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Volpe Vulpes
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Volpe Vulpes
@VolpeVulpes
Enfermeiro. Fursuiter. 90`s. Programador, Designer e Furry como hobby,
Katılım Kasım 2022
732 Takip Edilen119 Takipçiler
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@Simon_Hypixel @VolpeVulpes Would be nice to get some narrated lore teasers for Cursebreaker saga (and so on for the aftermatch/next big thing), like some sort of a prologue or real content showing some snippets from the game.
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Hytale foundation work is going really well, and we're shipping updates at a high rate! Early access is exactly the kind of development I enjoy: move fast, break things, iterate. This is way more fun than I expected! Needless to say, it was a very good investment to save Hytale.
FYI, we've got a hiring push coming after the contest wraps up, and you can expect updates to come even faster in the months ahead. The team will be about 100 members, with very few management/producer roles. Organized chaos.
Once the foundation is further along, we'll be moving into dungeons, boss fights, progression, and a ton of exciting content. We have a ton of surprises in the works that have never been done in any sandbox/survival games! Hard engineering challenges ahead ;)
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@IsmailA87954617 @Simon_Hypixel This is almost nothing. It doesn't generate any real discussion or hype.
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@Simon_Hypixel @VolpeVulpes there was a teaser for proximity chat iirc
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@Simon_Hypixel About Hytale updates. For community engagement, it might be more effective to tease upcoming content (even small hints or trailers) rather than dropping full surprises. Anticipation fuels discussion, theories, and keeps the community actively engaged.
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As I said before the early access release, I don't think Hytale is a good game in its current state. You can expect major changes in the coming months. I will not rest until it's a good game, however long it takes. We have the team, money, and passion. When I say major changes, I mean it.
There are no side quests going on as a company; our entire focus is on the game. Pure game development production.
English
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