Andrea Intg.

15K posts

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Andrea Intg.

Andrea Intg.

@andreintg

sketchy game dev / tools - cofounder @unbound_io with @rianflo made @clayxels, @nauticrawl , and lots of failed stuff. ex DreamWorks, MPC VFX, Lionhead Studios

Katılım Ağustos 2014
2K Takip Edilen6.4K Takipçiler
Andrea Intg.
Andrea Intg.@andreintg·
@ne_vluchiv we use pretty low-end server side gpus, they do however have a lot more v-ram than what you usually get on consumer hardware.
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Andrea Intg.
Andrea Intg.@andreintg·
I hope we're going to see more 2D use-cases for unbound loop (btw, it just launched: loop.unbound.io). We wanted this tool to exist to make our 3D models for games. But we also realized, the true advantage of this workflow is exploring AI allucinations in real-time using a 3D model as input. I wonder if people would see a broader use case if we integrated a sprite-sheet generator directly in the tool 🤔
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Andrea Intg.
Andrea Intg.@andreintg·
@Weston_Mitchell 1) the point is the same as all AIs, but in this case you see what it does in real time. 2) defrauding AI investors is actually very very hard, believe it or not. 3) chill?
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Pandan | GearGrit
Pandan | GearGrit@Weston_Mitchell·
@andreintg What the fuck is the point of letting the Ai hallucinate random details during the "render"? Is it this easy to defraud Ai investors? Make pointless shit?
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Andrea Intg.
Andrea Intg.@andreintg·
I can finally talk to my followers again?! Hi! we just shipped SDF + real-time AI to your browser👇 loop . unbound . io
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Andrea Intg.
Andrea Intg.@andreintg·
whenever claude uses the term "Frolicking..." 😐
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Jakob Wahlberg
Jakob Wahlberg@Jakob_Wahlberg·
@andreintg X feels like that old friend that started doing crack but you keep in touch because of good memories and hope but he just keeps shooting needles and asks for money so he go to rehab but instead just uses the money to buy more crack.
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David Haz
David Haz@davidhdev·
I need to follow more people
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Andrea Intg.
Andrea Intg.@andreintg·
@sebify I mean, I agree. But isn't an AI a bit biased towards telling you that working is a waste of your time? 😅
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Andrea Intg.
Andrea Intg.@andreintg·
@EvilKimau those same folks complain on steam when your game is not big enough 😵‍💫
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Claire Blackshaw
Claire Blackshaw@EvilKimau·
Sometimes I talk to younger devs and they are like, its only 2mb texture. I shipped Nintendo DS games that didn't full up an 8mb cart. We had less than 1mb of hot ram and 32KB working memory! You know how hard it is to get a chess AI to run in that #gamedev #opt
GIF
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Matt
Matt@MrCollison·
idTech 8 style Global Illumination (FAST AS HELL) in @threejs (via WebGPU) I've worked on this for 5 weeks (on and off) and it's still not there, but all the core tenets work. Next more denoising + better temporal accumulation, and some larger scale examples. (Running at 4K)
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Andrea Intg.
Andrea Intg.@andreintg·
That's it! I'm gonna attempt a playthrough of Room mania for Dreamcast with a real-time translator 😤
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Bret Comnes
Bret Comnes@bcomnes·
@andreintg @AntonMigulko The case looks cool, but in fact it's overpriced, flimsy, and quite a PITA to make. Worst case I've ever worked with. Quite the opposite of good design.
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Andrea Intg.
Andrea Intg.@andreintg·
These guys are making a universal laser cut enclosure with a custom pcb for repurposed old cd-drives. The project is called CD-ROM PLAYER-01, by das_POD.
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Unbound
Unbound@unbound_io·
Introducing Unbound Loop: 3D sculpting meets real-time AI, turning simple shapes into stunning models instantly. Keep full creative control as the AI augments your work, then export directly for games and 3D printing. Try it today for free! 👇 loop . unbound . io
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Andrea Intg.
Andrea Intg.@andreintg·
Weekend mode! The cuteness, one has to handle the pedals while the other is steering 🤣
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