Adrien Rouquié

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Adrien Rouquié

Adrien Rouquié

@adriflex

3D Artist & Illustrator - Characters, worlds, art direction. Blender, Godot. Making games & tools.

Bordeaux, France Katılım Temmuz 2016
707 Takip Edilen62 Takipçiler
Adrien Rouquié
Adrien Rouquié@adriflex·
@Franrekk That's really cool! I'm testing the demo right now :) Is there a mobile version planned? Congratulations!
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Franek
Franek@Franrekk·
Dice Have No Eyes Out Now!
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Adrien Rouquié
Adrien Rouquié@adriflex·
Texture Diffusion v2 is out. It textures your 3D models with AI, inside Blender. Pick a cloud provider, generate, project on your mesh, paint the details. No subscription, no beefy GPU, you pay per image. Full rewrite of my old v1. The version I wanted as an artist. #b3d
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Adrien Rouquié retweetledi
INK
INK@0xInk_·
Druid vs Balrog if you want to get this kind of graphic style on your videos with Seedance2, I give you my main keywords: • hand-painted 2.5D • texture painting • 3D is only the base structure • vibrating grease-pencil outlines
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Adrien Rouquié
Adrien Rouquié@adriflex·
@AFX_LAB It would be really cool to find ways to gamify the UV layout. Like Tetris or something ^^^
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忘却野
忘却野@Bookyakuno·
よーーーーやくできた…… 既存のベベル幅調整機能。 #Blender #b3d
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忘却野
忘却野@Bookyakuno·
既存のベベル幅を調整する機能、AIで作ろうとしてもうまくいかないな。 Curve Flow機能を作らせた時はさほど労せずサンプルコードを出してきたのだが、ベベル幅後調整の方が難度高いのか。
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Adrien Rouquié
Adrien Rouquié@adriflex·
@utkuotw That idea had crossed my mind too! I'd love to try that! Don't throw the idea away just because some people don't like it. We should always encourage creativity :) I'm sure it uses less energy than images that copy the Ghibli style.
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Utku
Utku@utkuotw·
I got tired of seeing “Cube.047” in Blender scenes, so I built an Blender Addon for it. It uses AI to analyze objects based on their shape and scene context, then automatically renames them. Open to feedback, ideas, and feature requests 👇 #Blender #AI #b3d #Python
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Adrien Rouquié retweetledi
Cosmo Mídias 🔶
Cosmo Mídias 🔶@CosmoMidias·
(sound on 🔊) UV unwrapping should be optional! I decided to work on PolyPlanar (Advanced & Deformable Triplanar Texturing Addon for #b3d). Here a test of 2D texture projection without UV unwrapping while enabling deformations even on parametric and procedural workflows:
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Anima
Anima@Anima_Labs·
New short film that perfectly captures the AI ​​race, haha. With Seedance 2 on @mitte_ai , enjoy an all-in-one tool to create your own universes and short films: - Characters - Style search - Frame-by-frame shots - Animation ... using the latest available AI models !
Anima@Anima_Labs

New short film created with @mitte_ai ! For this one, I explored a very smooth style for the characters' skin and a much more textured style for the clothing, hair, and environment. The idea was to recreate a setting similar to a salt desert, where a family lives peacefully until the day a young boy encounters a small creature he shouldn’t have approached… To create this short film, I used Mitte AI, which offers a wide range of AI-powered generation tools (video and images): - character creation or import - style development - shot creation - animation - ... ⬇️ Link below ⬇️

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Nodragem
Nodragem@Nodragem·
My level editing tools start to be working... Add some randomness and enemies running after the players and this will be pure chaos 😃 ! #GodotEngine
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Farrukh Abdur
Farrukh Abdur@FarrukhAbdur·
Completed Koinobori theme art! Made in Blender.
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