
XMatsterzX
55 posts








Over the weekend, a player posted a video of them taking advantage of a map issue and going out of bounds to gain access into the Compiler room to ambush a team after they finished completing the encounter. First off, we will have this issue fixed before Cryo Archive becomes available again. In the past, we have not taken action against players going out of bounds, but due to this case heavily affecting other players negatively, we'll be reviewing our policies and sharing more details soon. While we don't want to punish players for bugs that they run into by accident, we will communicate more clearly the line that players should not cross when it comes to using these sorts of bugs that could be griefing others. We will be reaching out to the affected players to grant them compensation for having their successful run interrupted by this issue.




This Week in Destiny: ✍️ ICYMI: An update on Destiny 2: Shadow & Order 🐎 Claim your gift of 880 Bright Dust to celebrate the Year of the Horse 🖼️ #DarkAgeHunt, #TharsisThreads, and #PraxicTimeTrials ❗ New Player Guide chapter 📰 bung.ie/4rXistk




Glimpse into Cryo Archive, the first floor of the UESC Marathon ❄️🌑 Cryo Archive is locked at launch. Once the way opens, bring your endgame build and solve raid-like security measures to pillage frozen vaults. Breach the 7th vault to challenge an entity even the UESC fears.




Thanks for your continued feedback on our first Call to Arms event, Guardians. We've deployed a live update that introduces the following changes. - Tuned scoring so that the lower Power you are, the more of a boost you will get to your Call to Arms score to offset the score impact of Power. -- We expect this to mitigate most but not all of the advantage that Power currently conveys. This should broaden the competition by elevating players who can quickly complete activities with difficult modifiers while still giving high Power players an edge. -- For example, with the right activity modifiers, a 300 Power player playing on Master difficulty could earn what is comparable to a Top 30% score today and a 400 Power player playing on Grandmaster difficulty could earn what is comparable to a Top 10% score today. -- Note: For players under 550 Power, be aware that your Call to Arms score will not exactly match your Portal Reward score. - Changed Boons to add 0 red triangles. Players will be able to choose any Boon without impacting their overall score. - Changed all gear player stakes to add 5 green triangles in Call to Arms activities, matching "All Bows". Our goal is to give players the opportunity for more variety in selecting modifiers during this competition. - Removed the Protected modifier (those pesky drones) from all Call to Arms activities. The score from that modifier has been added to the Close Danger Trade-off modifier. We will be listening for your input on these Call to Arms changes. Be sure to claim your Daily Shipment of gear from Devrim in the Tower!




Upon investigation, we have found a cause of soft locks occurring in high difficulty Portal activities was an issue that could occasionally break behavior of the Limited Revives modifier. This will be fixed tomorrow with Update 9.1.5.3. We will continue to monitor for additional issues after this fix is released. This update also has fixes for players getting blocked when transitioning to a new Altars wave as well as on the final boss when going through the first damage phase too quickly.












