Nick

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Nick

Nick

@Zorchenhimer

I do computer things, and write 6502 assembly on stream. ¯\_(ツ)_/¯

East coast, USA Katılım Mayıs 2009
498 Takip Edilen795 Takipçiler
Nick
Nick@Zorchenhimer·
@ToshiFC1 You found one in mint condition?! Did you buy it?
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Toshi FC
Toshi FC@ToshiFC1·
パトロール。 実物初めて見た…、迷う💧 #ファミコン #ファミリーコンピュータ #コレクター
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Nick@Zorchenhimer·
@BigAfroDogg Yup! I have it dumped and I've started looking around a bit. I'm still working on my tools for this, but I'm making progress.
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BAD君@ファミコン周辺機器
初代スタディボックスのACアダプタが無いからRAMアダプタだけファミコンに挿したらタイトル画面でた
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Nick@Zorchenhimer·
@BigAfroDogg That would be fantastic! I recently got my hands on the Darwin tape (the same one you have) and tape data structure is slightly different & the scripting language is completely different from the model SBX-01 tapes.
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Nick@Zorchenhimer·
@tomvisions @_memeloper IIRC, the codebase was originally in VB6 and it was ported to C#. This was likely a remnant of that.
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Roy Levi
Roy Levi@roylev0·
Those damn intern developers
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ember
ember@nortoncampbeII·
GENIUS???
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Nick@Zorchenhimer·
Someone in 1972 woke up and chose violence. Thus, PL/B was born.
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No Context Brits
No Context Brits@NoContextBrits·
Never forget.
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Aubrey
Aubrey@honksnooze·
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Nick@Zorchenhimer·
I bought a hot-swap bay. Fits good enough.
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Sark
Sark@crtdude·
As many are aware, the earliest run of Zelda cartridges used tape for the game save, due to the shortage of low power SRAM chips at the time. This is the reason for the warning to hold RESET when powering off the NES, to give the tape time to finish winding.
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