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Zak

Zak

@ZerkCrator

Software developer

Katılım Temmuz 2015
209 Takip Edilen261 Takipçiler
NASA
NASA@NASA·
The cosmos gifted us a rose 🌹 This rose is made of a pair of interacting galaxies that have been distorted by each other’s gravitational pulls. Learn more about these cosmic companions: science.nasa.gov/asset/hubble/a…
NASA tweet media
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Zak
Zak@ZerkCrator·
@NASA Ccxcfcccddxfdffdĺlffffffcccccccfdfcfxfcdfffcfxdcdcdffscfffccfcfcffffcf
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Zak
Zak@ZerkCrator·
@ScopeRicrit It is a sad reality that game development takes a really long time
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Zak@ZerkCrator·
@Play_Nevergrind I agree! Its hard to listen and find your own way
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Zak@ZerkCrator·
@LuotiGames To be honest, I think marketing is 50% effort and 50% luck. you need to try hard and figure out ways to get your game out there but at the same time, you need to get lucky and hope people notice it more.
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Luoti Games
Luoti Games@LuotiGames·
@ZerkCrator A game with 50 downloads and people loving it must be a pretty good game, but then comes the hardest part which is marketing.
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Zak@ZerkCrator·
@LuotiGames So depending on the game you are making?
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Zak@ZerkCrator·
@__ThoughtPolice If becoming a game dev becomes my full-time job then I would 100% agree with u. If it's a hobby then I wonder which would be better tho, though maybe they hate it cause you at least know that if you work better on the next one you will have an audience.
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Zak@ZerkCrator·
@CoSeph2 Same, I am just wondering how the experience is since im used to bigger games
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Zak
Zak@ZerkCrator·
@games_parallel Yup, however, this feeling comes from the fact that some things you didn't expect pop up like glitches or categories u thought would be simple but ended up complicated
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Parallel Games
Parallel Games@games_parallel·
@ZerkCrator Breaking down into categories what a mvp is going to need and then further breaking down those categories into mini goals helps with the overwhelming nature in my experience. If you can feel like you are making progress on the micro scale, macro becomes less daunting
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C:/Users/Vince
C:/Users/Vince@SVGameDev·
@ZerkCrator @GameDevMiniBot1 Same, it's a terrible feeling that made me almost stop development for a whole year. I was like there's so much to do in my real job and i felt like the project was too big for a single person, but this feeling still remains.
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Zak
Zak@ZerkCrator·
@RoboticaStudios Yea when it's 1 or 2 people it can feel like you have an insane amount of things you have to do. It's also hard to work on game dev when you have a lot of responsibilities. Honestly, my biggest drive is the fact that I will regret it a lot if i don'tI finish this game.
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Robotica
Robotica@RoboticaStudios·
@ZerkCrator It can feel like it is so easy for everyone else when you look around on social media because of the endless beautiful works on display, but gamedev is very hard! especially the more hats you wear on a smaller team. It feels like an endless runner, be the 🐢, not the 🐇.
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Zak
Zak@ZerkCrator·
@LiamTwose I can't believe i did not realize that. I feel so stupid right now
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Zak@ZerkCrator·
@jackson_txg Is your game similar to Tetris?
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Zak
Zak@ZerkCrator·
@HaumaGame Omg, that character on the main picture looks so cool! Also been to Munich before but never heard of a game set in there. Awesome!
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Hauma - Out now!
Hauma - Out now!@SenamGames·
@ZerkCrator Thank you for hosting!💖 Here's our deduction visual novel set in Munich 🕵️‍♀️🍷 We still have a demo up for you to try ☺️ bit.ly/37amw5V
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Zak
Zak@ZerkCrator·
@Jigarbov I've never tried coding in minecraft before. Won't you say it limits you to what the game has?
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Jigarbov
Jigarbov@Jigarbov·
Minecraft. It’s ridiculously easy to start and build out your world with the pre-existing assets. The add on system makes adding new mobs/interactive elements a breeze and when you look under the hood there is a comprehensive command/code system to make it do what you want.
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Zak@ZerkCrator·
@parviz_link Ah, ive never used those two engines before. What kind if games do you make on it?
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Zak@ZerkCrator·
@Illogic_Games It honestly depends on the work you are able to do and if it will really be worth it to switch
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Illogic Games
Illogic Games@Illogic_Games·
@ZerkCrator Unity, because I'm used to it and I can work faster than if I had to learn something from scratch. Though after seeing what Unreal 5 can do, I'm seriously pondering switching engines for the next title.
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