and vibe code the game Character design and game scene ideation is fundamentally different now. Reply for Rosebud credits to try implement this yourself. Full prompts for character sheets below 👇🎮
Rosebud AI tweet mediaRosebud AI tweet mediaRosebud AI tweet media
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AIslin van de bot
AIslin van de bot@Vissch2·
@PJaccetturo Im super skeptical for anything that has higgsfield labeled. Besides that cool stuff though
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PJ Ace
PJ Ace@PJaccetturo·
I thought it was impossible to generate a 23-minute TV episode in 4 days until I saw the workflow. This crazy approach completely changes the way you create. I broke down the entire process into 10 simple steps. Bookmark this thread 🧵👇
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AIslin van de bot
AIslin van de bot@Vissch2·
@peterom Training edit lora's is the best on klein. Super scalable. Nothing comes close.
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POM
POM@peterom·
Flux.2.Klein 4b/9b are very good models that haven't gotten the reception they deserve due to residual bad vibes from Flux.1.dev's distillation/aesthetic, the poor initial Flux.2 landing, + overshadowing from NBP. But they're v. capable + responsive to training!
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Christopher Fryant
Christopher Fryant@cfryant·
I've had this still for years. Seedance 2.0 is the only model I could get to animate water flowing up. 10/10 Created via @runwayml
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George Pu
George Pu@TheGeorgePu·
Dubai just doubled the bank statement requirement for remote work visas. Six months of deposits now. Up from three. Spain tightened. Portugal tightened. UAE wants proof of salary. Everyone sold you the dream. Quit your job. Move to Bali. Figure it out. No country worth living in is buying that anymore. They all want the same thing: proof you own something that pays you.
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Pavel Sich
Pavel Sich@sichy·
Lets do a simple calculation. Kling 3 to hold consistency cannot do more than 10secs in a shot, so it needs to be quick shots by 10 secs. Each gen takes a minute minimum, results unknown, could run each scene multiple times, say 3 times, so it is 3 mins per 10 secs, Multiply by 60 to get 10 mins. That is 3 hrs of work just for compute, then assets, curation, cut scenes, some filtering, prompting at the beginning etc. 1-2 days of work, 2500 USD.
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Afro Futcha ( Diane )
Afro Futcha ( Diane )@misslaidlaw·
If someone asked you to do a ten minute film using Ai ….. realistically how much are you charging and how long would it take you.
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PsyopAnime
PsyopAnime@PsyopAnime·
not only will most models not let me animate Xi Jinping, they won't even accept images that resemble anything close to Tiananmen Square. The only AI model that does is @grok, which we have been relying on heavily for Episode 5 to get around these restrictions.
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Kallaway
Kallaway@kanekallaway·
Looking to hire an AI Creative Experimenter. If you're looking for a way to get paid to play with gen AI creative tools all day, this is a dream role. Need someone that has the following: - High taste (ability to discern between what is good vs great when it comes to creative gen AI outputs) - Very proficient in gen AI tools (image and video) - Has a content brain (understand what works and what doesn't) You get paid to learn and play all day with full autonomy. If this is you, DM me links to examples of content you've made or outputs using gen AI tools.
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AIslin van de bot
AIslin van de bot@Vissch2·
@Anima_Labs @LeonardoAi It has some issues. But looks great regardless. Id probebly go for less movement to avoid any errors. In concept art you need to communicate effective. If this is taken as a design sheet. Different artist could interpret it different, leading in issues in the pipeline.
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Anima
Anima@Anima_Labs·
I'm starting to amass a huge collection of creatures. 🦈 Quite happy with this sea master, although the scepter looks a bit different in the animation. I really wanted to give him a scary, weathered look with his many scars! AI tools : Midjourney (2D) + @LeonardoAi : Nano Banana 2 (3D) + Kling 2.6 (Animation) + Topaz (Upscale) + Suno (Music)
Anima@Anima_Labs

Today I'm testing horizontal character design sheets, including the 2D version from different angles. 🪲 I have other ideas for making this type of character design sheet more interactive. I'm currently doing a lot of research on insects and crustaceans. 🦀 AI Tools : Midjourney (2D) + @LeonardoAi : Nano Banana 2 (3D) + Kling 2.6 (Animation) + Topaz (Upscale) + Suno (Music)

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PsyopAnime
PsyopAnime@PsyopAnime·
its about having fun and building something cool Thanks to @grok and gemini i now know what Vercel is p.s - still looking for anime style artists for project based commissions !
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AIslin van de bot
AIslin van de bot@Vissch2·
@techhalla Its not... Ai gens are too low resolution and upscalers are too inconsistent. I'd be happy to be proven wrong tho
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AIslin van de bot retweetledi
Aether Games
Aether Games@AetherGamesInc·
Aether Games has officially shut down. We have been trying to keep Aether alive for as long as we could. We went all in on the card game, we tried to adapt and pivot, and we made a real effort to find a sustainable path forward. But we could not make it work. The simple truth is that we never reached the player base we needed to survive. We kept building, kept pushing, kept trying to catch momentum, but too often we arrived late, without the scale required to turn effort into long term stability. For many of you, the turning point was the TGE period, and that is where things started going south. We learned painful lessons about how this space really works. Too many KOL, partner, and advisory deals were made in bad faith, and they cost us heavily. If we could redo it all, we would do things differently, and we want to say this clearly: Fair launch. No KOLs. We cannot stress this enough. They drain liquidity, then disappear the moment you launch. At the same time, CEX agreements can shift along the way, and the end result can still be the same, a delist, and a project left bleeding. We also tried everything on the marketing side. We worked with agency after agency, most promised the world, and when results did not come, it always became “market conditions.” Meanwhile the token kept spiraling down. Our market maker kept buying dips to support liquidity until they were fully drained, and at that point we were left without the funding we desperately needed. We tried, we fought, we lost. And it was not just marketing. The ongoing costs of operating in this space, audits, compliance, security, listings, tooling, and endless “required” extras, continually drained funding while delivering less and less impact. In hindsight, the best route for builders is honestly a small fair public raise and a focus on DEX liquidity, not expensive promises, not middlemen, not dependency on fragile deals. We also need to address the token reality directly. Very recently, we received notices of delisting risk from major exchanges, including KuCoin and Gate, and earlier this year, Bybit. In our current position, that means the AEG token cannot survive much longer. Without stable listings, and without the scale we needed on the gaming side, there is no sustainable path forward, and it would be irresponsible to pretend otherwise. At one point our pivot was to support crypto games by helping them publish, start smaller, and build from there. We monitored this market for a long time, tried to understand what would actually work, and looked for real signs of success. The honest conclusion we reached is that we simply do not see sustainable success in the crypto gaming market as it exists today, not in a way that supports builders long term. We still believe in gaming, and we still believe in crypto, but combining them, in our experience, became a recipe for disaster. It added major cost, major complexity, and it increased the attack surface in every possible way. When you do not have a massive player base, you still get the constant pressure, the constant exploits, and the constant bad actors, but you do not get the upside to justify it. We can only take so many hits before we lose stability. And recently, we have been hit more than ever. In the past weeks we faced multiple hack attempts, and one succeeded. Some of our members were affected, and we are genuinely sorry. Watching our Discord and Telegram get bombarded daily with spam and fraudulent wallet draining links has been painful, and it is not something any community should have to deal with. Because of that, we will be closing down the Discord. At this point it has become a magnet for scam attempts, and keeping it open puts people at risk. Please stay cautious: Do not click links sent through DMs, random replies, or “support” messages Do not connect your wallet to anything you do not fully trust If you clicked anything recently, run a full antivirus scan, review browser extensions, and consider moving funds to a fresh wallet If you are ever unsure, ask publicly first, scammers rely on isolating people in private. Aether Games started with a transmedia vision, building games and stories in the same franchise. We later got the opportunity to take on an existing IP worth more than we could ever imagine, and we truly believed we could turn it into something special. But despite the work, the hours, and the sacrifices, we never achieved the results needed to keep going. We also want to acknowledge something that has been frustrating for the team. With the rise of AI, a lot of real work is being dismissed or labeled unfairly. Our team members worked day and night, the same way they have for years, putting genuine craft into what we built. Seeing that effort brushed off has been tough. To everyone who supported us, played, tested builds, gave feedback, shared our posts, or simply believed in the idea, thank you. We are sorry we could not take Aether where we wanted it to go, and we are sorry to anyone impacted by the recent security issues. You deserved better. We are closing this chapter with gratitude, and with real concern for your safety. Please keep your guard up, look out for each other, and do not let scammers take advantage of this moment. With love, Aether Games
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