❯ amusci

127 posts

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❯ amusci

❯ amusci

@amusci_dev

just a boy who wants to change the world for the better

PHL Katılım Mayıs 2025
109 Takip Edilen3 Takipçiler
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Crayon
Crayon@CrayonMelon·
I took a break off gamedev by doing different gamedev
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kache
kache@yacineMTB·
If you lose momentum, you die
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S.T.E.M Explorer
S.T.E.M Explorer@stemexplor·
Illusion Bowling" game, Level 32:
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❯ amusci
❯ amusci@amusci_dev·
i am obsessed and disciplined
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❯ amusci retweetledi
itsgalo 🗯
itsgalo 🗯@GaloAndStuff·
widget collection
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Kevin Naughton Jr.
Kevin Naughton Jr.@KevinNaughtonJr·
surround yourself with people who make you want to work 100x harder
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❯ amusci
❯ amusci@amusci_dev·
@KKindiegame love the game so far! hate to be that guy but... multiplayer on your mind?
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Peter McNeill
Peter McNeill@MrChickenRocket·
Don't fear making a 2 week game. Those 8 months will be the most fulfilling 2 years of your life!
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MATLAB
MATLAB@MATLAB·
The Artemis II crew is on their way to their lunar flyby! 🌒 NASA’s Artemis II uses a free‑return trajectory, letting the Moon’s gravity guide the spacecraft home and we modeled the mission in MATLAB. What moment of the mission are you most excited about?
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David
David@DavidSHolz·
i wish i could do more - i wish i had a thousand hands and a thousand eyes and a thousand years and army of angels and a thousand stars that lit the sky so bright that the night would never come and that our sleepless dreams would fill this world
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❯ amusci
❯ amusci@amusci_dev·
@retro_manni @RetroMan_Game would love to see a devlog on how these bossfights play out! i'm sure there's more people than me curious on how you manage your states
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Retro Manni
Retro Manni@retro_manni·
New artist challenge unlocked... Game level design ... more specifically, vertical shmup level design #Godot #gamedev
Retro Manni tweet media
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❯ amusci
❯ amusci@amusci_dev·
@woke8yearold my wife was talking about this the other day... a lot of people are clueless on traveling overseas i hope this never changes
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Aleph
Aleph@woke8yearold·
Just made a girl super mad by doing some math and showing her it would be cheaper to travel to Japan and go all out at Tokyo Disney (along with time for other stuff in Japan) than to do a big trip to Disney World
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The (Subtarded) Grim Scalper
The (Subtarded) Grim Scalper@thegrimscalper·
My experience writing games, from scratch (mileage may vary, if you use off the shelf products or saas. I don’t) 1/ need custom ui software 2/ need custom game engine 3/ need custom udp server 4/ need custom idp 5/ need custom package manager for runtime loading 6/ learn vectors. Like go back to college and ace your course work squared 7/ learn common fraud and hack vectors (many gamers cheat their pants off) 8/ learn 3D modeling , even if you don’t make the models yourself 9/ winding and Ray casting, standard tools are not always good enough or won’t work bc your model doesn’t fit perfectly to theirs and it’s too slow to do sometimes without optimizations 10/ probably want an interpreter, for in game events That does not include art, sales game balance etc
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Branko
Branko@brankopetric00·
Docker solved dependency hell and then the community immediately recreated it inside Helm charts.
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❯ amusci
❯ amusci@amusci_dev·
@LukasHozda such a clean design, your work is always inspirational
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Lukáš Hozda
Lukáš Hozda@LukasHozda·
Thanks to you guys, I was able to make substantial upgrades to my website! Very grateful for all of you! Check it out: lambda-symbolics dot com
Lukáš Hozda tweet media
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❯ amusci
❯ amusci@amusci_dev·
i humbly admit i took multiple weeks off because i thought i earned it. fun fact: you never earn it
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❯ amusci
❯ amusci@amusci_dev·
today is a reminder that 1 week off removes 1 month of progress
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Christos Tzamos
Christos Tzamos@ChristosTzamos·
1/4 LLMs solve research grade math problems but struggle with basic calculations. We bridge this gap by turning them to computers. We built a computer INSIDE a transformer that can run programs for millions of steps in seconds solving even the hardest Sudokus with 100% accuracy
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