Freedom Yoda, MHA enthusiast

6.9K posts

Freedom Yoda, MHA enthusiast

Freedom Yoda, MHA enthusiast

@YodaDaReal1

Walter white is in my basement , and anything that disagrees with your opinion is not my problem

Kohei Horikoshi's house Katılım Kasım 2020
206 Takip Edilen36 Takipçiler
Freedom Yoda, MHA enthusiast
@nenbtw @CorelliTV Fps and load times are gonna be the same if not worse cause of more demanding graphics. They are NOT at this time switching to ue6 networking software. Only porting their existing one over better visuals.
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Freedom Yoda, MHA enthusiast
@nenbtw @CorelliTV 1. No, Pysonix uses a completley seperate network system from Ue3...and they are porting that same one to Ue5...meaning all an engine switch will do is cause more demanding load times cause improved assets 2. They will be porting the same physics aswell...
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Jack Collier
Jack Collier@CorelliTV·
I am very excited for UE6… But, We need people educated with UE6 (or game dev in general) to explain UE6 to people. The conspiracies I’m witnessing on this blessed everything application are WILD 😭 People screamed for UE5 and didn’t even know what they were whining for 😂
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Freedom Yoda, MHA enthusiast
@RocketLabs3 RL and FN are likely using an early access modified engine. Especially since epic owns it. Its literally Ue6's FIRST GAME. Public use will be multiple years later. I wish people knew what they was talking bout
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Rocket Labs
Rocket Labs@RocketLabs3·
Unreal Engine 6 doesn’t exist yet. Launch is expected 2028-2029 🤦‍♂️
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Freedom Yoda, MHA enthusiast
@koifishtea7 Obviously there are the item mergers but how does it hurt Rocket league if they decide to add more creative maps? Or add more customization for drivable cars in RL?
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Freedom Yoda, MHA enthusiast
@koifishtea7 Tim Sweenys most recent article post basically said they were moving away from meta as MAIN focus Esp since said they are movin AWAY frm Uefn I view it as no worse as what roblox started back in '06 Assuming its just a hub launcher where you can choose which game it'll be fine
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Freedom Yoda, MHA enthusiast
@uspusss @itspaikon U showed your exploration progress so surely you would know that there was more to the quest than just flying around Also the reason EXPL. quests are simpler in wuwa is because they dont need to do alot, the MSQs fill in all the boxes for world building and quality presentation
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uspus
uspus@uspusss·
@itspaikon does nothing in terms of world building, the eye candy porn is all they have going for them
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Freedom Yoda, MHA enthusiast
@Nevee_RL But its going to be a rocket league/FN inspired version even if they just call it Ue6.. Not to mention they are porting the game. Not making a new game lol. Ue6 wont go public for OTHER games till later Ue3 is so limited than even an uncertain change like this will be better
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Nevee
Nevee@Nevee_RL·
Unreal Engine 5 would have been a better announcement, because it’s something achievable to do RIGHT NOW. The community was hyped for an update to change the game RIGHT NOW, not in 4 years. What was all that hype for then?
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Freedom Yoda, MHA enthusiast
@soh_toa Last but not least wuwa is only half as many patches as Genshin. So by the time we hit there it wouldnt suprise me if their are plenty of unique vast exploration quests
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Freedom Yoda, MHA enthusiast
@soh_toa Then there is lahai roi which takes this further. Lahai roi exploration quests completley update the map and change multiple interactable areas outside of the map changes from main story quests or regular exploring. Lahai roi took what they learned from rinacita and doubled it
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Freedom Yoda, MHA enthusiast
@KiriBuilds Ue3 has prevented so many features we have wanted added for years though. This way they dont have to alienate the PC and console versions of the game The input delay, packet bursts, queue times, creation maps will all see major overhaul. As for graphics I understand concern tho
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Freedom Yoda, MHA enthusiast
@arkbigfanjp 1. Cyberpunk is higher rated on Imdb (yknow because no one likes MAL) 2. Won aoty 3. Tied to an IP with a video game and a table top game with arguably an even bigger demographic than Fate 4. Cyberpunk Edgerunners was only one season, also much more recent So yea Cyberpunk>🤡
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Freedom Yoda, MHA enthusiast
@chromat1cfire As a MHA fan I admit SL had higher peaks But I find S8 overall more consistent prod than SL s2 Cause SL had some real lows during non prio Havin to create a yearly product with a minimum bar + complex designs (mha arguably has top 5 most complex AD sheet in anime) is impressive
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Chromafire 🇵🇸
Chromafire 🇵🇸@chromat1cfire·
I loved MHA but if you're talking about animation, the sheer amount of crazy animation almost every episode in SL s2 far surpasses MHA. MHA only had 4/5 highlight episodes at best in the final season. A lot of stuff was limited too. You can argue about Takopi, but not MHA.
zaka@zaka8453

@TheAnimeAwards They have to be rage baiting bc huh solo leveling over mha?

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Freedom Yoda, MHA enthusiast
@cawcawTV A big part is because the mha fandom has been healing since the end of the manga version. All the weirdos left while our reputation improved. Along with the animes reputation inproving The weirdos migrating to gachiakuta and idk...dandadan maybe
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Freedom Yoda, MHA enthusiast
@Lethamyr_RL I know U made recent vids on the depressing state of rocket league But I def feel like we might spoken soon Ever since the boose indicator on nameplate update I feel like they have slowly been creeping up to something big with these More and more small changes that feel planned
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Freedom Yoda, MHA enthusiast
@KatarinaNoKami Meanwhile kuro didint have nearly as much experience going into wuwa. Barley a couple years of experience on Ue4. Wuwa company was also a tiny rundown building not even close to the monopoly that is hoyo
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