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Frōg

@_f_rog

chief marketing officer for destiny 3

California, USA Katılım Ekim 2018
187 Takip Edilen15 Takipçiler
Frōg
Frōg@_f_rog·
@diabloelnino @AllFutbolMX @el_pais Best way to keep kids of the street is by getting them into hobbies like sports. So this is intentionally solving that issue
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All Fútbol MX 🇲🇽
All Fútbol MX 🇲🇽@AllFutbolMX·
🚨🤯 NEW: The Mexican Government and Liga MX will create 2,000 NEW ACADEMIES across the country, with the goal of finding new talents like Gilberto Mora. They also plan to FURTHER EXPAND scouting efforts across the United States. 🇺🇸👏🏼 Via @el_pais
All Fútbol MX 🇲🇽 tweet media
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Frōg
Frōg@_f_rog·
@FrenchieHugo If Switzerland beats Argentina on pens infantino might explode
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watter🔜GCX
watter🔜GCX@justaddwatter·
I AM GOS TETHER GOAT OF ALL TIME
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Frōg@_f_rog·
@HazelSoSlay If it was possible, Japan would’ve done it 30 years ago
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Hazel 🔜 GCX2026
Hazel 🔜 GCX2026@HazelSoSlay·
WE MUST GET ALL THE WORLDS TOP SCIENTISTS TO GENETICALLY ENGINEER HUMAND WITH FLUFFY TAILS AND EARS
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watter🔜GCX
watter🔜GCX@justaddwatter·
my whole tl is people saying the word porn
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Frōg@_f_rog·
@FrenchieHugo Not even wrong, they pulled up VAR for a toe being stepped on 5 minutes after it happened but not when it happened the other way around
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Hugo 🇫🇷
Hugo 🇫🇷@FrenchieHugo·
I’m fucking crying man
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CrowThorn23
CrowThorn23@CrowThorn23·
@justaddwatter Yes, No, Yes I only say this since Summer is just Hell and Winter is far Superior
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watter🔜GCX
watter🔜GCX@justaddwatter·
i think they should keep making destiny content until the end of time and summer should last forever and dogs shouldn't die
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Hugo 🇫🇷
Hugo 🇫🇷@FrenchieHugo·
My RO16 World Cup predictions 🇫🇷 France 4-1 🇵🇾 Paraguay 🇨🇦 Canada 0-3 🇲🇦 Morocco 🇪🇸 Spain 2-1 🇵🇹 Portugal 🇺🇸 United States 1-2 🇧🇪 Belgium 🇧🇷 Brazil 2-3 🇳🇴 Norway 🏴󠁧󠁢󠁥󠁮󠁧󠁿 England 1-2 🇲🇽 Mexico 🇦🇷 Argentina 1-1 (4-3) 🇪🇬 Egypt 🇨🇴 Colombia 2-0 🇨🇭 Switzerland
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Frōg retweetledi
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.@tosinmm_·
USMNT fans seeing that Folarin Balogun can play against Belgium
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𝖍𝖆𝖕𝖙𝖎𝖖 🇬🇧⚡️
@RudyLTX @asha_shar How would her cutting her pay fix the fact there were up to 14 layers of management. If people aren't fulfilling an actual productive purpose it doesn't matter how hard they work or how nice they are it's silly to employ them there. It's not her job to just tread water.
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ASHA
ASHA@asha_shar·
This is an important email I sent today to all employees at XBOX: Team, We are beginning the most significant restructure in XBOX history. After careful consideration, I've made the difficult decision to reduce our team by approximately 3,200 throughout FY27. This will include approximately 1,600 role eliminations today, and in addition, four studios will leave XBOX to new management. I recognize that a year-long restructuring creates additional challenges. Unfortunately, it is not possible to make all the necessary changes in a single day, and I wanted to be direct about the scale. I know this is painful. These changes will directly affect people who have poured their creativity into building XBOX. Many joined us through acquisitions, while others were recruited here, or sought us out because they loved this industry and loved XBOX. Today's decisions do not reflect their talent or dedication. Our business today is not healthy. We are operating at margins that are 3–10x lower than comparable platform and publishing businesses. We entered Gen 9 with a smaller install base and a higher cost structure. To grow, we bet on Game Pass, multi-platform, and a broader portfolio of content. While those businesses have created meaningful value, they did not grow at the pace we expected. As that happened, our core business weakened, and we added more teams, more investment, and more time, hoping for a better outcome. And now the industry is facing the most severe hardware crisis in its history. We must reset XBOX. First, we will reset our content portfolio. Since 2018, we have aggressively expanded our studio portfolio while the number of games created each month across the industry now outpaces the last ten years combined. We now find ourselves competing not only with the largest publishers, but also with smaller independent studios. It is neither possible nor desirable to own every great independent studio. We have also learned that we are not the best home for every type of studio; in a typical year, we lost 64 cents for every dollar we invested. As we reset XBOX, we will help independent creators succeed by providing open development tools and audiences to realize their vision. Compulsion Games and Double Fine Productions will return to management and transition to independent studios with their IP, catalog, and runway for their next games. Ninja Theory and Undead Labs have entered terms to join new ownership with funding to complete and grow Senua and State of Decay 3. In France, Arkane’s management is beginning required consultation with its Works Council to review potential strategic options. We are also making reductions across other units, and in some cases, shifting investment to focus on higher priority projects. These changes vary in size across Activision, Bethesda/ZeniMax, Blizzard, King, Mojang, and XBOX Game Studios. None of our first party publicly announced games or projects are being cancelled as part of these reductions. In addition, Mojang and King will now report directly to me. These two studios have increasingly become platforms and are our largest by monthly active players. They bring critical geographic, demographic, and differentiation to XBOX. Second, we will reset our platform. We know that great technology gets better when it gets simpler, not bigger. Today, in some parts of the company, work passes through as many as 14 layers of management. Our platform teams are 40% larger than they were at the start of this generation, even as our player base and playtime have declined. That complexity has slowed decisions, blurred accountability, and made it harder to deliver for players. As we reset XBOX, we will simplify. We will reduce management layers to no more than 5, and where possible, 3. We will deliver success through a flatter organization that is built around makers (individual contributors focused on building), player-coaches (leaders who remain deeply involved in the work while developing their teams), and directly responsible individuals (DRIs) who own key decisions and outcomes. And we will streamline how we work across our tools, with a cleaner code base, shared services, and 50% reduced vendor spend. Third, we are resetting how we operate. As XBOX grew our headcount, we became more fragmented. Teams, studios, and functions often operate independently, and it became harder to work towards a shared goal, make the right tradeoffs, and get things done. For the first time, we are establishing a Chief Operating Officer with end-to-end P&L responsibility across content, hardware, platform, and services. Helen Chiang has been promoted to this role and will report directly to me. Over nearly two decades at XBOX, Helen has helped build some of our most important businesses, from XBOX Live to leading Mojang and the Minecraft franchise. She will bring our businesses together under one operating model, making sure we make clear investment decisions, learn from our successes and failures, and hold ourselves accountable for results. Thank you, Dave McCarthy, who is retiring after 17 years with XBOX. Dave has played a defining role in building the platform that millions of players rely on every day and has been a trusted partner through many of the biggest moments in XBOX's history. We wish him all the best. These changes are about a bigger future for XBOX, not a smaller one. The next decade of gaming will be larger, more global, and more creative than anything we've seen before. This year, we'll invest as much in XBOX as we ever have, but we'll invest with greater focus, greater discipline, and greater clarity, all in service of making XBOX where the world plays and creates. I want XBOX to be one of the few companies that entertains more than a billion people each day and gives everyone the opportunity to create and connect. I know we can achieve this goal. XBOX has many of the most beloved franchises in entertainment history, talented studios around the world, and we will return to growth in 2027. History is full of companies that mistake longevity for inevitability. We will not be one of them. Asha
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Frōg
Frōg@_f_rog·
@D2Revenant The story was fantastic, the gameplay was just so long and drawn out and dull. Really sucks that this will be the last one
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Fut Sheriff
Fut Sheriff@FutSheriff·
“It’s not worth staying awake to watch Netherlands vs Morocco” Netherlands vs Morocco :
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deku#5858
deku#5858@colesmithen2·
I bet this fuckass boss still doesn’t take crit damage
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USMNT Only
USMNT Only@usmntonly·
THEY TOLD US 'IT'S JUST PARAGUAY' 😭😭😭 BEATING PARAGUAY AIN'T FOR EVERYONE 🇺🇸🇺🇸🇺🇸
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Frōg@_f_rog·
@Kimo_D2 Please drop the link please
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Kimo
Kimo@Kimo_D2·
Is there a discord for people who still care deeply about D2 build crafting and want to do stuff like farm Taniks for melee builds or farm Witness for SE armor because finding competent farmers right now is IMPOSSIBLE
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watter🔜GCX
watter🔜GCX@justaddwatter·
i think witherwhoard is the best season pass exotic we ever got
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Frōg@_f_rog·
@justaddwatter Prime witherhoard 😭, my highest kill count exotic aot
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I Am Fallout
I Am Fallout@falloutplays·
HEADS UP: @DattosDestiny and I are gonna do one last Destiny 2 fashion contest together. Unsure what the prize(s) will be, but I'll try to think of something. Only 1 entry each, please submit below, good luck!!👏
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dan#7828
dan#7828@danhuilla·
Imagine creating this and getting laid off anyway
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