
André → andreelias.dev
706 posts

André → andreelias.dev
@andreeliasdev
I build stuff online & share the journey • 💕 Gift for couples https://t.co/fESUBtCiOR • 📖 Christian Chatbot https://t.co/1SqyRzXpKM • ▶️ 27k subs on YouTube 🇧🇷






🦾 Today I improved the AI player behavior a lot They now move around more strategically, have different roles (like attack, defense, sneaking around) And they group in squads of 4 and each squad has a leader, if the leader dies, they appoint a new leader, and if if more people die they regroup again with people from other squads I also increased max to 128 players now, the result is it's starting to feel kinda like a real battlefield that's alive now I think next I will add generate radio voices like "Enemy spotted" and "Need backup" etc, and you hear your own radio mostly but in distance you hear their radio too so it gets more real and human!
























@extratard Yey. Try to reduce triangles as much as possible. Instancing everything that repeats a lot (for me it's trees, bushes, rocks, cows). Limit draw distance (chunks for me) and be very careful with operations inside the game loop ticks. This is a whole topic on its own







