Anthony

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Anthony

Anthony

@anthonytrianh

Indie dev. Pixel art and shaders enjoyer. Working on 2.5D Tactics RPG #wintersong 👉 @wintersong_game

Katılım Eylül 2019
164 Takip Edilen44 Takipçiler
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Anthony
Anthony@anthonytrianh·
My game is for FIRE EMBLEM FANS, algorithm PLEASE FIND THEM! My game is for FIRE EMBLEM FANS, algorithm PLEASE FIND THEM! My game is for FIRE EMBLEM FANS, algorithm PLEASE FIND THEM! My game is for FIRE EMBLEM FANS, algorithm PLEASE FIND THEM!
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Wandering Sword: Martial Arts RPG - OUT NOW!@WanderingSwordG

My game is for OCTOPATH TRAVELER FANS, algorithm PLEASE FIND THEM! My game is for OCTOPATH TRAVELER FANS, algorithm PLEASE FIND THEM! My game is for OCTOPATH TRAVELER FANS, algorithm PLEASE FIND THEM! My game is for OCTOPATH TRAVELER FANS, algorithm PLEASE FIND THEM!

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Anthony
Anthony@anthonytrianh·
@BeanJuiceStudio the same thing I’m making but with more efficiency and “slightly” more ambitious stretch goals
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Bean Juice Studios
Bean Juice Studios@BeanJuiceStudio·
Game dev question of the day If you had unlimited time and budget, what would you make?
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Anthony
Anthony@anthonytrianh·
@IsThisA3DModel what is the point and what kind of social commentary is this 💀? he’s just clowning on himself at this point
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Anthony
Anthony@anthonytrianh·
@CalryaStudio I just simply wanted my own tactics game with my own ensemble of cast. It's more satisfying to add or design whatever I wanted than to stick to the limited options other games have :D
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Anthony
Anthony@anthonytrianh·
@soulflamegame Attack animation for one of the main characters from my game
GIF
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Anthony
Anthony@anthonytrianh·
@BeanJuiceStudio I wish consistency rolls over sometimes. Somedays I just don’t have the energy 😔 but still trying
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Bean Juice Studios
Bean Juice Studios@BeanJuiceStudio·
Game devs, never underestimate the power of taking small steps over long periods of time. Whether it's making your game, marketing, or anything. Consistency beats intensity.
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Myself | Wesker
Myself | Wesker@AlmightyWesker·
أي طريق راح تختار؟
Myself | Wesker tweet media
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Anthony
Anthony@anthonytrianh·
@lucidhallo why is it so hard for people to respect character design? they take to the media thinking they can do better but really they just don’t and that just defeats the purpose.
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𖥻 KIA in her 🇻🇪 moment
Le pregunté a la vendedora qué era esto Me dijo que era el manga de blue lock...............
𖥻 KIA in her 🇻🇪 moment tweet media
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Anthony
Anthony@anthonytrianh·
@JoeFromSeattle1 because it is accessible, and when it is people will buy it, simple as that
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Anthony
Anthony@anthonytrianh·
@Pirat_Nation consumers want faster products, studios want to put out products faster, and voila this is the state we’re in
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Pirat_Nation 🔴
Pirat_Nation 🔴@Pirat_Nation·
Tom Henderson, has confirmed Bloomberg’s reporting on the heavy use of generative AI across major game studios. He stated that “everyone’s doing it,” specifically naming Capcom, Ubisoft, and others. Studios are quietly adopting GenAI tools for tasks like coding, generating small assets (such as rocks, grass, or environmental details), and speeding up production. Most keep it undisclosed to avoid player backlash over concerns about creativity, quality, and job losses. Capcom uses AI to brainstorm ideas for minor elements so artists can focus on heroes, enemies, and key content.
Pirat_Nation 🔴 tweet mediaPirat_Nation 🔴 tweet media
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Anthony
Anthony@anthonytrianh·
@KaiKai2492 the soundtrack was actually what convinced me to play Nier Automata. Even though it’s not the type of game I would normally play, the sound and atmosphere really carried it for me.
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Anthony
Anthony@anthonytrianh·
@biggieU_U it’s not really people who ‘hate’ videogames per se, they just ‘don’t care’ for videogames and more in it for the money, sadly.
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Anthony
Anthony@anthonytrianh·
@IanF_N7 the thing is trailers are meant to have many things that are subject to change and only meant to gauge/pique audiences’ interests. Is it disappointing if some of them don’t make it in the final game? Yes. Does everything need to be in the final game? No.
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Anthony
Anthony@anthonytrianh·
@jadel4w there’s an improvement, it’s called cyberpunk
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Anthony
Anthony@anthonytrianh·
@BeanJuiceStudio sheesh, respect to you 🫡 I’ll be on that path shortly as well
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Bean Juice Studios
Bean Juice Studios@BeanJuiceStudio·
@anthonytrianh Yo dude! I focus on making videos for youtube, insta, and tiktok. In 2 years I've posted nearly 400 videos now.
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Bean Juice Studios
Bean Juice Studios@BeanJuiceStudio·
My first game launched with 150 Wishlists. My second game launched with 1500. My third game is on pace to reach over 15000. My marketing ability never changed, but the quality of my games did.
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Anthony
Anthony@anthonytrianh·
@Emz_Cast There’s a charm to the simplicity the show went for. These reshades, while some look like slight improvements, most of the time are just overdone. Too much bloom and too much contrast to emulate “cinematic” looks :/
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Anthony
Anthony@anthonytrianh·
@BeanJuiceStudio marketing and getting your stuff known mostly. second, finishing art.
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Bean Juice Studios
Bean Juice Studios@BeanJuiceStudio·
Game dev question of the day What's the worst part of making games?
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