Alberto Reyes

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Alberto Reyes

Alberto Reyes

@altern14

Katılım Nisan 2015
500 Takip Edilen91 Takipçiler
Alberto Reyes
Alberto Reyes@altern14·
@Raven_Crank I remember playing this game, I loved every second of it, I spent 90% of the time doing the dungeons/puzzles instead of doing the main quest 😂 it is really sad they decided it was not worth a sequel
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Vahrin's Call - July 27th
Vahrin's Call - July 27th@ForsakenRealms_·
To celebrate Vahrin's Call releasing in under 2 weeks time, we are giving away 2 Steam keys! ✨ To enter the giveaway: ❤️ Like this post 🔁 Repost 🤝 Drop us a follow We will randomly select 2 winners in 24 hours! Good luck :)
Vahrin's Call - July 27th tweet media
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Alberto Reyes
Alberto Reyes@altern14·
@Techjunkie_Aman I really need to know how Mali devices can run those dx12, if they run them smooth or at least at 30fps
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Techjunkie Aman
Techjunkie Aman@Techjunkie_Aman·
This is a huge update for GameNative users. Nexus Mods support has officially arrived. That means easier access to thousands of community-created mods for supported PC games, right from GameNative. The update also brings: • Multi-controller support • Steam Collections • DX12 support for more Android devices • Better Steam library performance • Improved controller customization • Dozens of bug fixes and stability improvements With every update, GameNative continues to close the gap between PC and Android gaming.
Techjunkie Aman tweet media
Techjunkie Aman@Techjunkie_Aman

Android keeps getting closer to a gaming PC. GameNative v1.1.0 Pre-release brings one of its biggest updates yet. Highlights: • Lower latency & improved audio • Better Steam client compatibility • Improved DRM & DLC support • New SurfaceFlinger renderer for higher FPS • Faster Epic Games downloads • Better cloud save support • Quest/VR build support • USB storage fixes • Custom game cover support • Dozens of stability improvements Supported on: • Android 8–14 • Standard Android phones & tablets • Meta Quest (Legacy XR build) This isn't just another update. It's another step toward making PC gaming on Android feel truly native. Would you use your Android phone as a portable gaming PC if compatibility keeps improving?

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⚡ Varlinator ⚡
⚡ Varlinator ⚡@TheVarlinator·
This man... I swear. 🤣
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GameNative
GameNative@GameNativeApp·
Coming soon on a Mali device near you via GameNative - DirectX12 support with VKD3D. Seen below are Mina the Hollower and Hades II working on a Pixel 7.
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Alberto Reyes
Alberto Reyes@altern14·
@GameNativeApp Oh okay then thx, also I don't know if you noticed but if you activate the Surface Flinger the screen option (like fps limit and adding fsr and filters) are removed and can't be found, is that intended?
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GameNative
GameNative@GameNativeApp·
@altern14 Depending on your game and your device you might not see a huge improvement. However, the input latency should be improved regardless.
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Crimson Desert
Crimson Desert@CrimsonDesert_·
#CrimsonDesert has sold through over 6 million copies worldwide. Your adventures and tales continue to make the journey of Crimson Desert even more special. Once again, thank you to every Greymane who has stepped into Pywel and experienced the world of Crimson Desert in their own way.
Crimson Desert tweet media
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Palworld
Palworld@Palworld_EN·
A hat trick from our brand new Pal, Dupin!🎩 Palworld 1.0  launches on Thursday, July 10!
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30nsg
30nsg@30nstillgaming·
@TimSweeneyEpic Yeah, people forget the real victims here are the executives struggling to source Italian marble helipads and handcrafted champagne coolers for their yachts. Tough times all around. 😉
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Alberto Reyes
Alberto Reyes@altern14·
@SpatiallyMe Ahhh yes, buy a $3k equipment to change thermostat temperature.... The cheapest thermostat control available in the market
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Phil Traut ᯅ
Phil Traut ᯅ@SpatiallyMe·
I’m so in love with this Apple Vision Pro thermostat app. This is exactly what visionOS was built for.
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Simon
Simon@Simon_Hypixel·
More and more of our focus is now going into making new gameplay content for Hytale. Very exciting times ahead! There's still a lot of groundwork to push through, but we're moving fast. The updates we've shipped so far have mostly been about getting the foundation in shape so we can actually build content on top of it without falling into a tech debt trap. As a quick reminder, we had only a few weeks between acquiring Hytale and shipping it. In that window, we had to build a new launcher / website / many backend services, plus a lot of engine and gameplay catch-up, on a codebase that was already a few years out of date in many areas. We promised to deliver as fast as possible, and we did, but that meant the early post-launch updates had to be catch-up work rather than huge content drops. The next step is to put ourselves in a position to roll out content updates for the chapters at a rapid cadence. As an example, some of the team have been on accessibility / controller support / localization, and so on. That kind of work easily takes a few weeks per area, and those devs are now moving to gameplay. Same story with the movement rewrite: that was needed to properly set up future things like mounts / boats / anti-cheat, and plenty more. Most of this is invisible to players day to day, but it's much better to land early than to retrofit later. I know a lot of what you're seeing right now is creative tools, modding, and so on. Note that we use those tools ourselves too, so every step forward there improves our workflow as well. Part of the team is also deep in Chapter 1 right now. That first chapter is going to take some time because so many of the pieces around it are still being put in place, but once we hit the rhythm of chapters, the cadence will start picking up fast. That's the part I'm most looking forward to. The goal is that by the time we reach Chapter 3 we'll be at a really good pace. We're hiring across many areas to support this content push, as you might have seen. Lots to do, but this is the stretch I've been waiting for! We have the funds, the team, and the community. All we need now is some time to cook!
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Alberto Reyes
Alberto Reyes@altern14·
@RetroGameCorps As someone who owns this tablet it's really worth it, playing gamehub/game native on it feels like it's own mini pc, and also able to play all android games and ps2 and pc remote play thru Artemis/Apollo is the best thing ever and the pen is amazing if you like to use it
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Retro Game Corps
Retro Game Corps@RetroGameCorps·
Lenovo has discounted their 12.7" 1840p Snapdragon 8 Gen 3 Yoga Tab Plus (16GB/256GB) to $500 for Memorial Day. Includes the keyboard attachment, looks like a nice productivity/gaming combo tablet. Sadly, no microSD card slot. Non-affiliate: lenovo.com/us/en/p/tablet…
Retro Game Corps tweet media
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Pirat_Nation 🔴
Pirat_Nation 🔴@Pirat_Nation·
Good news for Radeon GPU owners AMD has officially expanded FSR 4.1 support beyond its initial RDNA 4 focus >RX 7000 series (RDNA 3) → July 2026 >RX 6000 series (RDNA 2) → early 2027 FSR 4.1 delivers sharper, clearer AI machine learning-based upscaling (powered by INT8 instructions on RDNA 3’s AI accelerator). It also brings major improvements to Ultra Performance mode and Dynamic Resolution Scaling. Over 300 games will support it at launch, nice upgrade for older Radeon cards
Pirat_Nation 🔴 tweet media
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