
Zarpyk
1.3K posts









Steam just made a change that's really gonna hurt future indie games. The Popular Upcoming page used to list games chronologically by release time. As long as you had enough wishlists to make the cut (~6k to 7k), you'd get some time at the top of the list for people to discover your game. Now it's listed algorithmically, with far more large games from major companies and publishers on the list, even those releasing two weeks away. The lowest wishlist count on there right now is 80k, when before it would've been 10 indie games as low as 6k wishlists. Feeling very lucky our game's early access release barely made it out before this changed. It was worth probably 1k wishlists for us, and we had some really unfortunate timing/positioning too. It can be worth thousands of wishlists and sales for smaller games. Steam is more heavily prioritizing larger games, with the budget and time to grow to enormous wishlist totals, or the rare indie viral hit. The small to mid-sized games just lost a way to find players. Steam players lost a tool to discover cool smaller games.



Time for some Hytale gameplay/accessibility news, gamepad support drops in pre-release tomorrow! This is the first iteration, we know some things are a bit finicky with it, but it's in a good enough place that we feel okay releasing this to the public! It supports most of the existing controllers (if not all - we rely on SDL3, but I know some of you will have some obscure controllers :p). Hytale features a lot of different keybinds, it was quite a challenge to try to fit most of them on a controller. We came up with an initial layout that we believe covers the most critical aspects of the game. But if you find something that suits you better, you'll be able to rebind controller input actions to what suits you best! As we move to Noesis for the in-game UI, the UI navigation by controller will improve. We had to implement a custom navigation for our current framework UI since it didn't support controller navigation at all. We'll improve it over time, and we'll rely on your feedback as well (you can use the in-game report for that)!







Leaving it here in case anyone wants to use it: 🔗 pastebin.com/4H9kBuyx In my project, Nostalgic Joe, I need to switch between scenes all the time… and digging through folders was slowing me down 😅 So I made this script: you just drag the scenes you want and get a quick access bar to switch between them instantly🚀 (You can see it at the bottom in the image, but you can place it anywhere) If you’re into tools like this, RT and I’ll share more 🔁 #gamedev #indieDev















