ZexRow

12.1K posts

ZexRow

ZexRow

@ZexRow

25 l Fortnite Season X Champion | Fortnite World Cup Finalist (9th) | 2x top 2 FNCS PLACEMENTS | 1x Ninja Battles Champion | $516k tournament winnings

Katılım Aralık 2018
1.1K Takip Edilen304.6K Takipçiler
asyccc
asyccc@AsycLoL·
A pretty girl could easily take advantage of me and manipulate me to heights never experienced before
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ZexRow
ZexRow@ZexRow·
Top 100 worldwide was plat, and I didn't say I ended top 10. Also, I don't even know how I got this crown because I played console and barely even played it on pc.
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ZexRow
ZexRow@ZexRow·
ZexRow tweet media
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ZexRow
ZexRow@ZexRow·
This tweet got out of hand, and people are always bashing the Rocket League community, so I feel inclined to respond. Both games require immense mechanical skill, but mechanics matter more in Rocket League, which has a higher mechanical ceiling. The issue with the debate on which game is harder is that it's difficult to measure. Competition wise, Fortnite is harder because of the number of players competing. You also need more knowledge to compete at the highest level in Fortnite, as it requires more macro. Rocket League, while mechanically superior, doesn't get as in-depth with the macro, but its micro skill expression is on par, if not higher. Both games have their own skill sets and are hard in their own ways. Sorry, I saw what Clix was saying and couldn't help myself.
ZexRow@ZexRow

I've been rank 1 in Fortnite (leaderboard and online earnings for a few months) and top 10 in Rocket League (solos leaderboard in 2015/2016), so I've played both at a high level. Rocket League mechanics are just way easier to grind. You can sit there for a few hours a day for a week and learn the mechanics you've been practicing. The skill expression is there, but the ceiling was hit a long time ago. If you compare 2018 vs 2026 clips, Fortnite looks completely different, RL looks mostly the same. That alone should tell you which game actually has the higher ceiling. Saying RL is harder to go pro is misleading too. It's only "harder" because it's a closed league. Any game with a league is gonna be harder to get into because of gatekeeping and nepotism, not because the game itself is harder. "Harder to start" also makes no sense. You can understand Rocket League in like 30 seconds. If we're talking mechanics, nobody is learning Fortnite mechanics faster than RL mechanics lol. Ranked doesn't even matter in this comparison. Yeah RL ranked is harder, but Fortnite ranked has basically never meant anything competitively. The actual competition is the open tournament circuit, which is way more competitive just off player count alone and no gatekeeping. And the camping/lucky kills thing is just wrong. You can't do that in actual comp because of surge. They're just completely different systems: RL = closed league, gatekept FN = open circuit, massive player base, constantly evolving If we're talking actual difficulty/ceiling, Fortnite is just harder. RL is only "harder" in the sense that it's harder to get into the pro scene.

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GGM1 Coconut
GGM1 Coconut@JamaicanCocoRL·
"Rocket League isn't hard because I was top 10 in 2016" Meanwhile this is what the best player in the world looked like in 2016 btw:
ZexRow@ZexRow

I've been rank 1 in Fortnite (leaderboard and online earnings for a few months) and top 10 in Rocket League (solos leaderboard in 2015/2016), so I've played both at a high level. Rocket League mechanics are just way easier to grind. You can sit there for a few hours a day for a week and learn the mechanics you've been practicing. The skill expression is there, but the ceiling was hit a long time ago. If you compare 2018 vs 2026 clips, Fortnite looks completely different, RL looks mostly the same. That alone should tell you which game actually has the higher ceiling. Saying RL is harder to go pro is misleading too. It's only "harder" because it's a closed league. Any game with a league is gonna be harder to get into because of gatekeeping and nepotism, not because the game itself is harder. "Harder to start" also makes no sense. You can understand Rocket League in like 30 seconds. If we're talking mechanics, nobody is learning Fortnite mechanics faster than RL mechanics lol. Ranked doesn't even matter in this comparison. Yeah RL ranked is harder, but Fortnite ranked has basically never meant anything competitively. The actual competition is the open tournament circuit, which is way more competitive just off player count alone and no gatekeeping. And the camping/lucky kills thing is just wrong. You can't do that in actual comp because of surge. They're just completely different systems: RL = closed league, gatekept FN = open circuit, massive player base, constantly evolving If we're talking actual difficulty/ceiling, Fortnite is just harder. RL is only "harder" in the sense that it's harder to get into the pro scene.

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ZexRow
ZexRow@ZexRow·
This tweet got out of hand, and people are always bashing the Rocket League community, so I felt inclined to respond. Both games require immense mechanical skill, but mechanics matter more in Rocket League, which has a higher mechanical ceiling. The issue with the debate on which game is harder is that it's difficult to measure. Competition wise, Fortnite is harder because of the number of players competing. You also need more knowledge to compete at the highest level in Fortnite, as it requires more macro. Rocket League, while mechanically superior, doesn't get as in-depth with the macro, but its micro skill expression is on par, if not higher. Both games have their own skill sets and are hard in their own ways. Sorry, I saw what Clix was saying and couldn't help myself.
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ZexRow
ZexRow@ZexRow·
I've been rank 1 in Fortnite (leaderboard and online earnings for a few months) and top 10 in Rocket League (solos leaderboard in 2015/2016), so I've played both at a high level. Rocket League mechanics are just way easier to grind. You can sit there for a few hours a day for a week and learn the mechanics you've been practicing. The skill expression is there, but the ceiling was hit a long time ago. If you compare 2018 vs 2026 clips, Fortnite looks completely different, RL looks mostly the same. That alone should tell you which game actually has the higher ceiling. Saying RL is harder to go pro is misleading too. It's only "harder" because it's a closed league. Any game with a league is gonna be harder to get into because of gatekeeping and nepotism, not because the game itself is harder. "Harder to start" also makes no sense. You can understand Rocket League in like 30 seconds. If we're talking mechanics, nobody is learning Fortnite mechanics faster than RL mechanics lol. Ranked doesn't even matter in this comparison. Yeah RL ranked is harder, but Fortnite ranked has basically never meant anything competitively. The actual competition is the open tournament circuit, which is way more competitive just off player count alone and no gatekeeping. And the camping/lucky kills thing is just wrong. You can't do that in actual comp because of surge. They're just completely different systems: RL = closed league, gatekept FN = open circuit, massive player base, constantly evolving If we're talking actual difficulty/ceiling, Fortnite is just harder. RL is only "harder" in the sense that it's harder to get into the pro scene.
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Eternal
Eternal@eternalrll·
Rocket league is harder to go pro. Rocket league is harder to start. Rocket league is harder overall. No bias. I’m the highest rank in both games. Anyone can earn camping & getting a few lucky kills spraying endgame. Unreal Rank - 5% of players SSL Rank - 0.03% of players Fortnite: - Cash cups - Victory cups - Divisional cups - Console cups - FNCS Rocket league: RLCS.
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lyra
lyra@idiot_lyra·
i wanna get a new mouse soon... anyone have any recs?
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ZexRow
ZexRow@ZexRow·
@Kabluu1 @eternalrll It took me a few hours one day to learn air dribbling, and I could edit instantly, but they're different skills, and both can go way more in-depth.
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Kabluu
Kabluu@Kabluu1·
@ZexRow @eternalrll 2018 pro games in rl look like a plat-diamond lobby nowdays saying it looks the same is so wrong. And im sure getting good at airdribbling is harder than editing in fn and they are just the basic mechanics of both games
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ZexRow
ZexRow@ZexRow·
@2_riki_2 @ilydagan @camma_ray @eternalrll Yea I won't deny that, but I just don't see how it can be an argument that Rocket League has a higher skill ceiling. I'm not calling Rocket League low skill or anything like that, but it really just isn't as high as Fortnite.
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Beep
Beep@2_riki_2·
@ZexRow @ilydagan @camma_ray @eternalrll I mean this is just a case of experience allowing you to understand your own game better. You lack the knowledge and skills in Rocket League to perceive its skill in the same way as you do with FN. You have not really played RL at a high level
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dagan
dagan@ilydagan·
@ZexRow @camma_ray @eternalrll still an ignorant take, ive been following rocket league clip hitting since 2017, the mechanical brilliance in 2026 compared to 2018 is astronomical to say the least. (for example any RLFX Insanity video from 2018 compared to now)
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ZexRow
ZexRow@ZexRow·
@2_riki_2 @eternalrll I was talking about mechanical clips, not the actual pro play itself. I'm not trying to downplay the Rocket League mechanical skill ceiling, but they just aren't comparable.
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Flixzy
Flixzy@Flixzy00·
@ZexRow @eternalrll rocket league does not look the same at all u obviously don’t know how advanced rocket league got
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ZexRow
ZexRow@ZexRow·
I've never watched RLCS, I was talking about clips from both years. I thought it was a closed circuit because people made the argument that it was harder to go pro in, but without it being a closed circuit, I don't see any world where it could be harder to go pro solely based on the player count.
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Cameron Ray
Cameron Ray@camma_ray·
@ZexRow @eternalrll Saying 2018 RLCS looks the same is 2026 RLCS is just insanely false lmao. Also RLCS has been an open circuit for years now. Just straight up lying lmao.
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Aidan
Aidan@Aidan97321632·
@ZexRow @eternalrll “If you compare 2018 vs 2026 clips, Fortnite looks completely different, RL looks mostly the same.” Cmon, RL pro play looking the same now as it did in 2018 is completely false. And high RL rank in 2015/2016, I mean, man, that’s equivalent to a plat player today
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