manuelho

410 posts

manuelho

manuelho

@_manuelho_

Katılım Ekim 2009
133 Takip Edilen8 Takipçiler
ushika
ushika@ushika___·
ushika tweet media
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manuelho
manuelho@_manuelho_·
@Khellstr3D now that looks like a nice workflow improvement! great job! will this be shared?
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khellstr
khellstr@Khellstr3D·
I have been vibe coding this NodePop addon for few days. I think it's a bit tedious to enter the group and then open N-Panel to edit Inputs, Outputs, and color tags for Node Groups. This opens Pop-up for that. Works inside and outside of group. And Meny, Zone, Closure nodes too.
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manuelho
manuelho@_manuelho_·
@fmoewe oh wow, nice. would you mind sharing?
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3DVision
3DVision@fmoewe·
It is now possible to create "Water Color" renderings without using a Brush.😱🥳 #b3d #geometrynodes
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manuelho
manuelho@_manuelho_·
@gleb_alexandrov great, thanks. i wonder though, why there is not a simple node for that
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Gleb Alexandrov
Gleb Alexandrov@gleb_alexandrov·
How to make lights blink in Blender? Using this simple expression in Emission material works wonders. For instance here's an expression for a smooth undulation of the emission strength: # sin (frame/20.0) * 10 + 10 #b3d
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Matthew
Matthew@TzDev_·
Designers are going to LOVE this 🤩 I upscaled this image by 12x while keeping all the original texture and details. Select 20 people to test it for free! Comment "Upscale" below or send me a DM.⬇️
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manuelho
manuelho@_manuelho_·
@jfranmatheu hey matheu, i really miss the wheel in blender. hope you or the blender guys can fix it
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JF Matheu 🐦
JF Matheu 🐦@jfranmatheu·
Hey SulptPaintWheel users, there are some limitations - specially starting Blender 4.4 - that makes impossible to upgrade SPWheel addon. I'm unsure if Blender 5.0 or greater will have this fixed but feels like unlikely. BUT... 🔽
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manuelho
manuelho@_manuelho_·
@JohnKazArt just to be clear, this only works with premade primitives that comes with this add-on, or?
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manuelho
manuelho@_manuelho_·
@RetopoFlow this is getting so good. Q: is it possible e.g. when in retopoflow mode and pressing T it jumps to tweak mode but leaving retopoflow mode T would use the shortcut from mesh section.
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Retopoflow
Retopoflow@RetopoFlow·
You can now draw across and along the symmetry line in all tools in Retopoflow 4 beta.
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Wes McDermott
Wes McDermott@The3DNinja·
Checking out Turntable in the latest Illustrator (Beta) and totally blown away. Spin vector art like it’s 3D. Absolute wizardry! Grab the latest beta version of Illustrator and give it a try. #Illustrator
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manuelho
manuelho@_manuelho_·
@Trinumedia nice. just as an idea...provide the option to choose between collection and single object.
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Trinumedia
Trinumedia@Trinumedia·
💎 Feature Overview: - Blends normals of all mesh objects in a collection - Mesh displacement at intersections -Easy to apply asset to drag and drop to the 3D View - A setup wizard to ease setting it up onto an existing collections 📥Get it here: trinumedia.gumroad.com/l/smart-mesh-b…
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Trinumedia
Trinumedia@Trinumedia·
📚 Finally! My first product in history. Smart Mesh Blend! A Geometry Nodes Blender addon that installs an asset library with a drag and drop wizard to help you get started with blending a group of objects! Soon, with your investment, I'll have it blend multiple materials!
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manuelho
manuelho@_manuelho_·
@FBhyte has there been a change in 5.0? have to try it!
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raxly
raxly@AnubhavSajeev·
@ArtOfPilgrim Too used to zbrush. Also I'd want the same navigation as zbrush in blender. Then I'll switch
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Pilgrim
Pilgrim@ArtOfPilgrim·
I don't model in zbrush (I'm not a psychopath) but I do go from blender to zbrush a lot. Blender has got a lot better at handling higher polycounts now so it's feasible to sculpt in blender instead of Zbrush. For those reading this, if blender handles higher polycounts like zbrush (as it can now), what would stop you from using blender to sculpt?
Pilgrim tweet media
leon neon 🍇@leonneon_

@ArtOfPilgrim Do you always model in blender then sculpt in something like Zbrush ? I've been trying to model in Zbrush to limit imports/exports but it feels so clunky. Do you sometimes model in Zbrush for starting shapes ?

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manuelho
manuelho@_manuelho_·
@The3DNinja nice! what's that image2channel filter? can you share? :)
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manuelho
manuelho@_manuelho_·
@TonyBabel tony do you know the game cuphead? you will like it‘s style!
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Tony Babel
Tony Babel@TonyBabel·
Animation is black magic.
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manuelho
manuelho@_manuelho_·
@JesseMiettinen hi jesse, may i ask if you can share this setup with me? looks interesting and useful
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Miettinen Jesse - Blenderesse
Miettinen Jesse - Blenderesse@JesseMiettinen·
remember when I did this Decal Shader thing that is not just projection but bends with the shape? Me neither. But it would be super cool! No more so distorted decals #b3d
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manuelho
manuelho@_manuelho_·
@machin3io hello, is hypercusor ever to be released publicly/without patron?
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manuelho
manuelho@_manuelho_·
@getPlasticity but lately it is more about bugfixing, which is of course also important. but i thought it is progressing and catching up a bit faster especially after following the early development. like i said, maybe too naive from my side. just saying
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Plasticity
Plasticity@getPlasticity·
New in Plasticity 2025.1 – Easily position pivots with Bbox, Median, and Active modes for precise control. Try it now. All modes can be used in the move, scale, and rotate functions. Bbox: Positions the pivot at the center of the bounding box enclosing the selected objects. Median: Positions the pivot at the average location of the pivots of the selected objects. Active: Positions the pivot at the last selected (active) object's pivot. Read more about pivot points at doc.plasticity.xyz/common/move #cadforartists #plasticity3d #plasticity
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manuelho
manuelho@_manuelho_·
@getPlasticity one think though i have to mention, and maybe this was a little bit naiv from my side, but following the early development of plasticity we had almost every two days a new (major) feature and i thought wow, when development is continuing like that this will become huge
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manuelho
manuelho@_manuelho_·
@getPlasticity dear @getPlasticity team, i really do like your application. it is so simple to use and also works perfectly with my blender workflow using your addon.
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