Nico

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Nico

Nico

@_nicol6s

3D Artist • lvl 26 • 🇧🇪 • Hard Surface

Belgium Katılım Ocak 2015
2.3K Takip Edilen427 Takipçiler
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Vladimir Stepanov
Vladimir Stepanov@vladimirdesigns·
Good textures look good even at low resolution.
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Docquistador
Docquistador@Docquistador·
Give me one good reason why I shouldn’t:
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Nico
Nico@_nicol6s·
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Hitoriscan KOBO
Hitoriscan KOBO@HitoriscanKOBO·
Many people say that a single texture is enough for a relief, but the final result actually looks pretty good. #3D #gamedev #3DCG
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Ashway
Ashway@AshwayVisuals·
UNE NOUVELLE TERRE. UNE CIVILISATION À BÂTIR. Après une bêta réussie, le projet KCRP ouvre ses portes à 300 joueurs, ce dimanche à 15h. Prenez part dans l'histoire d'un serveur RP de grande ampleur. Rejoignez le Discord ci-dessous. #KCORP
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3DMA
3DMA@3DMA_Studios·
Update on the BKLOCKII, almost there
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Pilgrim
Pilgrim@ArtOfPilgrim·
no more having to open photoshop to create alpha textures from photos artofpilgrim.github.io/levels/ same process i use in photoshop: Black and White adjustment + levels but now in the browser
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Ric Sasaki
Ric Sasaki@Ric_Sasaki·
3DCGで写真からフォトリアルな窓を作る方法 1.写真から軽くモデリングする 2.窓(今回はドアの所)のFaceにだけ別マテリアルをAssignし、 Basecolorはそのまま+RoughnessのみColorRampで抽出 貼紙などの所だけroughnessを白くする。 3.周りの物(今回はHDRI)が映りこみリアルになる。 凄いローポリです👇
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Manuel (CommsCLOSED)
Manuel (CommsCLOSED)@ManuelDeJorge·
comms stuffs I've been busy working recently~
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Vladimir Stepanov
Vladimir Stepanov@vladimirdesigns·
Texturing is easy. Just make it gross.
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80 LEVEL
80 LEVEL@80Level·
Learn how to create a realistic rain-on-glass material in Material Maker from @cmzw_'s node setup. Have a look: 80.lv/articles/see-h…
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Bardhyl Bytyqi
Bardhyl Bytyqi@BardhylBytyqi·
is this the most cinematic animation ever? i can’t believe I made it with claude + 1 prompt
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Deadlock Intel
Deadlock Intel@IntelDeadlock·
This Amazing custom Graves figurine Via/Serfi-sama
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Gabriel P.
Gabriel P.@The_Geosmith·
SVD dust cover: Photo, scan, highpoly. Thanks to @SimonMczt for letting me play around with his scanner ♥️
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