Juuberi
1.1K posts

Juuberi
@_Juuberi_
Software and Service engineering masters student. Data Engineering consultant @Goodin.fi
Katılım Ağustos 2016
228 Takip Edilen14 Takipçiler

🚨 BREAKING: Bungie internally testing new Arena mode for Marathon
Sources indicate the mode will feature:
• 3v3 team-based Arena format
• Existing map POIs repurposed for competitive play
• Bubble shields & equipment receiving significant nerfs
• Self-revive mechanics now tied to a cooldown system
This marks a potential shift toward a more structured, high-skill competitive experience within Marathon’s sandbox.
Joe Ziegler reportedly commented:
"We feel Marathon has a very unique and competitive sandbox. We want to push the limits of what’s possible in a truly competitive environment and explore how it could evolve at the highest level."
Early discussions suggest this could be a step toward organized esports-style play within the extraction shooter space, alongside community-driven events, and open tournaments.
More details expected soon.
April Fools! (Honestly though… this would be cool to see, especially with HCS on hiatus.)

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@_Juuberi_ @EchoGuild May be speaking about heroic L'ura, but she's also just bugged right now and blows the raid up when doing a mechanic right
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Check out the March on Quel'Danas Raid Finale cinematic! Spoilers ahead!
#Midnight #Warcraft
wowhead.com/news/march-on-…

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Marathon is a ruthless and unforgiving extraction shooter that’s worth every ounce of hell it puts you through.
Our review: bit.ly/4lYeHlV

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If this is what top players’ vaults look like I’m a bit concerned for the health of non-cryo matches during the week going forward. What loot will Benny want during the week that’s on the other maps?
Probably your best argument for ranked mode being around all week right here. @MarathonDevTeam
Benny@ShmurdaBenny
Cryo archive
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@TauCetiGG 9/10 goated game, the performance just needs to be better
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@Ziegler_Dev Thanks adressing feedback quick this game and the dev team is goated
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Congratulations to all the runners who’ve been battling it out in the floating death fridge we call Cryo Archive! We’ve been watching and ingesting all the thoughts and feedback that we’re hearing, aggregating it and taking it down in notes. After this weekend we’ll spend some time looking into feedback and thinking of the next iterations we want to make:
Main topics we’ve noted so far:
- Scheduling : options for players who can’t play on weekends
- Solos : is there any way to play this map without joining a crew?
- Subroutines: can subroutines be more guaranteed as a drop from vaults?
Any of these may take some time to figure out so I can’t guarantee quick solutions here but we’ll definitely discuss these topics as a team this week.
Thanks for sticking with us as we evolve the game, and helping us fight the good fight against the cyborgs, robots, and aliens!
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@Ziegler_Dev Consider putting ranked on days Cryo isnt active do they dont overlap
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FYI: Here's the current schedule for Cryo/Ranked.
Cryo:
Unlocks at 10 AM PT on Friday (first opens on Friday 3/20)
Closes at 10 AM PT on Monday (first closes on Monday 3/23)
Ranked:
Unlocks at 10 AM PT on Saturday (first opens on Saturday 3/21)
Closes at 10 AM PT on Tuesday (first closes on Tuesday 3/24)
Once again, as we see and learn more we're open to iterating on the schedule in future updates.
Good luck you brave souls.
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Cryo and Ranked are coming and we're excited to see players battle it out over Tau Ceti and traverse into the big scary moon-like ship in the sky. We've put out a few posts about Cryo, poured through the variety of comments and feedback we've seen so far, and wanted to take some time to explain some of the initial decisions we've made around Cryo and Ranked with regards to weekend scheduling. So without further ado, here's what we have been thinking:
We are of course always iterating and are open to looking at other options in the future, but the Ranked/Cryo Archive weekend decision is really built around three points:
- Preparing: We acknowledge that players will lose a lot of gear on Cryo and Ranked because it is intended to challenge you to your limits. As a result of that, it's important that Cryo and Ranked feel like an event you can schedule towards, grind gear up to do, etc. The loop of spend time grinding gear to spend it in Cryo or Ranked is reflected in this choice as a weekly cycle.
- Economy Talk: We have some great rewards on Cryo that kind of break the bank when it comes to economy and power gain. If we were to look at having it open all the time, we'd probably have to adjust how frequently you can earn these rewards so that we don't flood the game with amazing loot all of a sudden.
- Logistics Time: Cryo and Ranked both have entry requirements (gear ante) that are built around the idea of you matching with other players on an equal investment level. They also both have a high level requirement to ensure you've experienced enough of the game to understand the challenges inherent to the game. This inherently makes the amount of people in that queue at any time unpredictable. Both of these experiences also need a consistent flow of players in the queue to make sure matches are full to retain the challenge. To reduce the match times and allow players to find matches quicker, making it a scheduled event means more players will show up during that window and feed the queue pool better.
We also acknowledge that there are likely some who cannot participate on the weekend or are excited about the experience and want to no-life it for weeks, and we appreciate that. We'll be looking into what we can do to retain these considerations and potentially accommodate this in the future.
Things we may iterate on in the future:
- Staggering Ranked and Cryo queues more so they overlap less
- Looking at changing the days we do either Cryo or Ranked
- Changing the ante values of Cryo or Ranked
- Looking at any other conditions (solo experience, crew fill experience, etc.) and iterating on it!
Marathon is an evolving game and part of evolving is seeing how this initial launch plays out and adjusting as we go =). Thanks for the feedback, keep it coming and we'll update you when we figure out the next evolution.
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@SpriggyNeruda @MuItimach Bro really has something wrong with his brain to do this almost everyday, get something better to do with your life. Get a girlfriend or creative hobby or something.

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Alright everyone we're going a bit rogue here. We have a bit of an experimental feature that's in development we want to test and we'd love for you to help. As of Wednesday morning 3/18 at 10am PT, we'll be enabling a limited time duos queue on Perimeter only to test how the game plays with crews of 2 at a wider scale. Important things to note:
-- It will be on Perimeter only for now.
-- The test will last about 2 weeks (but we might cut it off early or elongate it depending on what's going on).
-- You can only enter duos with a premade group of you and another friend. (no matchmaking solo into duos).
-- You will be matched with other duos only.
-- You can select "Perimeter - Duo" from the zone select screen to access it. (not the final intended ux flow right now)
-- Some things will be a bit jank.
Just a note: this is a bit of an experimental feature so we expect to learn some things along the way and make changes to future versions of this. This likely won't be the final implementation of how it would look and flow in the game, but for now it was easiest way for us to get it to you all to help us test.
We're excited to run this experiment with you all. Pending what we learn, we're hoping to expand duos as a queue in the future and we wanted to take this first step sooner than later so we could understand how it affects our game better before investing a lot more time in fleshing out the feature.
Additionally, this is unlikely to be the last experiment we run, so look forward to more as we continue to evolve Marathon. FOR SCIENCE!
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Juuberi retweetledi

🚨 MARATHON COMMUNITY PSA - RUNNERS RISE UP! 🔥
Haters are review bombing Metacritic with 0s from people who NEVER even queued up 😤
REAL runners know the truth: 90%+ Very Positive on Steam from actual players!
Crisp gunplay, deep lore, insane extracts! Marathon is PEAK! 🎮💥
If you’ve infil’d Tau Ceti IV, extracted those W’s, and loved every run… it’s time to fight back the RIGHT way.
👉 Drop your honest review on Metacritic NOW:
metacritic.com/game/marathon/
Let’s bring the WHOLE community together and show the world the REAL score! No more letting tourists tank our game ❤️🏆
Who’s leaving a review today? DROP 🔥 BELOW + tag your squad! Together we eat! #marathonthegame

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@MarathonDevTeam Loving the game! Thanks for quick reactions to feedback
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We've seen your feedback about the increased range at which you can hear other players in combat and are closely monitoring how it affects your runs. We recognize that this was an overcorrection and will pull things back in a way that maintains your ability to hear each other's actions, but not at a distance that feels excessive. We're still aligning on how to ensure the best player experience, and will deploy changes in an upcoming update.
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