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WoWPerro
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WoWPerro
@WoWPerro
Mi juego @GeoSphereGame Docente e Investigador GameDev en @goldenpie_dev Tryhardeandole a la vida desde el frame 0
Mexico Katılım Nisan 2013
469 Takip Edilen372 Takipçiler
WoWPerro retweetledi

Hello!
We are happy to announce that the Limited physical edition of Broken Reality for Nintendo Switch will be available to pre-order this Friday with our friends from LimitedRun!
Please, take a look, and leave your worries behind!
Limited Run Games@LimitedRunGames
Dial up and get dialed in to solve the puzzles of the internet in this Broken Reality. Find connection, cut through ads, and surf the web! Available for pre-order in PHYSICAL form on May 29th. bit.ly/4fICAwz
English
WoWPerro retweetledi
WoWPerro retweetledi

⭐️Booth 商品紹介⭐️
エフェクト用のテクスチャライブラリを無料配布しています!
テクスチャ100種類以上に加え、それを作成した Substance 3D Designer の元データなども内包しています📗
#VFX #Substance3DDesigner
▼ダウンロードページはこちら
booth.pm/ja/items/81967…


日本語

WoWPerro retweetledi

Procedural Caustic Noise Shader/Math: 🫧
(more techniques I've actually used~)
Smooth Voronoi can be used to generate convincing procedural caustics. Noise gradients can dilate the sample position to resemble anything from foam, to webs, etc.
#unity3d #gamedev #realtimevfx
GIF
Mirza Beig@TheMirzaBeig
Wanted some cool surface animation for lights in my game and discovered Custom Render Textures in #Unity3D! Here I have a custom shader writing to a single texture shared by multiple projectors and lights. Tutorial to follow soon? #MadeWithUnity #UnityTips #GameDev #IndieDev
English
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Procedurally generated impact frame with shader and particle system by @namutree_04
#unity3d #gamedev #indiedev #madewithunity #unity #3dart #3d #unityengine #VFX #shader #RealTime #UE5
English
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WoWPerro retweetledi
WoWPerro retweetledi

Morning, coffee, game dev, Unreal Engine, a daily little dose of knowledge from an alien (from me to you) about materials (shader). Dot, Sine, Multiply and Frac. You can even sing it #gamedev #UnrealEngine #UE5
English
WoWPerro retweetledi
WoWPerro retweetledi

Made a new Ripple Transition Post Process in UE5.
Smooth wavy ripple distortion for scene transitions.
I’d be happy if this inspires someone
copy & paste here:blueprintue.com/blueprint/hl87…
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UE5でRipple Transitionポストプロセスマテリアルを作成。
シーン切り替え用の滑らかな波紋ディストーションエフェクト。参考になれば幸い。コピペ先は↑
#UE5
日本語
WoWPerro retweetledi
WoWPerro retweetledi

You don't control the sphere; you tilt the world. 🌐✨
Mesmerized by the new glass and water interactions in GEOSPHERE today.
#ScreenshotSaturday #FrutigerAero #IndieDev #Aesthetics
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WoWPerro retweetledi
WoWPerro retweetledi

#Unrealengine Align Blueprint Nodes functionality is powerful…
but with great power comes great responsibility ha
(This is technically “tidy”?)
Jokes aside, it’s genuinely great for keeping things tidy
See how to use it in my quick 2-min tip video 👇
buff.ly/vFNNmSJ
#UE5 #GameDev #UETips
GIF
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Just released a UE5 VFX master material pack on GitHub ✨
github.com/Kurie-vfx/UE5-…
Check out the setup and usage guide here:
zenn.dev/kurie/books/4e…
(English version coming soon — please bear with me a bit!)
#gamedev #vfx #ue5 #ue5study

English
WoWPerro retweetledi
WoWPerro retweetledi

La sesión del seminario sobre los riesgos laborales se abre de forma pública para que conozcas tus derechos laborales. Te invitamos a participar, y recuerda que tenemos cupo limitado. acompáñanos el miércoles 29 a las 4 de la tarde hora de cdmx.
#gaming #gamejobs #gamedev




Coacalco de Berriozábal, México 🇲🇽 Español

Salió a la primera la run con 24 miedo pal olimpo, la verdad prometeo si me sacó un susto pero ya del hades 1 andaba entrenado para el 2v1 jajaja #hadesgame


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