Wes

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Wes

Wes

@Wouaiss_

Freealance 3D artist 🇫🇷 DM ou Mail si intéressé par mon travail Mail pro : [email protected] Insta : https://t.co/375Vm4Pmyw

Paris, France Katılım Aralık 2012
741 Takip Edilen307 Takipçiler
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Matt Mullin
Matt Mullin@matthewwmullin·
NASA HAS RELEASED OVER 12,000 IMAGES OF THE ARTEMIS II MISSION. Unbelievable perspectives captured by the Crew! The aurora on the eclipse is incredible.
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ウィリアム リー
ウィリアム リー@williamleeanim·
#とんがり帽子のアトリエ #WitchHatAtelier 第5話  ご視聴ありがとうございました!こちらが担当カットの一つです。とんがり引き続き宜しくお願いします! (素材掲載許可済み)
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Art of Papayou
Art of Papayou@PapayouFR·
Mon manga préféré, grâce à cette adaptation, va arriver aux yeux et aux oreilles des gens. Appréciez !
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Melinda Ozel
Melinda Ozel@MelindaOzel·
Expression Study, Part 4: There is so much value in observing asymmetric motions. From unilateral poses to L vs. R dominance to different muscle activations on each side of the face - study it all. The midline does cool stuff when balance is off. 😏 melindaozel.com
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Orange
Orange@CG_Orange_eng·
BEASTARS FINAL SEASON Part 2 Production began in 2017, the series premiered in 2019, and across four cours, supported by countless creators, artists, and above all, the fans, we are finally able to tell Legoshi and his friends’ story to its very end. For Orange, this has been our longest challenge. The techniques and expressions we cultivated here have been carried into other works, and in turn, what we gained from those works has been brought back into BEASTARS. And now, at last— streaming worldwide from March 7. Thank you for your continued support.
Orange tweet media
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Liminal Dreams
Liminal Dreams@liminal__dreams·
Liminal Dreams tweet media
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Best Indie Games
Best Indie Games@clemmygames·
.45 PARABELLUM BLOODHOUND is an active time action shooter inspired by Parasite Eve. From the developers of VA-11 Hall-A: Cyberpunk Bartender Action
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Melinda Ozel
Melinda Ozel@MelindaOzel·
Our speech articulators are a system of moving parts. When one part is displaced, others must compensate. This system can seem frustrating in its variability, but there’s beauty in understanding when & how to apply rules while still respecting the chaos. melindaozel.com
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Unit_Image
Unit_Image@unit_image·
3 nominations at the Best Cinematic Awards 🔥 This one’s for Best Pre-Rendered Game Cinematic with Tainted Grail: The Fall of Avalon
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Catsuka
Catsuka@catsuka·
From "Luca", the first Japanese indie short film by Nina @ainina_0211 (who had previously directed music videos for Ado, Yaosobi, Olivia Rodrigo...). Full 12-min film >> catsuka.com/news/2026-02-0…
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Carson Reed
Carson Reed@cinemamotionss·
Cycles is now realtime…
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avary 🩷
avary 🩷@kyoruyeye·
the way this series explores the pov of someone who struggles with neurodivergence… this hit so hard
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Ahmed Gouda
Ahmed Gouda@goudacgi·
Building generator WIP 🏢A procedural tool I built in Houdini that takes any Megascans modular kit and assembles variation-ready buildings instantly.The goal is to speed up the layout phase and allow for rapid iteration in the engine.#Houdini #Procedural #Megascans #3D
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80 LEVEL
80 LEVEL@80Level·
Have a look at Il Baracchino, an animated series made entirely within Blender, written and directed by Nicolò Cuccì and Salvo Di Paola, with Lucky Red and Megadrago. The project combines 3D, stop motion, and mixed media techniques: 80.lv/articles/check…
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Brad Lynch
Brad Lynch@SadlyItsBradley·
Gaussian Splatting is REALLY getting crazy 🥹 Arcturus Studios is showcasing their technology which is focused on capturing sports in full volumetric… so you can experience them at any angle Insane!
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