
Aitor Ansio
1.4K posts

Aitor Ansio
@aitoransio
Freelance 3D Character Artist. Sometimes I like to write about stuff.
Barcelona Katılım Haziran 2014
811 Takip Edilen758 Takipçiler
Sabitlenmiş Tweet

Hi everyone! I'd like to share this #Overwatch character skin that I had the pleasure of working on as 3D Character Artist.
Thanks to Blizzard Entertainment for the continued support and to Rabcat Game Art for this great opportunity!
artstation.com/artwork/8BAKQG
English

Hi everyone! I'd like to share this #Overwatch character skin that I had the pleasure of working on as 3D Character Artist.
Thanks to Blizzard Entertainment for the continued support and to Rabcat Game Art for this great opportunity!
artstation.com/artwork/8BAKQG
English

Hi everyone! I just posted this character skin for Apex Legends that I had a ton of fun working on as a 3D Character Artist.
Huge thanks to the team at Respawn Entertainment for the continued support, and thanks to Rabcat Game Art for this opportunity!
artstation.com/artwork/DLPgxe
English

No sois conscientes de lo FELIZ que soy con el lanzamiento y el recibimiento 😭♥️
Disfrutad mucho de Crisol: Theater of Idols 🩸🥹
#crisol #crisoltheaterofidols 🥳
PlayStation@PlayStation
Blood is your life and your ammo in Crisol: Theater of Idols Survive the cursed isle of Tormentosa today: play.st/45YHU9D
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@CrisolGame @VermilaStudios @BlumhouseGames Enhorabuena por el lanzamiento! Lo estoy jugando en PS5 y me encanta. Sería posible en el futuro una opción para desactivar el Motion Blur?
Español

Se derramará sangre 🩸
Crisol: Theater of Idols de @VermilaStudios, publicado por @blumhousegames está disponible ahora en Steam, PlayStation y Xbox.
blumhouse.com/games/crisol-t…
Español


@martha_ishbel Enhorabuena a todo el equipo, el juego tiene una pinta genial. Cae día 1 sin duda!
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✨Muchísimas gracias por el apoyo que estamos recibiendo, jamás esperé una acogida así de grande 🥲
Hoy seguiré contestándoos a todos, literal no ha salido el juego y ya tenemos la mejor comunidad de gente, gracias 🤍
#crisoltheaterofidols #crisol
Martha Cárdenas@martha_ishbel
Por fin puedo decirlo! Crisol:Theater of Idols saldrá el 10 de Febrero a 17,49€!! De verdad que espero que lo disfrutéis ✨ #crisol #crisoltheaterofidols
Español

Yakuza Kiwami 3 & Dark Ties is 2 titles in 1, and the demo is out now on Steam and consoles for free! gsght.com/c/pc8oc9
The full game launches February 12th for Steam, PlayStation 4 & 5, Xbox Series X|S, and Nintendo Switch. #sponsored

English

El 10 de Febrero, la sangre será tu arma.
Añade Crisol: Theater of Idols a tu lista de deseos hoy en Steam, PlayStation y Xbox.
blumhouse.com/games/crisol-t…
Español

@EdHidra Hay noticias sobre la edición Kindle de La Voluntad de Muchos en español?
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📢 ¡Atención #NovedadesHidra! 💪
En marzo llega la esperadísima segunda parte de "La Jerarquía", de James Islington.
La fuerza de pocos es la continuación de La voluntad de muchos, un auténtico fenómeno de la literatura fantástica.
Traducción de Carlos Loscertales ✍️
⬇️

Español

@slipgatecentral I was about to get mad because I saw the video first and I instantly thought "are they really stealing stuff from slipgate now too?"
Then I realized you posted it yourself! Hah
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Aitor Ansio retweetledi

@N_Tys26 My dude has been playing the game for 20 years and for tens of thousands of hours. Of course he's bored of it.
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𝐒𝐎𝐃𝐀 𝐈𝐒𝐍'𝐓 𝐇𝐀𝐏𝐏𝐘 𝐖𝐈𝐓𝐇 𝐂𝐔𝐑𝐑𝐄𝐍𝐓 𝐒𝐓𝐀𝐓𝐄 𝐎𝐅 𝐖𝐎𝐖
There's an argument to be made that while the player base is definitely fragmented across all the different versions of WoW, there's at least one version that you'll enjoy.
Unfortunately, this isn't the case for everyone, like @Sodapoppintv who doesn't seem to enjoy WoW anymore while believing the rumored Classic Plus to be the saving grace.
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Could you also make it so I don't have to have your stupid Maxon software running whenever I just want to use Zbrush? If I'm stuck in your subscription plan, with no option for a perpetual license, could we at least get rid of the bloatware?
Maxon ZBrush@maxonzbrush
Special presentation from the ZBrush team today on ZBrushLIVE.com and YouTube
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Aitor Ansio retweetledi

@ColinBlankens11 @OtyMark You could have mirrored the whole thing, unwrapped it in the left side of the uv space as a vertical rectangle, and baked it in something like 1024x512. Better optimization and wouldn't have lost any noticeable detail.
English

@aitoransio @OtyMark Well, I do them while modeling, so they are a part of the whole process, and some objects just refuse to be tight and fill all gaps.
This gladius never fills the UV1 and are horribly imbalanced as a shell, but this works for the goals of the project.

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@ColinBlankens11 @OtyMark If you do it fast, you will do it twice...
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@OtyMark @aitoransio The biggest issue will be more than anything TIME. Time will make me take the shortcuts needed to get the job done on budget and on TIME.
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@OtyMark Tedious technical work where there's only one proper way of doing things, is where we need the ai tools. And an argument could be made that they are also art (nice looking topo, proper uv unfolding) but nobody really cares how they look: they only need to be made properly.
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mfs really say that ai will create games by themselves, but still can’t do this 💀💀
🔸Marc with k@OtyMark
Beta unfolded UVs vs Alpha giga chad straightened UVs
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@ColinBlankens11 @OtyMark Could you provide an example where the left one, with all its uv space wasted for no reason, is the wished for outcome?
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@aitoransio @OtyMark Literally depends on how it needs to be done. There are compromises in almost all levels of making art in games, I wish it were so simple as that. Your point is not wrong, but I've seen enough to know nothing in game design is absolute
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