ZombieGrub

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ZombieGrub

ZombieGrub

@ZGGaming

https://t.co/slDSiRKriv Deadlock & SC2 🎙 Commentator & Host l She/Her l Twitch Partner l ✉️ [email protected]

USA Katılım Temmuz 2011
472 Takip Edilen15.7K Takipçiler
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コトブキヤ宣伝
コトブキヤ宣伝@kotobukiyas·
【予約開始】 『StarCraft II: Legacy of the Void』より、「StarCraft Zealot」が登場! 3種類の交換用ヘッドパーツを付属。 気分やシーンに合わせて、異なるゼロットの姿を再現できます✨ kotobukiya.co.jp/product/detail…
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ONSYDE
ONSYDE@official_onsyde·
Neeb has officially returned as a StarCraft II pro player! As he begins a new chapter reunited with ONSYDE, we ask for your warm support for Neeb and your continued interest in our team.
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ZeroSpace
ZeroSpace@PlayZeroSpace·
ZeroSpace Early Access is Now Live!
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SHIN HEEBEOM
SHIN HEEBEOM@SC2_SHIN·
SC2 has become far too messy and overly complicated. At this rate, not only new and returning players, but even long-time players will end up leaving. I can already feel that happening.
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ZombieGrub@ZGGaming·
@WickedFridge You're probably right, but what a failure of a directive and outcome.
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Charles Wickham
Charles Wickham@WickedFridge·
@ZGGaming I do agree that it seems too much here but also we don't know which directive they got. I would imagine here that they got something like "we want a fundamental change that could bring old players back, as well as make the game fresh for the upcoming Blizzcon"
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ZombieGrub
ZombieGrub@ZGGaming·
[Blizzard intern] will do everything except [revert back to 12 workers].
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ZombieGrub@ZGGaming·
@Denisivanchenko the issue with Protoss early game economy vs Terran would still exist (plus all the other reasons I've stated a million times on why I don't like the patches)
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D.sol
D.sol@Denisivanchenko·
@ZGGaming I feel like all they needed to do is tone down that Zerg larva buff and leave everything else as is.
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ZombieGrub
ZombieGrub@ZGGaming·
@kidzevn you think it's fine that's ok, i do not. Relearning the start, awkward forced supply blocks, constantly balancing it rather than other things when they didn't have to do it in the first place, not achieving any sort of "strategic diversity"...idk.
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Kidze 💹🧲💨
Kidze 💹🧲💨@kidzevn·
@ZGGaming 8 worker is fine. Larvae buff is not okay. Compensate for Terran and Protoss by some buffs and we’re good.
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ZombieGrub@ZGGaming·
@WickedFridge Is it wrong to call out a game designer for pushing something? Plus I'd figure the job of a game designer is to think of what is possible within their limits, and changing a foundational part of the game seems out of it.
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Charles Wickham
Charles Wickham@WickedFridge·
@ZGGaming Well let's take the POV of the game designer. They are convinced that 8 workers is better, so far they haven't convinced us but they still think they can, so it makes sense they keep trying. I mean maybe if CC is cheaper and colossi better we gain something ? I guess...
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Druid ✌️🏻🇵🇱🇪🇺🇸🇪🌹
@heavenstarcraft @ZGGaming Ofcourse pro players can give advice but they want game to be standard, then their job is simpler. They don't risk losing to worse players in tournaments ( it also limits space for new players to get to pro level since no change generally favors player who are in sc2 forever)
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ZombieGrub
ZombieGrub@ZGGaming·
@WickedFridge Why does it make sense? The 8 workers were shoved through without the consideration of the other factors that needed to be balanced when we changed to 12 to begin with. Considering we haven't *gained* anything with 8 workers, what's the point?
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Charles Wickham
Charles Wickham@WickedFridge·
@ZGGaming I mean it makes sense as a game design theory to look for the optimal version of the 8 worker patch before comparing it to the previous 12 worker patch. Although by now I would agree with you that 12 > 8. I still like the direction of most these changes tho !
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ZombieGrub@ZGGaming·
@RzewnyDruid @heavenstarcraft These changes haven't made the game more unique. They've failed their goal of "strategic diversity" and just annoyed long-time players. Seems like more players are leaving in this month compared to last year's same timespan.
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Druid ✌️🏻🇵🇱🇪🇺🇸🇪🌹
@heavenstarcraft @ZGGaming And best thing is that they don't listen to pros. When they were making patches they were terrible. Change makes games more unique. There is still lot of time to figure out something instead of playing like before patch. I came back after patch to playing and watching sc2.
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ZombieGrub@ZGGaming·
@heavenstarcraft I do wonder what metrics they set as goals. Like, there must be a goal other than "mix things up and hope for the best", right?
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HeavenSC 🐒
HeavenSC 🐒@heavenstarcraft·
@ZGGaming I've lost count of the doubling down, are they tripling down or quadrupling down now? Either way you'd think that the fact that LITERALLY EVERYONE in the pro scene dislikes 8WS, that maybe they'd respect the wants of the people who have dedicated their lives to the game...
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ZombieGrub
ZombieGrub@ZGGaming·
I'll be heading to Blizzcon but not actually Blizzcon because I didn't get tickets/media pass. BUT I'm still going to the area to hang with friends, go to Disney Land and hopefully grab a bunch of interviews for the GLHF project.
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ZombieGrub retweetledi
Ahmad ‘SCHistorian’ Ali
Ahmad ‘SCHistorian’ Ali@SC2Historian·
Announcing SC4ALL II - A North American StarCraft LAN. $13,000+ Up For Grabs, The Greatest Casters on The Planet, Some of the Most Talented Gamers in the World, StarCraft 2, StarCraft: Brood War, StarCraft 64, and YOU, the Community. TICKETS AVAILBLE NOW!!! Link Below
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TaKeTV
TaKeTV@TaKeTV·
Tomorrow HomeStoryCup 29 will start at 1:00PM CET on our Twitch and YouTube Channel. While you wait we would like to introduce you to our: HomeStoryCup 30 community server. The 30th edition will be an incredible special - it is actually going to be so incredibly cool!🥶 Either scan the QR code or check the link below to join! #HSC29 #HSC30
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ZombieGrub@ZGGaming·
@MickCraftGaming A lot of people for sure! Out of 10 people who even know what SC is, 9 will probably say "I loved watching Husky/Day9/Tastosis in 2010/11/12!" One will actually talk about modern day haha.
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MickCraft
MickCraft@MickCraftGaming·
@ZGGaming This is a good point. I find myself doing this sometimes as well, and I will be more mindful of it. It's possibly because for some (many?) of us, WoL WAS SC2. I personally played several thousand matches from 2010-2012 before being driven out by Broodlord/Infestor meta.
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ZombieGrub@ZGGaming·
We have LotV out twice as long as WoL/HotS combined yet people base some opinions off of what WoL/HotS was. Many also seem to skip 2015 to ~2023 when they discuss metas, cheeses, unit identities, etc. It's like SC2 was WoL, HotS and then BHAM! 2025/6! (inb4 Not All Commenters)
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ZombieGrub@ZGGaming·
@CombatMagic94 I wasn't confused as to why (I think you summed it up nicely). But it clouds discussion about the game significantly. People legit think we could ever get back to that WoL state you talk about, and unless SC3 legit comes out, I don't think we ever can.
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Pablo Matías Valdés 🇦🇷
Pablo Matías Valdés 🇦🇷@CombatMagic94·
@ZGGaming Because the era was memorable, WoL was a whole empty world of possibilities, and because everyone was trash you could make your own trash work if you tried hard enough. HotS was memorable on its own way... because most people hated it. Mothership core, swarm hosts, widow mines.
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