

I was able to shave off a click because you can go directly from Persona 4 to Homosexuality
Zérodaim
4K posts

@Zerodaim
Jank Enthusiast, I love breaking games.


I was able to shave off a click because you can go directly from Persona 4 to Homosexuality




⚔️ When an unstoppable force (protag archetype) meets an immovable object (my 50 Shield Triggers) 💀My deck: Mad Rock Romanov - spell-slinger, self-mill, grave combo 🃏Opponent: Jokers (Gunbattler type) - Swarm, OTK #デュエプレ

Every TCG is going to have non-games. Non-games are the result of variance which is something TCG's need. Some people feel like Magic's non-games are worse because the variance comes from the mana system, so a MTG non-game is "you don't play you cards." In reality this is no more of a non-game than some Hearthstone card doing something random to kill you out of nowhere, but Magic takes more heat for it because it feels worse. It's basically the same concept as how in Commander you can Doom Blade your opponent's commander and it's fine, but if you counter it they get salty. The result is the same, but the Doom Blade gives you the illusion that you were actually making progress and doing something. It tricks you into thinking your decisions mattered, but really they didn't. Non-games in other TCG's do a better job of giving you this illusion, to tricking you into thinking that they aren't really non-games because you are taking game actions and doing things. But really they are the same as getting mana screwed.


Magic players be like "our mana system is good" when every game since MTG has been trying different ways to get around having to draw lands





Every TCG is going to have non-games. Non-games are the result of variance which is something TCG's need. Some people feel like Magic's non-games are worse because the variance comes from the mana system, so a MTG non-game is "you don't play you cards." In reality this is no more of a non-game than some Hearthstone card doing something random to kill you out of nowhere, but Magic takes more heat for it because it feels worse. It's basically the same concept as how in Commander you can Doom Blade your opponent's commander and it's fine, but if you counter it they get salty. The result is the same, but the Doom Blade gives you the illusion that you were actually making progress and doing something. It tricks you into thinking your decisions mattered, but really they didn't. Non-games in other TCG's do a better job of giving you this illusion, to tricking you into thinking that they aren't really non-games because you are taking game actions and doing things. But really they are the same as getting mana screwed.




Mdrrrr faut s’identifier avec france connect La petition va servir à rien et vous serez tous fichés

There is only one sneak here and it ain't lce yi sang

The fact that 100% of us thought that jumping was the correct thing to do against this boss really says something about game design.











Un médecin s'installe dans un bled paumé. Les commentaires du Monde sont éclairant: elle se fait pourrir parce qu'elle est en secteur 3. Les gens se foutent d'avoir une médecine de qualité à coté de chez eux, ils veulent que ce soit gratuit. lemonde.fr/m-perso/articl…






